The importance of play is universal, and in many ways the nature of play is timeless. That said, there is a lot to learn about video games as 21st-century play, especially if you are a play therapist. Adding 21st-century forms of play to your repertoire can be daunting. With so many naysayers in the mental health profession, avoidance of learning the new takes the form of contempt prior to investigation. With video games being low-hanging fruit for political arguments ranging from gun control to teen bullying, many social workers, psychologists and counselors give in to the media hype and spend far more time demonizing or ignoring this form of play than they do understanding it.
Recently my colleagues at the University at Buffalo made it a point to take a gamer-affirmative stance and offer a beginning piece of continuing education on integrating video games as play therapy in the form of a podcast. In it my friend, colleague, and yes, fellow video game player Anthony Guzman and I have a beginning conversation about just that. Have a listen:
inSocialWork® Episode 144 – Michael Langlois: Gamer-Affirmative Practice: Today’s Play Therapy
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