Archives for 2011

How To Have An Epic Holiday With Your Child Or Teen & Video Games

As I write this, those of us in the US have 4 shopping days until Christmas.  So I wanted to share a few tips on both games to consider but also how to connect with the gamer in your life during this time of year:

1. Play with your child.  If it is a multiplayer game, join in.  If it is a single-player, ask to take a turn.

2. Sit and watch your child play, and ask them to teach you how to play a game.

3. For adolescents, don’t take no for an answer.  If they don’t want to show you how to play at that time, make an “appointment” with them for later.

4. Encourage boys and girls equally.  A recent study showed that girls who play video games with their fathers endorse fewer symptoms of depression.  Ask your children if there are different games they like.

5. Remember that multiplayer games are forms of social media and community.  Your child may be having a chat while they are playing without you even knowing it.  Be patient with them and ask if you are interrupting something.  This is good training for when they are interrupting you.  Remember social skills are a two-way street, and just because you don’t think something is important doesn’t mean they feel the same way.

6. Pay attention to ESRB ratings.  They aren’t perfect, but they can give you a good idea of what ages and levels of maturity are the best fit for your child.

7. Vet the online community.  If they want to join a server for Minecraft, search together for one that requires children apply and requires parental approval.  Ask the adult moderators questions about what kind of activities and conversations happen in-world.  Discuss how privacy is handled.

8. Sit with your child as they sign up for a game.  Discuss whether they should answer questions about where they live and their age.  If these are required, email the moderator if you don’t feel comfortable with that.  Your child’s digital footprint starts here, and will last for decades to come, so be careful and thoughtful about it.

9.  That said, don’t evoke a sense of anxiety and paranoia with your children.  There are plenty of normal or healthy people online, and they may be making lifelong friends.  If they want to chat or Skype with peers, don’t forbid it, but ask to have a brief introductory call with their parent, and have a week probationary period where all chat is audible before the headphones go on.

10.  Have fun!  Video games can improve your mood, sharpen your wits and fine motor skills, and even give you exercise.  But the most benefit for you and your child will occur if you take an interest and try to play yourself.

Ok, so now for some suggestions.  This is by no means exhaustive, and if you want to recommend others please comment below!

Multiplayer Games

These can often have a subscription, but sometimes they are free.  A good family game for younger children is Wizard101, which takes place in a world of wizard schools and magic duels.  Combat is turn-based card game style.  If your children like Magic:  The Gathering, chances are they’ll love this.

Another great one is Minecraft, which costs a one-time price of $26.99.  The game allows no end of possibilities, from mining to building to exploring to killing monsters.  If you join a multiplayer, the whole family can play together.

World of Warcraft is a perennial favorite of mine.  In addition to buying the software, this game has a monthly subscription, and there are lots of servers to choose from.  Try searching for child-friendly servers and guilds, there are plenty of them out there.

Eve Online is a MMO that takes place in outer space.  If your family is more interested in building and flying spaceships than fighting dragons this may be the game for them.  Like WoW there is a monthly subscription in addition to the software purchase.

Console Games

For your older gamers I recommend Dark Souls.  This is a very challenging game, which players can expect to last for hours.  There will be lots of dying and starting over, and lots of fun failure.  This game also has a strong RPG element and a dark mood.

Not quite as dark, but very challenging, is the new Elder Scrolls: Skyrim.  This game puts you in a Nordic-type environment as a “Dragonborn,” and the main quest has you fighting dragons and absorbing their powers.  But the fun thing about this game is that you don’t have to do any one quest if you don’t want to.  Players can focus on exploring, crafting, learning marriage or picking locks!  The graphics are beautiful, and the music is fun too.

If you are more interested in a game with a puzzle-solving element, check out Portal 2.  You wake up in an abandoned lab with only a wormhole gun to your name.  In order to escape players will need to strategize and learn a lot about physics on the way.  There’s a lot of fun humor in the game as well.

All of the above games are available for Xbox, PS3 and the PC.

For Xbox, you can also bring a bit of meditation to the family with Deepak Chopra’s Leela.  This game uses the Kinnect, and you’ll your whole body playing games to both actively exercise and stimulate the chakras or energy centers in the body; or meditate and keep an eye on your posture.  The game is easy to learn and very colorful, and you can even design your own mandala.

Also for the Kinnect and PS3 is Child of Eden.  This full body game has you trying to same the AI Lumi from a computer virus.  It’s a fast-moving game with some rocking music from the virtual band Genki Rockets.

As far as the Wii goes, there’s only one I want to recommend at the moment, and that’s Legend of Zelda: Skyward Sword.  This latest addition to the classic Zelda series will take you back to history before the Ocarina of Time, and up into the clouds of Skyloft, as you help Link take wing to save his kidnapped friend Zelda.

iPad

Last but not least I want to direct your attention to a couple of games on the iPad.  Infinity Blade II.  This game is not for the faint of heart, there is a lot of melee combat, and a lot of dying.  If you like swordplay and battling monsters this is the game for you.  The world is 3D and dynamic, and there are lots of different weapons and armors to try.  Be warned, there is an option to “buy” more gold, so have a talk with your child about whether and how to do that.

A more playful game for all ages is Windosill from Vectorpark.  This is a short game, but the dreamlike quality and graphics make it feel more like having fallen into a picture book than playing a video game.  Get your whimsy on with this one.

These are only some suggestions, and are based on games I have test-driven.  For example, I haven’t recommended any Nintendo DS games because I haven’t played any lately.  I’m not affiliated with any of the above companies.  Have some other game suggestions?  Let us know below.  Have a great holiday!

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can speak to your agency or parent group in person too, check out the Press Kit for Public Speaking info.

 

If Freud Had Played Video Games

This post is dedicated to my supervisee, Alex Kamin, who inspired me to make the connections. I learn so much from my supervisees!

Last night I spent a great deal of time mining for diamonds.  They are fairly rare, and can only be mined if you have an iron pickaxe (or a diamond one).  This meant that I needed to mine iron ore first with a stone pickaxe, but I should start at the beginning.

Minecraft is a game which now rivals WoW in popularity.  It has been around in beta for a while, but now has been released to the general public.  The game takes place in what is known as a sandbox world.  What that means is that the game world can be effected permanently by the player.  Dig a hole and it stays dug, chop a tree down and it stays chopped, plant new ones and in time they grow.  As opposed to having a beginning, middle and end, Minecraft can be played for as long as you like.  You can play it in single-player mode or log on to a minecraft server and participate in a multiplayer world.

Starting with nothing but her or his bare hands, your character takes materials from the environment and fashions tools, houses, works of art out of these raw materials.  That is the crafting part.  Once you have fashioned the most basic pickaxe, out of wood, you start to do the mining part.  Which brings me back to diamonds.

Diamonds are very rare blocks in Minecraft, and are mostly found at the bottom layer of the world.  You have to tunnel through loads of dirt blocks, stone blocks, and gravel blocks.  Sometimes you tunnel straight into lava and get burned up.  Sometimes the ground beneath you turns out to be a giant chasm and you plummet.  Sometimes there is water that floods your tunnel, or monsters if you are looking in one of the world’s many caves.

A lot of time is spent underground, but a big part of the game is to bring the materials back up to the surface.  There you make your crafting table, house, and forge.  Days and nights pass.  At night the monsters from the caves come out and roam the surface, and you’d better be in your house with the doors shut!

This is a very brief synopsis of an amazing virtual world that is already being used in classrooms and by families to provide cooperative and fun learning. You can find one such example, The Massively Minecraft Network, here.

One group who could benefit from understanding and playing Minecraft is psychodynamic psychotherapists, especially psychoanalytically-oriented ones.

For decades, psychology textbooks have used the iceberg to explain Freud’s early topographical model of the mind.  It’s the one I grew up as a therapist with, and you probably did too.  One version is this one:

Photo found on Allpsych.com

The topographical model introduces the concepts of the conscious, the preconscious, and the unconscious.  Freud was ultimately dissatisfied with this model, and moved on to his structural theoretical model of Id, Ego and Superego.  I wonder if he would have done so if he’d been able to play Minecraft.

Two of the deficits of the topographical model as pictured by an iceberg are its static nature and its failure to locate where and how psychotherapy works.  The second deficit derives from the first.  Psychodynamic therapy is as the name suggests, a moving process.  Now imagine playing the game I described above, and you have a dynamic model.  There is the conscious surface that changes over time, is constantly changing and growing, where things are visible.  There are the caverns and depths which are the unconscious.  And there is the preconscious twilight and night, when the monsters and creatures from the unconscious slip up to the surface and terrify us.

In terms of describing psychodynamic therapy, Minecraft makes that easy too.  I have often had a difficult time explaining to a patient what the unconscious is and why I think it is important.  But any gamer who has played Minecraft will understand the process of therapy and their work in it in the metaphors of mining.  During the week, our patients roam the surface of their psychosocial world.  Then one, two, or three times a week, they come into therapy and begin tunneling.  Week after week they mine dirt, stone, and occasionally strike a vein of insight.  Like iron ore, insight is a necessary but insufficient requirement for change.  Without smelting and crafting, iron ore can never become a tool we can use.  Likewise, without reflecting on our behaviors and changing them we can never improve our ego functions.

You can explain ego functioning via Minecraft as well, by discussing those above tools.  Tools in Minecraft include shovels, pickaxes, hatchets, swords, wool shears and hoes.  A hoe is excellent to use in gardening, whereas a sword will not function in the game that way.  You can chop down a tree with a pickaxe but it takes longer and wears down the pickaxe more quickly than if you were to use a hatchet.  Different ego functions do different things, and the ego defenses are only one subset of the ego functions.  Only one of the tools is explicitly made to be a weapon.

And if you lead with your ego defenses all the time you will be disappointed.  Take sheep for example.  If you kill a sheep with a sword you get one block of wool.  But if you shear it with the iron shears you get three wools, and the sheep lives to grow more wool.  By the way, if you craft a hoe you can grow wheat, which allows you to domesticate and breed sheep for even more wool.  Just so our ego functions, which provide a holistic and dynamic system that allows us to mediate the world and our wishes.

When you start mining you have a wooden pickaxe.  You mine stone so you can get a stone pickaxe.  You mine iron ore with the stone one.  Only iron pickaxes can mine diamonds.

Psychotherapy takes time and effort, lots of time and effort, if you are aiming for more than symptom reduction.  Patients begin with the raw tools they started out with, and build on each developmental gain.  Often our patients will feel very raw and discouraged, state that they despair of ever getting better, whatever better means to them.  When that happens we can remind them that therapy is minecraft.  It takes delving and work back on the surface in the real world outside the office.  It takes time and patience.  Sometimes they will feel consumed by feelings as hot as lava, or flooded by memories like water in a mineshaft.  Sometimes it will feel like they’ve lost everything they’ve been carrying and have to start over.  But with each set of tools they acquire they’ll find it easier to make their way in the world.

And sometimes they will find diamonds.

 

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can rant in person too, check out the Press Kit for Public Speaking info

Occam’s Oyster

The oyster has an amazing evolutionary trick.  When a microscopic particle of something or other gets into its soft tissue, it creates over time layer upon layer of nacre, a substance which creates a pearl.  What began as an irritant can go on to become a very valuable object.

You are not an oyster.

If something irritates you, you don’t always need to be stuck with it.  And although I am a big fan of the cognitive reframe, to use it all the time overlooks that you can often resolve whatever is irritating you by removing it.

 

Case in point, for the past several years I have used a billing service.  They’re great, but there has been something about the process of my patient intakes that irritates me.  I have patients fill out an intake form, which they bring in to me.  At the same time the billing office has a face sheet they use as well, but they need some information that is not on the face sheet but is on my intake form.

So for the past several years the patient will download my form off the site, fill it out and bring it in to me.  I then have to scan the form and fax it to my billing office.  To make things more complicated I have several computers and a scanner at home as well as an iPad.  You’d think this would make things easy, but I can not seem to get them all to talk to each other the right way to scan something and email it in under 30 minutes.  One laptop doesn’t get recognized by the wireless network.  The iPad can scan the form but not email it.  This has been going on for years, and I had grown accustomed  to the irritation as I tried putting on layer after layer of “solutions.”  I’d put off scanning the forms until my office asked me for them, which made their work harder, and payments from insurance choppy.

Then it hit me that I am not an oyster.  Whenever this irritation came up I had been so focused on trying to make things go more easily, that I had never really taken a few minutes to think about how to make this problem go away.  The answer in this case was simple.  Instead of having my patients email the form to me, my introductory email to them can instruct them to email or fax it to the office directly.  They need regular access to it, and I don’t.  They have all of my other administrative paperwork which they keep all safe and secure, so it is actually far easier to have them keep it since they are doing all the billing.  I rarely use that initial paperwork, and I’ll always know where it is.

I offer this as a nuts and bolts example of how your therapy practice needs to be evaluated periodically.  The whole craziness above is a vestige of when I was doing all of my billing, and something I now realize I was not ready to let go of.  And so I just got used to the irritant, ignored it, and hoped it would go away or become less irritating.

We therapists take more irritation for granted than is necessary in our business.  We each have a different version of layering on the nacre.  One of mine is constantly adding new gadgets and trying to find ways to make work easier, rather than making it go away entirely.  I used to spend hours learning the intricacies of a billing software and calling insurance companies, and then I realized I wanted to get rid of the irritation.  I researched different services, and finally decided on one which cost a little more, but did a lot more for me.  Now I give them 9% of my fee, and in return they keep me credentialed with the insurances I take, send out statements, answer questions from patients and submit all my claims electronically to insurances.  Not only do they trap more of my revenue because they can focus on it with more expertise than I, they save me valuable time.

I didn’t value my time as much when I started out, and I am glad I changed that, because I know I wouldn’t have had the time or energy to write a regular blog, do speaking engagements, or write my book this year if I had been chewing on all that paperwork.

So why does it often take us so long to fix systemic problems like this in our practices, or our lives for that matter?  I would suggest that the answer is that we don’t value thinking.

I know, sounds crazy on the surface, therapists don’t value thinking?  Thinking and thinking about thinking is a big part of our profession.  But when was the last time you allotted yourself time specifically to think on something.  By that I mean dedicated time where you think through something single-mindedly, not answering emails, talking on the phone, watching television, etc.  Most people I coach can’t remember the last time they did that, in fact our coaching appointments are often the closest they come to it.

You don’t have to schedule a specific “thinking time” in your day, although you can certainly do that if it works for you.  But in the case above I didn’t do that.  Instead I noticed I was getting irritated for the umpteenth time and said to myself, “Ok, stop EVERYTHING, how can I make this irritation go away?”  Within a relatively short time of dedicated thinking I identified what the system was, what the problem was, and what the new system would need to be to make the form nightmare go away.  Not get less irritating, not more tolerable, but gone.

Look, I’m not saying that everything in life that irritates you can be removed, or even that that would be a good thing.  I’m just saying don’t settle for mitigating damage before you’ve tried making the problem disappear.  Ask yourself, “am I layering nacre over and over?  Is that the best I can strive for?”

Then ask yourself, “am I making time to think, and am I thinking about the things I want to think about when I do?”  Sure there are lots of times when you run a business that you’ll need to think about stuff you’d rather not think about; but if that’s how you’re spending the majority of your time then maybe you’re running the wrong business.

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info.

Not All Failure Is Epic

In gaming there is a concept known as the “Epic Fail.”  Roughly translated this means, a failure so colossal, so unbelievable in its nature, that it will go down in history as epic.  Epic failure can be extremely frustrating in the moment, but is almost always funny in retrospect.

Recently I was playing Dark Souls, and I was trying to down two bosses known as the Belltower Gargoyles.  Just as you get one down to half health, the other, who likes to breathe fire on you, shows up.  Oy.  I kept getting killed, which sent me back to a save point, running back up the belltower, and trying again.  What kept me going up there was that each time I was surviving a few seconds longer, and each time I was getting the gargoyle’s health down a little more.  At one point I started to consistently kill the first gargoyle before the second one finished me off.  Finally, through an unbelievable feat of mashing all the buttons, luck, and strategy, I beat them both.

The failure that kept happening was not what I would call Epic Failure.  It was certainly what Jane McGonigal et al call fun failure though.  It was failure with just enough progress mixed in that I’d say, “Oooh, you’re going to get it,” to the gargoyles and try again.  And again.  Fun failures in video games are designed to work that way.  The game can’t be so hard that the person gives up, but can’t be so easy that you don’t feel challenged.  Because if you don’t feel challenged then there is little or no sense of accomplishment.

Heinz Kohut, one of my favorite psychoanalytic thinkers, would probably have a lot to say about video games if he were alive today.  Kohut knew that failure was a part of life and human development.  In fact, he thought that therapy was full of failure.  He talked about empathic failure, when the therapist fails to respond empathically to the patient in some way.  Maybe we don’t pay attention enough to a story, or don’t remember something, or start 5 minutes late.  These are all parts of the therapist being human, and therefore being unable to stay absolutely in empathic attunement with the patient.  This kind of failure is inevitable.

Kohut goes on to say that it is not necessary to deliberately make mistakes and empathically fail our patients, because we are going to do so naturally in the course of our work with them.  In fact, to deliberately fail our patients is rather sadistic.  But usually we aren’t being sadistic when we forget something, or run late a few minutes, even though the patient may experience it that way.

So first a note to therapists here.  In the course of your work with patients you are going to fail a lot.  But not all failures are epic.  That is not to say that your patients won’t experience it that way.  That vacation you’re going on may be an epic failure on your part, as far as they are concerned.  Does that mean you cancel your flight plans?  Of course not.  Our job is initially to help the patient by understanding by empathy the epic nature of our failure from their point of view.  We try to imagine ourselves into that moment they are having.

But that doesn’t mean that we stay there.  We need to maintain some perspective, have some sense of fun failure, to keep doing our work.  By that I don’t mean have fun at our patient’s expense, but rather be able to be lighthearted enough in our introspection to say “Oops, I missed that one,” or “there I go again.”  If we can do that we are able to then refocus on the patient.  If we instead get sucked into the idea that this is an Epic Fail we will lose all perspective, and actually start focussing on ourselves rather than the patient.

Do you ever say to yourself, “I’m such a bad therapist?”  I don’t.  Of course, I also don’t say, “I’m such a perfect therapist” either.  I do frequently think, “I was not at my best today,” or, “oooh, how come I keep missing that with patients!”  This helps me keep perspective so that I can get back in the game as soon as possible.

Whether you are a therapist, a gamer or someone else who is still breathing, chances are that you are failing sometimes.  In fact, this time of year with all its’ hype and expectations about being joyful and loving families can make you feel even more like a failure.  Some examples of Epic Fail statements that we think consciously or unconsciously include:

  • I’m a terrible parent.
  • I’m a terrible daughter/son.
  • I’m a terrible sex partner.
  • I’m a terrible worker.
  • I’m a terrible cook.
  • I’m a terrible student.

and the list could go on.

If any of those sounds like you, take a moment to reflect.  Is this really an Epic Fail?  Or are you distorting things?  Chances are you are not a perfect parent, child, worker, sex partner, student or anything else.  But if you really identify this as an Epic Fail, chances are you are solidifying a form of self-identity rather than accurately appraising yourself.

Why would we do that?  Well, one reason is that we learned those messages of Epic Failure as a child.  You probably still remember a few failures that can make your stomach churn if you think of them.  But as often, I think we grasp on to solid identities, even negative ones, so we can stop working on ourselves.  I’m just X, I’m the kind of person who can’t Y, Nobody ever thinks Z about me:  These all kill our curiousity about ourselves and help us stay stuck.

Mindfulness is about fun failure.  It is about being able to look at ourselves and reflect on ourselves without going to extremes.  Mindfulness is about being able to be curious rather than judgmental, having roominess in our minds and souls rather than rigidity.  This perspective leads to “Ooooh, I’m going to get that boss down this time.”  The other leads to hopelessness.

So try to remember this as the days are getting shorter and tensions may be rising:  Not all Failure is Epic.  And if we can be right-sized about our failures we can learn from them.  We can take an interest in our thoughts, feelings and behaviors rather than judge ourselves.  If we catch ourselves saying “what kind of monster I must be to hate Aunt Myrtle,” we can perhaps think, “oops, there I go again. Isn’t it odd/interesting that I feel hatred towards Aunt Myrtle, what’s THAT about?”

Eighty-five percent of the time gamers are failing.  And yes some of those are Epic, but the gamer attitude is to view those Epic Failures as moments of camaraderie and learning.  In life outside the game, do you treat the Epic Fail that way?  Do you seek out others and try to learn from the experience, or do you isolate?  There is always some observing ego in the game Epic Fail that is often lacking in our non-game life.  And in some ways that is understandable, you can’t always reset in life outside video games.

But consider this:  Where there is life there is hope.  If this was a true Epic Fail in your life you can still learn from it in time.  Failures are inevitable, but with time and perspective they can be instructive as well.  In the end I’d say that whether you think you’ve had an Epic Failure or not what matters most is how you move on from it.  Who knows, maybe the only real Epic Fail is the one where you give up..

Note:  No real Aunt Myrtles were hated in the writing of this post.

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info.

Skyrim, Stealing & Sadism

If you have been a therapist for at least, oh, say three months, you’ve probably had a conversation with a patient who steals. Sometimes it is mandated counseling as a result of a criminal charge or EAP referral; sometimes it is the confession of shoplifting. But if you haven’t talked about stealing yet, chances are you haven’t asked.

Stealing is always a metaphor and enactment. It may be other things as well, a means of survival, an indication of impulse control: But for the patient it always means something consciously, preconsciously or unconsciously. (If you don’t believe in the existence of the unconscious, why are you reading my blog?? No good can come of it.. 🙂 ) Sometimes the stealing is a symbolic expression of the desire to possess something that one feels was stolen from one: for example, a survivor of sexual abuse who steals toys to express the experience that her childhood was stolen. Sometimes it is to express the fear of being deprived; for example someone who steals and hoards food or clothing. I’m sure you could come up with plenty of examples, but let’s move on and discuss it in terms of narcissistic rage.

The difference between anger and narcissistic rage, according to some psychoanalytic thinkers like Kohut, is time and revenge. If a situation makes one angry, it usually has a short time span, and little to no accompanying desire for revenge. If a narcissistic injury occurs, the accompanying rage can last for a lifetime, as can the accompanying desire to have vengeance upon the person responsible. We experience both forms of feeling in our lives, and I’d say they’re different rather than better or worse for someone. And both are very useful sources of information about a patient’s inner world.

Skyrim is the latest video game in the Elder Scrolls series. This much-anticipated game has shipped 7 million copies worldwide its first week garnering $450M. Within the first 24 hours 280,000 PC players were downloading it, and within 48 hours Bethesda reported 3.5 million copies sold. It is looking to be one of the most popular video games this holiday season, if not Game of the Year.

Skyrim is a single-player game, not an MMO, but one of the things that makes it impressive is its scope, which is closer to MMO games than traditional single-player games. It has an immense game world, the province of Skyrim, and has an open-ended quality to it, in that you can play the game to your heart’s content without ever completing the main quest line. There is a main story, but you can choose to ignore it, and focus on doing other things. There are side-quests to train at Mage or Bard College, there are achievements to unlock and crafts like mining and smithing to learn.

And then there is stealing.

In Skyrim, there are lots of things lying around for you to take. If they are in a cavern or the world at large they are usually loot. But go inside someone’s shop or inn and you’ll see in red the option to steal them. If you do steal something, you may get caught or not. You may get caught and persuade the guard to let you go. You may get thrown in jail and forced to pay bail. Or you may get killed. The same applies to any lockpicking you do to break and enter someone’s real estate.

The more you steal, the higher the bounty on your head in each city gets. And each city has its own record of your crimes, meaning you can have a different reputation in each city. In fact, if your do enough criminal activity, the Thieves Guild, an invite-only thieves guild, may recruit you.

Not every video game allows for stealing, and by now some of you may be asking, “Why would anyone want to play a video game where they steal things?” Good question, let’s not dismiss this phenomenon: This game is 5th in a popular series which has consistently allowed theft in the game world, and developers don’t create and keep dynamics that nobody wants or plays. But to return to my earlier assertion that stealing is always a metaphor and enactment, we can begin to see the importance of asking our gamer patients about it in the particular, i.e., “What makes you steal in Skyrim?”

One of the advantages to taking a gamer-affirmative approach with patients who play video games is that you look at the video game as meaningful, rather than as merely a symptom or pathology. Once you do that the questioning loses it’s dismissive tone, and can become a useful part of the treatment. Why does the patient or gamer steal in Skyrim? Are they acting out a loss? Are they trying on a new way of being in the world? Or are they allowing some part of themselves to be expressed in the game that they try to hide from themselves in real life?

For example, did one of Skyrim’s NPCs with their Schwarzenegger accent say something insulting to you when you went in their shop? Maybe the fact that they sound like Schwarzenneger means something to you, and you like the idea of taking some tough bodybuilder down a peg. If you feel slighted, and steal from the innkeeper to “teach them a lesson,” this is an example of narcissistic rage. Having seen this in the game, can you begin to see any connections with people in your world outside the game whom you’ve felt insulted by, whom you wish you could teach a lesson?

It is often easier to look at our sadism and our narcissistic rage in the symbolism and displacement of a dream or art. Video games, which are social media and art forms with elements of dreams, are rife with opportunities to do this. The gamer-affirmative therapist can ask if your stealing to become noticed and recruited by the Dark Brotherhood might have any connection to the rage you feel that the girls/women/boys/men in your life only seem attracted to “jerks,” not “nice guys” like you. Or do other interesting (to a therapist) patterns emerge? Do you only steal from male NPCs? Do you ever regret stealing? Does whether you steal during gameplay depend on your mood that day? Do you think it is wrong to steal from the NPC? Why or why not?

Therapists: Don’t take the excuse, “it is only a game,” because any gamer knows, in fact we all know on some level, that play is not meaningless. You don’t accidentally steal, ok wait, scratch that–you can inadvertently click on something and steal it in Skyrim, and then all hell breaks loose. But if it was an accident, did you feel anything after it happened? Do you do it again? What does this say about your learning style, or repetition compulsion?

And sometimes, people steal in Skyrim to experience a conscious, guiltless pleasure and awareness of their own sadism. In video games, like in all fantasy, we get to do things we’d never do in real life, and enjoy them. If you’re recoiling at the idea of taking a loaf of bread from a little girl in a video game, stop and reflect: Might you have an overactive superego? Might you be splitting off and disowning some sadism here? Or was Oscar Wilde wrong when he said, “One must have a heart of stone to read the death of little Nell without laughing.”

There is a reason why the Germans have the word Schadenfreude in their vocabulary: There is something archetypal about taking joy in the suffering of others. In real life it can be more problematic than satisfying for us, or it can be an ethical dilemma. But in fantasy and in psychotherapy, exploration of sadism is often meaningful and important.

Gamers might worry that talking about the joy they experience stealing from or even killing characters in Skyrim will have adverse effects on them. In one direction, you may worry that exploring these fantasies and the satisfaction you feel might demystify and ruin the game for you. I doubt that will happen, understanding the meaning of an unconscious fantasy doesn’t have to spoil the fantasy, in fact it might enrich it. Or you may worry that talking about these fantasies will be trivialized or pathologized by your psychotherapist. To that I say, if they do, perhaps it is time for you to get a new one.

Enjoy the blog? Maybe you want to write one yourself?

Upcoming Webinar!

WEDNESDAY, NOVEMBER 30th

7:00-8:00 PM EST online

Blogging for Therapists

Are you considering writing a blog? Whether it is for marketing your practice, expressing a passion, or providing content for patients and colleagues, blogging can revitalize your work and bring many rewards. If you are looking for help focusing your posts, deciding what level of personal disclosure works for you, or looking for some tech tips to get started, this introductory webinar is just what you need. Email me to sign up today.

Should Therapists Blog?

Ok, so given that I am a therapist and that I blog you might think the answer to this question is “Yes.”  But it isn’t, at least not a simple yes.

In the course of my work with coaching clients and scouring the internet for blogs, I have seen what I think works, and what I think doesn’t.  But first, let’s examine your motives for blogging (how therapisty is that?)

Do you want to blog to:

  • Get out a message you feel passionate about?
  • Promote your practice?
  • Disseminate information on a topic?
  • Give your patients some part of you and your work together to hold onto between sessions?
  • Generate discussion with your colleagues?
  • Vent about your day/life/work?

If you answered yes to one or more of those then blogging may be a good way to do that, with the exception of the last one.  And if the only reason you want to blog is because you want to promote your work, that is probably not sufficient.  Let’s address these exceptions one at a time.

Vent-blogging

This form of blogging can occur on a dedicated blog site of your own or on a Facebook page.  Since the entries are time-stamped there is no real confidentiality to them if you blog immediately after some frustrating occurrence happens with a friend/partner/child/patient.  If you are blogging on your own site you could make it private by moderator approval, but that doesn’t guarantee that one of your subscribees won’t cut and paste something you said and send it out into the cyberverse.

That is not to say that blogging about your work or a patient is inherently wrong, or venting.  There is a difference between exploring a clinical issue and your thoughts and feelings around it, and venting about a patient.  An excellent example of this is a recent series done by Jason Mihalko on dealing with a patient’s suicide.  The series is a very respectful and candid exploration of the aftermath of a suicide, and as such is both sophisticated and useful to his colleagues.  While I wouldn’t feel comfortable writing that sort of blog post, I am very glad that Jason takes that risk, and I think psychotherapists and their patients will benefit from it.

The main point is that Jason is not using his blog to sound off or vent.  This is a far cry from what you see on Facebook or in posts that say, “Just finished with my OCD patient, boy does she drive me nuts.”

Self-promoblogs

Anyone who has read previous posts of mine will know that I come out swinging whenever therapists “accuse” me or other colleagues of promoting our work, as if it was a crime.  Our field has always done self-promotion:  Writing an article for a journal is promoting your work.  Sitting on a panel of experts is promoting your work.  Giving a free talk is promoting your practice.  There is nothing wrong with self-promotion.

Unless it is without any content.  The problem with self-promoblogs is that they aren’t really adding any value to the reader, they’re just an infomercial for your practice.  So if the only reason you are considering blogging is because you or a coach told you you need to have a presence on the internet, please don’t.  Wait until you find your passion in the work, or it will show.  And if you don’t know what your passion is in your work yet, than you need to back up a few steps before gracing the blogosphere with your presence.

Presence is Personal

Successful bloggers and therapists have at least one thing in common, personal presence.  People don’t want to go to a therapist who acts like a robot or has no particular style.  And people don’t want to read a blog that lacks a sense that there is a human being behind it.

Look, there are a whole lot of people out there in the world who need your help.  But the world doesn’t need another Jason Mihalko or Susan Giurleo or Mike Langlois, they need you.  What issues, which populations motivate you the most?  For me it is gamers and technology, but if I were asked to blog about eating disorders I’d run out of steam fast.  Not my passion.  But fortunately there are others out there for whom it is, and if you are one of them you could probably talk about eating disorders for hours on end.  And if you can talk about something meaningfully for hours on end, that is a good indication that you could blog about it.

In the end, blogging and being a therapist have some common traits.  You need to know yourself, or at least be far along in the process of getting to know yourself.  You need to have some area of expertise, something you feel competent in.  And you need to have some personal presence that makes a patient want to work with you instead of someone else, or read your posts instead of someone else’s.

True Colors, Please

Last but not least, if you want to blog I suggest you adopt an attitude of radical transparency, meaning write each post with the attitude that it will be read by everyone:  colleagues, patients, Aunt Ethel, everyone.  If you aren’t comfortable putting something in a blog that might be read by everyone, don’t put it in there.  Because I can tell you from experience that friends, colleagues, patients, and family members who I never even told I had a blog have read mine.

Hopefully I haven’t scared any potential bloggers off.  Because blogging as a therapist can be very rewarding.  I have met colleagues and had opportunities that I never would have had if I didn’t blog.  Blogging has helped me build my coaching practice.  It has helped grow the number of public speaking engagements I have, and gotten me invited to new venues as well.  Blogging has brought me new friends, new patients and new clients.  It’s put me in the path of some of the most innovative thinkers and doers in our field.

Most important, blogging has helped me get out the message that we need to rethink the way we understand video games and treat the people who play them.  So if you’re wondering if blogging is worthwhile, it is.

And if you have something to say, I say go for it!

If you are considering blogging and want some help focusing and getting yourself up and running, I’m offering a webinar on Wednesday, November 30th from 7:00-8:00 EST.  For more info you can email me at mike@mikelanglois.com

Private Practice & The Power of No

Recently, a coaching client of mine told me this story. She was amongst therapist colleagues, and they were congratulating her on how well her practice was growing. She thanked them, but said part of the credit was due to the coaching and consulting she was doing with me. She was very surprised at the negative and critical responses she got from them after they heard that. She wondered why people are so down on working with someone to grow their practice or modernize it with technology.

Although I was not surprised by this response, it is something I have wondered myself from time to time. Here are some of the reasons I have noticed, along with my translations:

  • “I’m too old to learn about technology.” AKA, “I have internalized ageism and am now using it to assert that I no longer am required to learn anything new.”
  • “My practice is doing fine just the way it is.”  AKA, “Although I have noticed a decline in my referrals I will continue to assert that it is insurance, the government, or patient resistance that is to blame, not my disinterest in change.”
  • “I can’t afford to pay for supervision, coaching or consulting.”  AKA, “I have decided that supervision, coaching, or consulting is optional rather than integral to starting a therapy business. I have furthermore planned to launch or grow my business without having an operating budget.”
  • “I don’t have time to make an appointment with a coach, consultant or supervisor.”  AKA “my unwritten business plan (because I didn’t have time write it) is that I plan to rent out someone’s office for 4 hours a week and market in my spare time.”
  • “Those people who do coaching are only in it for the money.” AKA, “Despite my clinical training which taught me to see global thinking and negative attributions about people as a sign of pathology, I have decided that these people are one-dimensional. Furthermore, I am hoping that I can split off that part of me that wants to make money doing therapy while at the same time make money.”
  • “I can get everything I need from my peer supervision group, and it is free.” AKA, “I truly believe that by surrounding myself with others who are trying to build up their practice, I will get lots of referrals (thus eliminating the need for a business plan) even though this group is least likely to give away referrals because they too are trying to build up their practice. Besides, I find our shared complaints about the field comforting.”
  • “Ok, I know I should hire a coach, consultant, or supervisor, but I am afraid to take the plunge.” AKA, “Despite what I have learned about insight being necessary but insufficient for change, I’m going to express my feelings and hope that that ‘counts’ as change, and take that insight as the goal rather than the starting point.”

Part of what I am gunning against here is the surrounding of oneself with internal and external naysayers. Julia Cameron, author of the Writer’s Way, talks about crazy-makers, and I think that naysayers are a particular type of crazy-maker.  Naysayers operate solidly from within the depressive stance.  These are the folks that say you can’t make it in private practice, or that it is harder nowadays, and that things aren’t the way they used to be.  Take a good look at them before you buy into it: Do you really want to take pointers from someone with a failing business?

Yes, things are different nowadays.  And in many ways that’s a good thing.  Health Care Reform is going to provide more people with more coverage for mental illness than ever before.  But my prediction is that it will be a two-tiered system, where insurance pays for symptom reduction and chronic mental health conditions for the most part.  Therapy for insight, relationship improvement and quality of life issues will become more and more private pay, and/or more and more time limited if insurance does cover it.  Hey, wait Mike, aren’t you being a naysayer here?

I don’t think so, because I think that both parts of the system will have places for therapists.  I think that people who want to work primarily in a medical model will find they have a steady flow of brief episodic treatments, and folks that want to work in a private model will have a vibrant practice if they set it up like a business.  If anything, the only people I think who are getting short shrift here are the poor, whom our government will treat as if they have no inner world.  But therapists will have plenty of opportunities.  If you work for them.  What will change is this idea that getting into telephone books and on insurance panels is the extent of the work you need to do.  And that in many ways is what people are complaining about.

If you want to be in private practice full time and make $200 an hour, I have no problem with that.  Unless your business plan is to sit in your office like a film noir gumshoe with your feet on the desk.  Nope, for top dollar you’d better be generating content outside the therapy hour, whether it be a book, podcast, video or workshops.  That will be how people can determine “why you?” and that will be what sets you apart from the legions of gumshoes who are sitting in their offices waiting for the phone to ring, or commiserating in groups.

Am I saying you should hire me?  Not necessarily.  In fact, if this post annoys you you definitely shouldn’t, because this is my style and modus operandi.  I give away a lot of free content, but I’m not gilding lilies.  What I am saying is hire someone, after you do some research.  Look into a person’s recommendations on LinkedIn or their website.  Follow them on Twitter for a while.  Look at their online and offline content to be sure they are more than hype.  But then take the plunge, and invest in your business, i.e., pay someone.  And if a colleague of yours says they are working with a coach, applaud their initiative rather than criticize them.

There are plenty of reasons people don’t hire a consultant, coach or supervisor, but I have yet to hear a good one.

Like this post? You can work with me too. 

There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info.

Dopey About Dopamine: Video Games, Drugs, & Addiction

Last week I was speaking to a colleague whose partner is a gamer. She was telling me about their visit to his mother. During the visit my colleague was speaking to his mother about how much he still enjoys playing video games. His mother expressed how concerned she had been about his playing when he was young. “It could have been worse though,” she’d said, “at least he wasn’t into drugs.”

This comparison is reminiscent of the homophobic one where the tolerant person says, “I don’t mind if you’re gay, as long as you don’t come home with a goat.” The “distinction” made actually implies that the two things are comparable. But in fact they are not.

Our culture uses the word addiction pretty frequently and casually. And gamers and opponents of gaming alike use it in reference to playing video games. Frequently we hear the comments “gaming is like a drug,” or “video games are addictive,” or “I’m addicted to Halo 3.” What muddies the waters further are the dozens of articles that talk about “proof” that video games are addictive, that they cause real changes in the brain, changes just like drugs.

We live in a positivistic age, where something is “real” if it can be shown to be biological in nature. I could argue that biology is only one way of looking at the world, but for a change I thought I’d encourage us to take a look at the idea of gaming as addictive from the point of view of biology, specifically dopamine levels in the brain.

Dopamine levels are associated with the reward center of the brain, and the heightened sense of pleasure that characterizes rewarding experiences. When we experience something pleasurable, our dopamine levels increase. It’s nature’s way of reinforcing behaviors that are often necessary for survival.

One of the frequent pieces of evidence to support video game addiction is studies like this one by Koepp et al, which was done in 1998. It monitored changes in dopamine levels from subjects who were playing a video game. The study noted that dopamine levels increased during game play “at least twofold.” Since then literature reviews and articles with an anti-gaming bias frequently and rightly state that video games can cause dopamine levels to “double” or significantly increase.

They’re absolutely right, video games have been shown to increase dopamine levels by 100% (aka doubling.)

Just like studies have shown that food and sex increase dopamine levels:

This graph shows that eating food often doubles the level of dopamine in the brain, ranging from a spike of 50% to a spike of 100% an hour after eating. Sex is even more noticeable, in that it increases dopamine levels in the brain by 200%.

So, yes, playing video games increases dopamine levels in your brain, just like eating and having sex do, albeit less. But just because something changes your dopamine levels doesn’t mean it is addictive. In fact, we’d be in big trouble if we never had increases in our dopamine levels. Why eat or reproduce when it is just as pleasurable to lie on the rock and bask in the sun?

But here’s the other thing that gets lost in the spin. Not all dopamine level increases are created equal. Let’s take a look at another chart, from the Meth Inside-Out Public Media Service Kit:

This is a case where a picture is worth a thousand words. When we read that something “doubles” it certainly sounds intense, or severe. But an increase of 100% seems rather paltry compare to 350% (cocaine) or 1200% (Meth)!

One last chart for you, again from the NIDA. This one shows the dopamine increases (the pink line) in amphetamine, cocaine, nicotine and morphine:

Of all of these, the drug morphine comes closest to a relatively “low” increase of 100%.

So my point here is twofold:

1. Lots of things, not all or most of them drugs, increase the levels of dopamine.

2. Drugs have a much more marked, sudden, and intense increase in dopamine level increase compared to video games.

Does this mean that people can’t have problem usage of video games? No. But what it does mean, in my opinion, is that we have to stop treating behaviors as if they were controlled substances. Playing video games, watching television, eating, and having sex are behaviors that can all be problematic in certain times and certain contexts. But they are not the same as ingesting drugs, they don’t cause the same level of chemical change in the brain.

And we need to acknowledge that there is a confusion of tongues where the word addiction is involved. Using it in a clinical sense is different than in a lay sense– saying “I’m hooked on meth” is not the same as saying “I’m hooked on phonics.” Therapists and gamers alike need to be more mindful of what they are saying and meaning when they say they are addicted to video games. Do they mean it is a psychological illness, a medical phenomenon? Do they mean they can’t get enough of them, or that they like them a whole lot? Do they mean it is a problem in their life, or are they parroting what someone else has said to them?

I don’t want to oversimplify addiction by reducing it to dopamine level increase. Even in the above discussion I have oversimplified these pieces of “data.” There are several factors, such as time after drug, that we didn’t compare. And there are several other changes in brain chemistry that contribute to rewarding behavior and where it goes awry. I just want to show an example of how research can be cited and misused to distort things. The study we started out with simply found that we can measure changes in brain chemistry which occur when we do certain activities. It was not designed or intended to be proof that video games are dangerous or addictive.

Saying that something changes your brain chemistry shouldn’t become the new morality. Lots of things change your brain chemistry. But as Loretta Laroche says, “a wet towel on the bed is not the same as a mugging.” We need to keep it complicated and not throw words around like “addiction” and “drug” because we want people to take us seriously or agree with us. That isn’t scientific inquiry. That’s hysteria.

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info.

Epic Guest Post: Newbie Therapist Esther Dale on Staying Determined

Every once in a while I receive an email that reminds me that the work I am doing is making a difference.  Today I received this from a new colleague to our field, and with her permission I share it in its entirety.  I hope that you will comment on it and show her that she’s not alone:

Hello Mike,

I am a newbie therapist, having entered the licensed profession less than a year ago. Though despite my newbie status, despite the fact that I currently have no clients, no office, no firm job prospects, with a website and business plan that are both still in the initial stages, I still feel that I am an Epic Therapist. Or, at the very least, I am in training to be one!

Anyway, I just wanted to let you know how truly, truly, refreshing I found your blog. In the past, I have spent many, many, many hours skimming one random psychotherapist website after another. More often than not, I get so bored to tears reading the same drivel. I can’t understand how so many of them stay in business. From their websites, I feel that often there is no real spark or passion for their profession, and that they are all trying so hard to play it so safe, that so many psychotherapists end up sounding so cookie cutter. Not to mention the rather pretentious attitude that comes with, “I specialize, well, in the whole DSM-IV. What is your disorder? How may I help you in your disordered state?” Or my personal favorite, “Are you anxious? Depressed? Do you find yourself worrying a lot? Do you sometimes find yourself feeling lonely?” My thinking after reading that is always, “Yeah, I am depressed and anxious just from reading that!” After exhaustive online research, I felt rather alone in feeling like a therapist could dare to have their personality shine online. And then I found your site, and I was like, “Someone who dares to break the mold!” YAY! 🙂

So I have basically spent my free time the past couple of days reading as many of your blogs as possible. I know that you must get many, many e-mails. And I am trying my very best to have my e-mail be worth your time. I am hoping at the very least that what I have to say might spark a possible interest for a blog response.

When I am in my Secret Headquarters, well, ummm, Head(corner) more like it, I feel like anything is possible. I feel the passion and excitement and knowledge for my blossoming niche, Sandplay/Play Therapy. I feel my passion and excitement for my professional focus on the more non-verbal approaches to psychotherapy, for the times when individuals just can’t seem to find the right words to truly express everything that is going on inside of them. Even right now, I feel myself fumbling around for words, and wish I didn’t have to rely solely on words at this moment in time to captivate my Epic Therapist passion. So when I am in my Secret Head(corner) I feel rather invincible. I feel like I can make it. I feel like I have the ability to design the website I want, and set up shop the way that I want. Though the moment I step out of my Secret Head(corner) I am immediately flooded with all these scripts of why I can’t do this. I feel like there are so many “voices” telling me I can’t succeed on my own terms quite yet because I haven’t paid my dues to the system. The current system that exists between many CMH, Non-Profit establishments and insurance companies, make it near impossible for newbie therapists to get a traditional job. From my own experience, I didn’t even qualify to apply for the clinical position for which I interned. When this happened to me, I acknowledged to myself that the current system is way out of joint, and that deep down inside, I have no real desire to associate with that kind of business structure. Though still I feel so many professionals trying to taint my passion for a private practice with their venom of, “Well, you need to walk, crawl, climb your way through Mordor, in order to finally be able to sever your newbie status ring into the fiery pits.” Though I tend to see another option rather than the traditional route: http://www.youtube.com/watch?v=1yqVD0swvWU  (I love this video, two minutes of LoTR epic-parody goodness.)

In their eyes, I am trying to take a short-cut. Though I am not trying to take a short-cut, merely a different path. I have checked the policies and procedures regarding private practice, and even with my Limited License Professional Counselor (LLPC) status, I am able to set up shop. I have a qualified supervisor and seek out as many mentors as possible; I am constantly researching to gain as much knowledge as possible; I spent much time and effort in receiving professional training in Sandplay/Play Therapy. I feel like I am a blossoming professional in my field. I am determined to have an ethically driven, professional private practice, with a strong niche, and a strong professional voice. Though, every time I think of my “Limited License” status, or I think of all the things I still need to learn, I sometimes feel myself retreat into this defeated status. So I guess my question is this, how does one continue to build up and defend their Epic Therapist status, when so many naysayers want to tear you down because you are forging your own path?

If this sparks a possible blog/e-mail response that would be awesome. If it doesn’t, that is okay too. I know your time is valuable. I am just grateful if you took the time to make it to the end of my letter. Best of luck in all your efforts!

Sincerely,

Esther Dale, MA, LLPC

 

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info

Why Ursula the Sea-Witch is My Guru

Ok, so first, let’s be honest, there’s a lot to take issue with in terms of Ursula the Sea-Witch.  She definitely carries on Disney’s longstanding history of portraying evil as black, single, independent women, adding to that list women who are considered “overweight” by Western standards of health and beauty.  Oh, and she’s sexually aggressive, in that she flirts with King Triton and likes to move in a way that shows she enjoys her body.  So yes, I get that Ursula embodies a lot of the negative stereotypes that women and people of color have had to put up with in media.

But if we can look beyond that, I think Ursula has a lot to say that will help you with your business plan as a private practice therapist, and maybe beyond.

I also must admit that Ariel annoys me, especially at the beginning of the movie, which is where one of my favorite scenes is when she makes a deal with Ursula in “Poor Unfortunate Souls:

Ariel is reluctant to make a deal, because she’ll risk losing contact with her family forever.  And Ursula acknowledges this, and says, “Life’s full of tough choices, innit?”

The number one thing I hear from people who want to have a full-time private practice is, “where do you find the self-pay patients?”  There are dozens of posts titled that on the Psychology Today forums, and right next to them are the posts saying how much many therapists hate Managed Care and having to take health insurances, with all the rules and restrictions, and low fees.

Yet, when I talk about building your practice to people, I also hear from many people how much they hate promoting their work, and how critical they are of others when they catch a whiff of self-promotion about them.  I can’t tell you how many times my blog posts and book blurbs have been pointed at and I have been “accused” of self-promotion.  Accused, as if somehow promoting your work and your business is a bad thing.

It’s not.

Look Ariels of the therapy world, life is full of tough choices.  You can have a private practice that relies on insurance only, and that isn’t a bad thing.  You’ll get to see a range of people who have worked hard to earn health benefits that they want to use, and you’ll have instant diversity of economic status in your practice, the more plans you accept.  And the insurance company will list you for free, and you’ll probably build up your practice more quickly.  The downside?  You’ll make less money, have more complicated paperwork, and time will be spent doing it.  And your income will be capped.

Or you can have a private practice where you focus on self-pay, and that isn’t a bad thing either.  You’ll have the ability to set and raise your rates, less paperwork and reviews, and have more time to do other things.  You’ll still be able to have a diverse practice, using my PB+5 model, and more independence in many ways.  The downside?  You’ll need to promote your work.  You’ll need to give potential patients and colleagues some good reasons why they should forgo their insurance benefits and pay you more money.

To do this you’ll need to spend time working on networking, generating content for your website, speaking, writing a book or making a DVD.  And you’ll need to keep doing it.  That’s right, you’ll need to consistently promote yourself and your work.  The time I used to spend on billing and reviews I now spend on self-promotion, and I do some of it every single week.  Sometimes I like it, sometimes I don’t, but nevertheless I do it.  Even though I have a wait-list I still do it.  And I have watched as several colleagues, who have been in the field for a long time, have stopped doing it.  And their practices have begun to dry up, because the phone doesn’t ring as much any more.

You can also try mixing and matching the above a bit, taking some insurances, and doing less promo.  Charging more for some patients, and doing more pro bono.  All of that is up to you.

But I’m here to tell you you can’t have it all.  That’s right, I’m not going to pitch to the starry-eyed that everything is possible.  A lot is possible, but everything is not.  That’s right, somebody finally said it, there are limits, and you have to make tough choices.

When people work with me, they end up making those choices, and I don’t judge whichever they choose, because I don’t think there is a right answer to this.  But I also am pretty outspoken that they are going to have to fish or cut bait.  If you don’t like the idea of tooting your own horn, I’m not going to push you to do it, but then don’t complain to me about having to take health insurance.  But if you want a predominantly self-pay practice, don’t get self-righteous about self-promotion.  First off, self-promotion takes many forms: blogs, advertisements, peer-reviewed journals, telling someone what you do at a party.  Everyone in our field does some of that, at least everyone I have ever met.  But you’ll need to get off whatever train trip you’re on about how self-promotion is wrong.

There is absolutely nothing wrong with working in an agency full-time.  There is absolutely nothing wrong with having a self-pay practice.  There is absolutely nothing wrong with taking or not taking health insurance.  There are plenty of therapists who are going to take the options that you don’t.  But you need to choose something or you can’t have a business plan.  And if you don’t have a business plan, don’t try to be self-employed.

Finally, I’d encourage you to get a clock and keep track of how many hours you spend griping about managed care, criticizing your colleagues who market themselves, or asking how to find those self-pay patients online.  Because all of that time is time you could be spending on billing, filling out paperwork, writing a book, promoting a talk, in other words building your practice.  Complaining to peers is not networking.  Worrying about your business is not the same as effort.  Don’t confuse the two.

Life’s full of tough choices, go make one.

 

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info

Ethics & Technology: A Mild Rant

Like this post? There’s more where that came from, for only $2.99 you can buy my book. I can rant in person too, check out the Press Kit for Public Speaking info

A Moment of Light in Dark Souls

For centuries the general thinking was that the world was flat, but by late antiquity the world was commonly accepted as being spherical.  Although it is a myth that Christopher Columbus proved that the world was round, it was much easier for seafaring cultures to conceptualize the earth as round, because they were able to measure and base their perceptions on additional observational evidence.  And so it was for the next 1800 years or so we labored under this second delusion.

Two weeks ago the English version of the video game Dark Souls came out.  I was one of the nearly 280,000 people who bought it the first week, and it has been growing in popularity ever since.  The game is in many ways a traditional “dungeon crawl,” with the emphasis on the “crawl.”  Your character dies in Dark Souls, a lot!  The game is billed as “Probably the Second-Hardest Game You’ve Ever Played,” by Matt Peckham of PC World.  I can attest to that.

The world of Dark Souls is one where the Flame that lights the world has almost vanished, and the player awakens to find themself as Hollow, or undead, in an asylum for the undead in the north of the world.  Over the course of the game’s beginning, you fight your way through other groups of other undead, dragons, and demons in a quest that presumably has something to do with restoring the light and warmth to the world.  I say presumably because the game offers few instructions, and emphasizes the experience of “throwness” in the game world.

You can save your progress at bonfires, and use the soul and humanity fragments you win from killing creatures to level up and restore yourself to a human being.  However, each time you do that, the dungeon resets, and every single creature you killed returns to life, and I swear they learn from their experience of fighting with you.  The game is not an MMO in a traditional sense, but you are connected to other players in some interesting ways.  You can see their last moments of a fatal battle as their specters dance through your game, and if you are human, you can summon the spirit form of another random player into your world to help you fight.

This is a story about that. (Although all identities and locations are heavily disguised to protect privacy.)

I had been trapped in the Undead Burg for about a week.  My pyromancer had been slowly leveling up but was very weak.  I had a wooden shield and battered axe that I had scavenged off of one of the fallen undead.  I had lit a second bonfire and managed to learn how to dodge the firebombs thrown by zombies as I tried to make my way to the Taurus Demon.  But usually I ran out of life and health flasks before I got to him, and when I did he one-shotted me, and seemed little more than irritated by my chops or fireballs.  What’s worse, there was this horrible Black Knight that kept ganking (slaughtering) me halfway there.  I knew the Knight was guarding some nice treasure, but I could only get him down to half-health before I would be sent back to my bonfire, stripped of all the soul points I had accrued.  My axe was getting battered, and was probably going to break at at any time.

I looted a scrap of humanity from a undead, and ran back to my bonfire.  I offered it up to restore my human form, and when I did I noticed for the first time some glowing white runes written on the floor.  I later discovered that these are summoning runes, which can only be seen when you are fully human.  I clicked on the runes, and a few seconds later a warrior bathed in golden light appeared.  Chibi was his name, and he was one of those transparent spirits summoned from another game somewhere to help me.  We couldn’t speak or chat with each other, but he signaled his friendly intentions by hopping up and down and I by running around in circles.

Chibi was level 53, and I was level 8, so I followed him as he tore through groups of undead that had taken me hours to get a handle on.  I was excited and emboldened by his prowess, but I still felt uneasy when I saw that he was actually making towards the Taurus Demon.  As we ran by the tunnel that the Black Knight hides in, I had an idea.  I stopped, and after a few minutes Chibi turned around and came back.  I ran to the tunnel mouth and began hopping up and down vigorously.  Chibi ran down the tunnel past me, and began attacking the Black Knight, while I hung back and hurled fireballs.  Within a minute the Knight was down, and I looted a magic ring, and then with surprise the Black Knight’s Sword!  Compared to my axe which did 40 points of damage, the magic sword did 200!

We continued on to the Taurus Demon, but since I wasn’t skilled enough yet to equip the new sword, the demon took a lot of damage from Chibi and then at about 25% health killed me again.  This sent me back to my bonfire, and Chibi back to his own game.  But I had a new sword to inspire me, and I was about to set out to level myself up to use it when my PS3 blinked that I had a message from Chibi.  I hadn’t realized people could send each messages, and when I clicked on it I read, “Sorry.  I killed it right after you died.”  I wrote a message back saying, “No worries, killing that Black Knight was a great help.”  I added Chibi as a friend on the network, and then realized I could open a chat window with him.  We spent the next half hour chatting.

Chibi’s real name was Taylor, and he was an iron worker in Montana.  Taylor was 36, and had just got a promotion at his factory which he was very proud of.  He worked 12 hour shifts and came home and gamed.  He did not tend to go out of the house other than that.  Taylor lived by himself, and had moved from to Montana from Pittsburgh 4 years ago, when his girlfriend and their unborn child had been killed in a car crash.  He had not talked for three of those years.

Taylor credited therapy with helping him recover from a depression that nearly took his life, and a grief I could not imagine.  Although he did not credit playing video games as helping him, I asked him if he thought they might have.  He said he didn’t know, he really couldn’t remember those years of his life.  Rather he remembered them the way trauma survivors often remember things, as memories of facts with shards of feelings sticking out of them.  He didn’t want to burden me with doing “work” and I told him not to worry about it.  He asked me about my life and family, and was very open and accepting of my story which was very different than his.

By now it was midnight in Massachusetts, and although it was earlier in Montana, he had a morning shift at his factory.  We logged off and I went to bed.

In the days that have followed I have leveled up my pyromancer to 25.  I can handle the Black Knight’s Sword and sliced through that Taurus Demon and a Red Dragon to boot.  I have moved from the Undead Burg to the Undead Parish, discovered bonfires and short-cuts, and somewhere along the line I have learned how to play Dark Souls.  I occasional see the anonymous flickers of other players flash through my game, nameless imprints of their last battle in some game somewhere in the U.S., Japan, or the world.  I have seen Taylor come online from time to time, and although I haven’t sent him a message I have no doubt that I will at some point.

As I talked with Taylor I imagined how my colleagues often thought about gamers.  I wondered if they would have focussed on how many hours he played video games and his isolation rather than his resilience, helpfulness and initiative in Dark Souls.  Would they focus on our focus on violent games or sword size?  Or would they note the themes of repetition compulsion, our attempts at mastery, our playing out the endless cycles of life, death and rebirth?

The world is not round, it is hollow and full.  It is not the one world we think we perceive, but hundred of overlapping worlds, layer upon layer of human struggles and stories, connected by time and feeling and, yes, technology.  There is a world where therapists from New England live, where iron workers go to work in Montana every day and look forward, not back.  There is a world where pyromancers run through abandoned cities and struggle to release a fire that will warm the world, where warriors grow stronger over time and adversity.  And every once in a while, if you have an open mind and heart, light from one of these worlds bursts through, and warms the other.

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can rant in person too, check out the Press Kit for Public Speaking info

A Follow Up to Dings & Grats

My last post, “Dings & Grats,” generated quite a lot of commentary from both therapists and gamers alike.  I was surprised at many of the comments, which tended to fall into one of several groups.  I’ll summarize and paraphrase them below, following with my response.

1. “I haven’t seen any research that shows video games can increase self-confidence, but I have seen research that shows they cause violent behavior.”

Fair enough, not everyone keeps up to date on research in this area, and the media certainly hypes the research that indicates “dire” consequences.  So let me direct you to a study here which shows that using video games can increase your self-confidence.  And here is a study from which debunks the mythology of video games causing violence.

2. “I find gamers to be generally lacking in confidence, introverted, reactive and aggressive, lacking in social skills, etc.”

These responses amazed me.  Gamers are part of a culture, and I doubt that many of my colleagues would say such overarching generalizations about other groups, at least in public.  Would you post “I find women to be generally lacking in confidence,” or “I find obese people introverted,” or “I find African American people lacking in social skills?” And yet the open way many mental health professionals denigrated gamers without any sense of observing ego was stunning.  I was actually grateful that most of these comments were on therapist discussion groups, so that gamers didn’t have to read them.  This is cultural insensitivity and I hope that if my colleagues aren’t interested in becoming culturally competent around gaming they will refer those patients out.

3. “Real relationships with real people are more valuable than online relationships.”

This judgment confused me.  Who do we think is behind the screen playing video games online, Munchkins?  Those are real people, and they are having real relationships, which are just as varied as relationships which aren’t mediated by technology.  Sure some relationships online are superficial, and others are intense; just like in your life as a whole some of your relationships are superficial and others are intense and many between the two.  I’ve heard from gamers who met online playing and ended up married.  And if you don’t think relationships online are real, stop responding to your boss’s emails because you don’t consider them real, see what happens.

4. “Video Games prevent people from enjoying nature.”

I am not sure where the all or nothing thinking here comes from, but I was certainly not staying that people should play video games 24 hours a day instead of running, hiking, going to a petting zoo, or kayaking.  I know I certainly get outside on a daily basis.  But even supposing that people never came up for air when playing video games, I don’t think that would be worse than doing anything else for 24 hours a day.  I enjoy running, but if I did it 24/7 that would be as damaging as video games.  What I think these arguments were really saying is, “we know what is the best way to spend time, and it is not playing video games.”  I really don’t think it is our business as therapists to determine a hierarchy of leisure activities for our patients, and if they don’t want to go outside as much as we think they ought to, that’s our trip.

5. “I’m a gamer, and I can tell you I have seen horrible behavior online.”

Me too, and I have seen horrible behavior offline as well.  Yes, some people feel emboldened by anonymity, but we also tend to generalize a few rotten apples rather than the 12 million + people who play WoW for example.  Many are friendly or neutral in their behavior.  And there is actually research that shows although a large number of teens (63%) encounter aggressive behavior in online games, 73% of those reported that they have witnessed others step in to intervene and put a stop to it.  In an era where teachers turn a blind eye in”real” life to students who are bullied or harassed, I think video games are doing a better, not worse job on the whole addressing verbally abusive behavior.  Personally, I hate when people use the phrase “got raped by a dungeon boss,” and I hope that people stop using it.  But I have heard language like that at football games and even unprofessional comments at business meetings.  I don’t think we should hold gamers to a higher standard than anyone else.  Look, we’ve all seen jerks in WoW or Second Life, but we’ve seen jerks in First Life as well.  Bad behavior is everywhere.

6. “Based on my extensive observations of my 2 children and their 3 best friends, it seems clear to me that…”

Ok, this one does drive me nuts.  If you are basing your assertions on your own children, not only do you have a statistically insignificant N of 2 or so, but you are a biased observer.  I know it is human nature to generalize based on what we know, but to cite it as actually valid data is ludicrous.

7. “I think face to face contact is the gold standard of human contact.”

Ok, that’s your opinion, and I’m not going to argue with it.  But research shows that it is not either/or, and the majority of teens are playing games with people they also see in their offline life.  And let’s not confuse opinion with fact.  You can think that video game playing encourages people to be asocial, but that is not what the research I’ve seen shows.  In fact, I doubt it could ever show that, because as we know from Research 101 “correlation is not causation.”

By now, if you’re still with me, I have probably hit a nerve or too.  And I’ve probably blown any chance that you’ll get my book, which is much more elaborate and articulate at this post.  But I felt compelled to sound off a little, because it seemed that a lot of generalizations, unkind ones, were coming out and masquerading as clinical facts.  Twenty-First Century gaming is a form of social media, and gamers are social.  What’s more they are people, with unique and holisitic presences in the world.  I wasn’t around to speak up in the 50s, 60s and 70s when therapists were saying that research showed all gays had distant fathers and smothering mothers.  I wasn’t around when mothers were called schizophrenogenic and cited as the cause of schizophrenia.  And I wasn’t around when the Moynihan Report came out to provide “evidence” that the Black family was pathological.  But I am around to push back when digital natives in general and gamers in particular are derided in the guise of clinical language.

To those who would argue that technology today is causing the social fabric to unravel, I would cite a quote by my elder, Andy Rooney, who once said, “It’s just amazing how long this country has been going to hell without ever having got there.

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can rant in person too, check out the Press Kit for Public Speaking info

Dings & Grats

I am convinced that if more people played video games, in particular massively-multiplayer online games, the human race would become kinder and self-confident.  Here’s one reason why:

In MMOs like Warcraft, you have a social chat text window that is in the lower corner of your screen, constantly streaming messages.  These messages are color coated so you can identify those you want to be reading, and screen out or hide those you don’t.  For example, I usually have my guild chat “on” so I can talk and listen to guildies, but I rarely have the world “Trade” chat on, because I’m not a big shopper.

As you progress through the game, you level up.  And when you level up, that’s an accomplishment.  So you type into guild chat: “Ding!”

Ding, reminscent of the bell on a game show, is a way of calling attention to the fact that you have accomplished something.  It’s tooting your own horn.  But in gaming, dinging is socially acceptable!  So when you announce over chat, “Ding!” You usually get a stream of “Grats!”

Grats, you may have guessed, is short for “Congratulations!”  It is the public acknowledgement in gamer culture of your achievements.  And if you are in a big guild and there are a lot of people online, you will sometimes get a stream of 50 or more “Grats.”  This also means that if you are logging on or only half-paying attention you will catch on that somebody just achieved something.

Since everyone goes through the same levels, everyone recalls what a sense of accomplishment they often had when they dinged, and they pay it back or forward because they know how great it felt to get those grats.  What emerges is a culture where achievements are announced and mirrored, which makes for a heightened sense of community and self-esteem.

When gamer patients announce they’ve hit level 85, or downed a major boss, or rolled and won on a piece of Epic loot, I am often quick to Grats them.  I also encourage some coaching clients to get better at dinging when they have hit an achievement.  “I finally rented my own office, Ding!” “I have 10 new patients, Ding!”  Each of these is worthy of a quick energetic announcement of accomplishment.

By now some of the naysayers are probably thinking, “How corny.”  And who has time to congratulate someone for every little achievement?  We’ll just end up raising a generation of narcisists who overstate every accomplishment.

Obviously I disagree.  First off, you don’t have to Ding on world chat, so to speak.  Who is your guild?  What group of people form your supportive circle that want to know when you’ve accomplished something.  Second, there is always some self-regulation when Dinging.  I don’t ding every time I mine some ore or pick an herb in WoW, but when I hit level 85 you bet I Dinged.

Third, when did we get so miserly with compliments?  Is it some sort of holdover from the Pilgrims and the dour work ethic?  It takes a second to Ding and the same to Grats.  What is lost in that second pales in comparison to the affective shift in our psyche and the change in our neurochemistry.  Think about any day you went into a job you hated, and the number of decision moves you made to do it even though you didn’t want to.  If that didn’t deserve a Ding as you passed a co-worker’s cubicle, I don’t know what does.

Lately I have been trying to increase my Grats as well.  Whenever a colleague posts on Twitter that they published a book, or finished a course, or got their license, I try to retweet with a big “Grats!”  I try to amplify their achievement, not ignore it or dismiss it.  One of the great powers of social media is how it can amplify things.  And one thing many of us need practice with is unlearning a depressive stance, where we only see the negative.  Now I am not a positive thinker, in fact positive thinkers make me feel uncomfortable, because I think they’re a bit deluded.  But that doesn’t mean that I can’t get better at noticing and acknowledging the achievements and positive contributions others make.

I’m sure you can begin to see how this is applicable to therapy.  Help your couples patients practice dinging and gratsing.  Work with school staff to set up a Ding and Grats system in their classroom.  Can you imagine how amazing it would have felt in middle school to finish your presentation with a “Ding!” instead of “The End,” and hearing 25 voices say “Grats!”

Dinging and Gratsing are expressions of enthusiasm, and sometimes it seems to me that there is some silent war being waged on enthusiasm.  We’re supposed to play it cool, be “laid back,” and never indicate we care that strongly about anything.  Is that really the apathetic and guarded culture we want to pass on?  Let’s get off Plymouth Rock for goodness sake, and start calling out with some enthusiasm!

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can rant in person too, check out the Press Kit for Public Speaking info

 

Radical Transparency

By now you may have read the story of the student in Manchester, NH who was arrested in his school cafeteria by a police officer who lifted him out of his seat, and forced him into a prone position on a table.  Another student captured the video, and you can see it and the story here.  Although the police handling of the situation was clearly disturbing, even more disturbing are the voices of the teachers caught trying to get the student recording to stop, and then attempted to take the phone away from him.  By his report they did make him delete a couple of pictures, but the video went undiscovered until it went viral.

It’s time we get real about transparency in the professional world.  My prediction is that the school administration will address this situation by trying to either enforce a no-cell phone policy or create a policy that prohibits the use of electronics on school grounds to record such incidents.  I hope they don’t, and use this as an opportunity to open some conversations between school staff, parents, students, and officers.  But I will be pleasantly surprised if that happens.

Professionals who work with people “in their care,” be it therapy, education or something else, often cite privacy concerns when it comes to transparency.  I’m convinced that the reality is often that they want to protect their privacy as much as if not more than that of their patients.  What happens behind closed doors is secret.

Remember that phrase “you’re only as sick as your secrets?”

Other professionals want to commute to work so they have a “private life.”  They are outraged with the amount of information available about them online, information that their patients, students, anyone, can access about them.  When I do public speaking about technology and therapy and education, I often find that privacy concerns boil down to this sort of fear and outrage.  Sure, HIPAA is brought up, but that is usually in the context of another fear, getting sued.

I practice and encourage my colleagues to practice what I call “radical transparency.”  I define Radical Transparency as engaging with technology as if it is always in the Public sphere visible to anyone.  To be clear, this does not mean either never using technology to communicate about one’s personal or professional life.  Nor does it mean telling everyone everything all the time.  Rather, radical transparency means that before you “utter” anything via technology, and before any choices you make with technology, you consider what would happen if it one day comes to light.

I’m not saying you have to like radical transparency, I’m just saying that it is time we get clear with our relationship to technology and others with it.  And I’m not saying I am perfect with it, but I try to comport myself with authenticity.  If you search online you will (hopefully) not find my public posts or comments cutting or snide.  If you somehow got hold of my emails over the past few years, what would emerge is an acerbic, funny, tart guy who is prone to arrogance and does not suffer fools gladly.  You’d find a good deal of kindness and wisdom as well, but certainly you’d find frustration, self-righteousness and negativity.  In short, you’d glimpse my human condition.  But there you have it, I am prepared to accept the revelation of any warts that may come along.

Radical transparency, I am suggesting, is not just about what you “put out there” on the internet.  It is not about gussying yourself up so you are acceptable to everyone.

Radical Transparency is about getting clear, clear with yourself.

I have found two spiritual traditions especially helpful with this idea.  The first is Buddhism, which talks about nonattachment and going to the places that scare you.  But in this post I want to focus more on the second tradition which has influenced me, and I think may have some good insights into technology and our place in the world.  That second tradition is Quakerism.

What I have learned from Quakers and my own connection to the Society of Friends, is the importance of gaining clearness, and discernment.  One quote that sums up what I am saying is from an article written by M.L. Morrison in the book Spirituality, religion and peace education.  In it she says:

“Key to a Quaker philosophy of education is the belief that each individual has the capacity for discerning the truth.  The truth does not solely come from the teacher or mentor… The process of getting clear about a particular discernment implies testing it out in a community of fellow seekers.  In this way individuals are accountable to the communities in which they live and learn and the community can support the strength and leadings of its members.” (Italics mine)

What if we started seeing the world, online and off as that sort of community?  Get clear with who you are and what you’re about.  Be authentic.  And after you have achieved a certain amount of clarity have a discerning attitude about what you put out there about yourself, and above all behave as we feel we ought.  Am I saying that we all need to adopt Buddhism or Quakerism?  Of course not.  But we need to start focussing first on who we are in the world, not who shouldn’t be videotaping us.

Technology is not going away folks.  And adolescents are rightly exploring and testing the limits of it, because they will be using it to maintain, more accurately repair, the world we have given them.  September 11th taught these kids that media can be used to bear witness to terrorism and injustice in real-time.  And since then, Youtube has proliferated with videos of the atrocities professionals have perpetrated.  I have seen a juvenile collapse walking around a courtyard of lockup, only to be kicked and ignored by the warden when he was in need of medical attention.  I have seen a college student tasered in a library.  We have seen an Iranian woman shot to death and die before our eyes.

And these images change us, and they go viral.  This is what globalization is, this is our whole planet struggling to get clear.  And there are lots of people, those in power, who want the status quo.  Keep the doors shut so people have to “go through the proper channels.”  But technology is trending towards dialogue and democracy.  You just can’t get away with being cruel unobserved and often unchallenged.  Make fun of a teen who may have Asperger’s and he’ll post a rebuttal on Youtube.

These are the same people as the teachers who try to take away the student’s cellphone, or the administrators that forced Matt Gomez to shut down his class Facebook page.  All the parents had signed off on it, but concerns about privacy were still cited.  And that again, I believe is often a professional rhetoric for “controlling access to information.”

I have worked on the inside of several school districts, and in all of them I saw stellar educators, people who were always taking risks and getting creative.  And I saw lots of lazy, verbally abusive educators there as well.  The way our education, and our mental health, systems are set up there are a lot of disempowered angry people working with even more disempowered angry people.  And many are in the middle, trying to just keep their head low and not make waves.  I know, because I have been all of these at one point or another.

This is not going to be as easy from now on.  If you swear at a student, someone’s going to record it on their phone and have it posted on Youtube before you can blink.  If you gripe about a patient on your Facebook page they’ll find it and call you on it.  And those of you who are trying to just keep out of it all, we’ll see you too.  And more importantly, you’ll see you, and when the kid you ignored being bullied because you didn’t want to deal with it that day kills himself, you’ll have to live with the guilt that thousands of people he never knew reach out to assure those like him that it gets better, while you, the person who saw him every day or week just sat there and did nothing.

Talking about patients online, getting rough with a student, shooting a woman–Yes, these are all very different events.  But they all connect around the idea of an ethics of radical transparency.  Or as Rainer Maria Rilke put it in “Archaic Torso of Apollo:”
for here there is no place
that does not see you. You must change your life.

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.  I can rant in person too, check out the Press Kit for Public Speaking info

Innovation is Dangerous & Gaming Causes Asperger’s

At its heart, diagnosis is about exerting control.  Clinicians want to get some sense of control in understanding a problem.  We link diagnosis to prognosis to control our expectations of how likely and how much we will see a change in the patient’s condition.  Insurance companies want to get a handle on how much to spend on who.  Schools want to control access to resources and organize their student body.  And with the current healthcare situation, the government is sure to use diagnosis as a major part of the criteria in determining who gets what kind of care.

Therapists and Educators do not like to think of ourselves as controlling people.  But we often inadvertently attempt to exert control over our patients and entire segments of the population, by defining something as a problem and then locating it squarely in the individual we are “helping.”

This week has been one of those weeks where I have heard from several different colleagues about workshops they are attending where the presenters are linking Asperger’s with Gaming Addiction:  Not in the sense of “Many people on the Autism Spectrum find success and motivation through the use of video games,” but rather in the sense of “excessive gaming is prevalent in the autistic spectrum community.”

This has always frustrated me, for several reasons, and I decided its time to elaborate on them again:

1. Correlation does not imply Causation.  Although this is basic statistics 101 stuff, therapists and educators continue to make this mistake over and over.  Lots of people with Asperger’s play video games, this is true.  This should not surprise us, because lots of people play video games!  97% of all adolescent boys and 94% of adolescent girls, according to the Pew Research Center.  But we love to make connections, and we love the idea that we are “in the know.”  I can’t tell you how many times when I worked in education and clinics I heard talk of people were “suspected” of having Asperger’s because they liked computers and did not make eye contact.  Really.  If a kiddo didn’t look at the teacher, and liked to spend time on the computer, a suggested diagnosis of Autism couldn’t be far behind.  We like to see patterns in life, even oversimplified ones.

2. Causation often DOES imply bias.  Have you ever stopped to wonder what causes “neurotypical” behavior?  Or what causes heterosexuality for that matter.  Probably not.  We usually try to look for the causation of things we are busily pathologizing in people.  We want everyone to fit within the realm of what the unspoken majority has determined as normal.  Our education system is still prone to be designed like a little factory.  We want to have our desks in rows, our seats assigned, and our tests standardized.  So if your sensory input is a little different, or your neurology atypical, you get “helped.”  Your behavior is labeled as inappropriate if it diverges, and you are taught that you do not have and need to learn social skills.

Educators, parents, therapists and partners of folks on the Austism Spectrum, please repeat this mantra 3 times:

It is not good social skills to tell someone they do not have good social skills.

By the same token, technology, and video games, are not bad or abnormal either.  Don’t you see that it is this consensual attitude that there is something “off” about kids with differences or gamers or geeks that silently telegraphs to school bullies that certain kids are targets?  Yet, when an adolescent has no friends and is bullied it is often considered understandable because they have “poor social skills and spend too much time on the computer.”  Of course, many of the same kids are successfully socializing online through these games, and are active members of guilds where the stuff they hear daily in school is not tolerated on guild chat.

Let’s do a little experiment:  How about I forbid you to go to your book discussion group, poker night, or psychoanalytic institute.  Instead, you need to spend all of your time with the people at work who annoy you, gossip about you and make your life miserable.  Sorry, but it is for your own good.  You need to learn to get along with them, because they are a part of your real life.  You can’t hide in rooms with other weirdos who like talking about things that never happened or happened a long time ago; or hide in rooms with other people that like to spend hours holding little colored pieces of cardboard, sort them, and exchange them with each other for money; or hide in rooms where people interpret dreams and talk about “the family romance.”

I’m sure you get my point.  We have forgotten how little personal power human beings have before they turn 18.  So even if playing video games was a sign of Asperger’s, we need to reconsider our idea that there is something “wrong” with neuro-atypical behaviors.  There isn’t.

A lot of the work I have done with adults on the spectrum has been to help them debrief the trauma of the first 20 years of their lives.  I’ve had several conversations where we’ve realized that they are afraid to ask me or anyone questions about how to do things, because they worried that asking the question was inappropriate or showed poor social skills.  Is that really what you want our children to learn in school and in treatment?  That it is not ok to ask questions?  What a recipe for a life of loneliness and fear!

If you aren’t convinced, please check out this list of famous people with ASD.  They include Actors (Daryl Hannah,) bankers, composers, rock stars, a royal prince and the creator of Pokemon.  Not really surprising when you think about innovation.

3.  Innovation is Dangerous.  Innovation, like art, requires you to want things to be different than the way they are.  Those are the kids that don’t like to do math “that way,” or are seen as weird.  These are the “oversensitive” ones.  These are the ones who spend a lot of time in fantasy, imagining a world that is different.  These are the people I want to have over for hot chocolate and talk to, frankly.

But in our world, innovation is dangerous.  There are unspoken social contracts that support normalcy and bureaucracy (have you been following Congress lately?)  And there are hundreds of our colleagues who are “experts” in trying to get us all marching in lockstep, even if that means killing a different drummer.  When people try to innovate, they are mocked, fired from their jobs, beaten up, put down and ignored.  It takes a great deal of courage to innovate.  The status quo is not neutral, it actively tries to grind those who are different down.

People who are fans of technology, nowadays that means internet and computing, have always been suspect, and treated as different or out of touch with reality.  They spend “too much time on the computer,” we think, until they discover the next cool thing, or crack a code that will help fight HIV.  Only after society sees the value of what they did do they get any slack.

Stop counting the hours your kid is playing video games and start asking them what they are playing and what they like about it.  Stop focusing exclusively on the “poor social skills” of the vulnerable kids and start paying attention to bullies, whether they be playground bullies or experts.  Stop worrying about what causes autism and start worrying about how to make the world a better place for people with it.

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.

Fun & Failure

Early in the summer I had the opportunity to give a workshop at the University of Buffalo.  The evening before I gave it I had the opportunity to sit down and have dinner with Nancy Smyth, the Dean of the School for Social Work.  Although we’d never met before in person, the time sped by with good conversation and laughter.  Fortunately I had finished my prep for the workshop, because I was quick to crash that night.

The next day I spoke in front of a group of clinicians, caseworkers, and administrators.  The age ranged from 20s to 60s, and the discussion was so lively that the day sped by, and before I knew it, I was being ushered out of the classroom and into the car to the airport.  The workshop participants did not agree with each other (or me) on all points, but everyone said that they were walking away with me having changed their thinking about technology, video games, social media and healthcare.

Sometimes I take for granted how much fun my work is.  There is enough diversity in who I work with to keep me invigorated most days, and the balance of a portfolio career really suits me.  Being my own boss suits me as well, and this year I mixed it up a little.  I dropped one class I was teaching and took this semester off so I could focus on writing and promoting my new book.

Promoting Reset is not something I enjoy doing.  Although I coach and blog about the importance of self-promotion and what hold us back from doing it, that doesn’t mean that I enjoy doing it all the time.  But one thing I have been learning is that writing the book was the eas(ier) part.  I need to keep getting the word out about it, and sometimes I feel like I am overtaxing the patience of my Twitter followers, Google+ circles and Facebookies.  Some of these people are in multiple groups, and I can imagine that they get irritated with another post about the book.  “Enough already!” I imagine them saying.

Speaking up is not easy, and many of us actually have a much easier time speaking up for others than for ourselves.  We speak up for our clients, our kids at school, our pets when they depend on us for care.  It’s ironic that we get so good at striking blows for freedom, blogging against oppression, picketing, and political advocacy; and yet we cringe at the idea of promoting ourselves.  Perhaps that is because the former makes us feel righteous, and the latter makes us feel guilty.  I definitely enjoy advocating for technology and the people who use it with my colleagues, but I wonder if I would have promoted my book at Buffalo if it had been published then.

I’d better get used to it, because now there are more speaking engagements coming up, and having an eBook means I can’t just lug a pile of them to the the hotel and have them sit on a table.  I need to be speaking up about Reset, because no one else will.  And one thing I have also learned to do at talks is to let people in them know I enjoy speaking engagements and am available to do more.  And each time I have done that, I have gotten a lead.  Hopefully out of all of you reading this I’ll get hired to do another few.

This is such a contrast to my clinical work, where I am required to be more quiet, reflective, and other-focussed.  I am not alone in this, psychotherapy tends to require us to listen more and talk less much of the time.  It is also a safe place to “hide out” if we aren’t careful.

One of the most unfortunate lessons our current educational system teaches us is that we should hurry up and find out what we are good at, what comes easily for us, and then stick with that.  In school settings, not-knowing is considered a bad thing rather than the predecessor to curiosity.  By college we have learned to speed through any unpleasant “requirements,” and major in something that interests us.  The problem with this is that by then we have learned to take an active disinterest in things that we struggle with.  So we arrive in adulthood having learned to play to our strengths, and avoid the rest.  And whereas children are fairly powerless to avoid what they struggle with in school, adults can often construct a life that cocoons them from learning unfamiliar things.

Therapists in particular, have pushed themselves through grad school and internships, licensing tests and boards, and by the time we get licensed to do private practice we feel entitled to close the office door on outside influences.  Several times when I have been hired as a coach or consultant, I still find my clients reluctant to “come clean” about things they aren’t good at.  Some haven’t billed insurers for months because they don’t know how to do the paperwork, or a claim has been denied and they are letting the appeal sit on their desk.  Websites lie around half developed, brochures printed up but not mailed, and all of this is nothing compared to the disarray and avoidance of work/life balance.  Office hours are whenever the patient can make it, their specialty is “anxiety and depression,” and they are running themselves ragged.  And all the time, they suspect that they are really frauds awaiting discovery, and why?  Because they learned that you aren’t supposed to admit you are confused or don’t know something, let alone ask for help.

Fortunately I play video games.

As Jesper Juul points out in Fear of Failing? The Many Meanings of Difficulty in Video Games failure is more than just about not winning.  It forces gamers to readjust their perceptions.  In fact, players prefer games where they feel responsible for failing.  What’s more failure adds content to the game.  Think about what a powerful paradigm shift that is.  Failure adds content that wouldn’t be there.  What might happen if we were able to see failure in our lives as adding content?

Actually, therapists often have a lead in understanding this.  We know that empathic failures are often inevitable, and that when we successfully navigate them with our patients the relationship deepens.  The failure adds content.

So think about your life, your practice, your business or your relationship.  And look straight at where you are failing in it.  I know, it’s tough, but try it for 5 minutes, and then ask yourself, “what content is this failure adding to it?”

This is much easier to do in hindsight, which is why we need to try to practice it in the now.  Because if we don’t avoid seeing the failures, we can readjust our perceptions and progress farther.  Maybe just a small progression, but anyone who works with kids knows the importance of proximal goals.

To go back to the Buffalo speaking engagement, this began as a failure and the setting of a proximal goal.  The failure was this:  I wasn’t getting enough paid speaking engagements.  How did that add content to my life?  Well, it added the mission, should I choose to accept it, of getting more paid speaking engagements.  So I set the proximal goal of starting to let people know I was looking for them.  One night on Twitter Nancy said something complimentary about a blog post, and I quipped that she’d better hire me as a speaker before my rates went up.  A few months later I was invited to speak.  And in addition I deepened a connection, met some really cool students, and saw Niagara Falls for the first time in my life:  How’s that for added content?

So much is possible for you, your business and your life.  None of what I have described above was achieved because I have some special gene.  It took what Pema Chodron calls going to “the places that scare you.”  We are all failures at something–come out of the closet!  Over 6 billion people around you are failing and trying and failing and trying again every day.  Those that aren’t are hiding inside an ever more rigid and constricted life.  That doesn’t have to be you, and it sure as hell isn’t going to be me.

Oh, and I hope you buy my book, and I’m available for speaking engagements, so call me.  😉

 

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.

 

Defeating the Boss: Overcoming Your “Big Bad”

 

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.

PatchWork, or, An Update Is Available!

My therapy practice is located midway between Harvard and MIT, and this is deliberate:  There is a high-density population of neurotics, including yours truly. 🙂  And the past two weeks, pivoting on Labor Day, have brought the changes that come with a community so academic.  The curmudgeon in me notices that parking spaces have vanished, the lines at Starbucks have grown longer, and there are more disoriented people walking around asking for directions.

But on a good day I can notice something different, the excitement and exploration as new students from around the world begin a new year and perhaps a new phase of their lives.  There is an eagerness and optimism and curiosity that I see in the nonvirtual world that reminds me that it’s about time, and actually the perfect time to talk about patches.

Most Massively Multiplayer Online games are initially released with all the content a player needs to get started and have hours of enjoyment playing the game.  But like other art forms, the audience of video games enjoy continuity and variety.  Many art forms account for this:  Books and Movies have sequels, music has follow-up albums, and video games have patches.

Patches are downloaded from the internet by the user and patched into the existing game content.  They are used by the game developers to add or change existing content.  Originally used mainly to fix bugs, they have since evolved to include downloading large amounts of new content for the video game.  They can change the entire landscape of the game world, like WoW’s recent Cataclysm did (gamers bear with me, I know that Cata is technically an expansion pack) add abilities or game modes (cooperative play) for players.

Patches (and expansion packs) are a big deal in the gamer community.  The release dates are sometimes announced, often rumored, and always anticipated.  Discussion abounds about what new things are coming:  Will we now be able to fly?  What kind of new instances are going to be in the game?  Did you hear that the entire region of Thousand Needles is going to be flooded?  The night of releases the servers are taxed with people that are updating their versions of the game.  And when it hits, people spend hours exploring and enjoying the game with renewed interest in vigor.

Back to School, Back to Work

Did your heart fall a little reading that phrase?  Back to school has a very depressing air about it, back as if we’re backsliding, going back to something we were trying to escape.  Back to work, too, has the sour taste of ended vacations to it, picking up where we left of in our daily chores. Therapists ruefully notice this as a bit of job security:  The phone suddenly starts ringing again as our business swells from the misery and dissatisfaction of others.  Here in New England, back to school/work dovetails perfectly with the weather and our Puritan heritage:  Work, for the night is coming, work for the end draws nigh.

But what if we took a page from the gamers’ book here?  What if it wasn’t “back to work/school,” but instead the release of a new patch?  How much more exciting and interesting would that be, if we had just finished downloading Patch version 9.10.11?  We might be more like those students in my neighborhood:  Not disoriented but exploring, not clueless but curious, not in the way but blazing trails, not taking up space but staking new territory?

I often write about why therapists should learn more about video games for the sake of providing better treatment to their patients who game.  But this post is specifically for everyone to learn from gamers.  Educators, why not think of this as a new patch release rather than “another” year.  What if we viewed education through that game lens?  New content has been released in the world, how can you patch it into your classroom or lecture?  Therapists, rather than look at this as the time of year where business picks up, why not look for the new content that has been released in your field? (Ok, that’s too good an opportunity for me to pass up: For only $2.99 you can buy my book and integrate gamer-affirmative concepts into your treatment.  🙂 )  And if you’re not a therapist or an educator, how can you shift your mindset from “back to work” to “new patch is out!”

Remember how I mentioned that one of the early and primary roles of a game patch was to fix bugs?  Well, what kind of glitches does your life or work have?  Have you spent sometime thinking about what could fix it?  Why wait until New Years to change something?  You will enjoy the content of your life more if you take some time to fix X rather than working around it for another year or decade?

And what new content do you want in your life?  There’s a lot you can add.  There’s a lot you can remove too.  This year I removed the content of teaching one class because I wasn’t enjoying teaching it.  I added the content of writing a couple of books and doing out-of-state speaking, because I like traveling and love talking about video games and therapy.  Do you want to grow your practice, start a blog, tweak your website, or present?  Write that down in your practice patch notes.

Look, I know it’s tempting to do nothing but sigh with relief that your kids are out of the house, or mourn the passing of summer, or grit your teeth and get back to the grind (and getting TMJ!)  But how about doing it differently this time?  How about opting for an attitude of curiosity and eagerness  instead?

One thing most patches come with is “patch notes” which tell the gamer what’s new, fixed or changed.  It can be the mechanics of a certain class (Mages now have improved Scorch) or new loot that drops.  Why not take 20 minutes and write your own patch notes?  What about your class (career) mechanics do you want changed?  Do you want imroved EMDR skills?  Write that down, and enroll in a course.  Do you want to fix that rug in your living room that you always trip over?  Write that fix down?  Do you want new content in your job?  Write that down, and ask your boss for something new to try out?  Do you want new content in your life at home?  Write down what kind it is (I suggest getting a new dog from Petfinder.)

If you are in a relationship, write note with your partner(s) about what needs fixing, what new content you want.  Families can use this as an opportunity to meet and write down some patch notes for their family.  This is especially useful if you have gamers in your family! Who wants to go over house rules whne you can discuss the latest patch release of Family version 9.10.11?

If you don’t want to write stuff down, no worries, you can try the idea out anyway.  Are you willing to try for one day, one hour, to look at your life as if it was a new release rather than the same old content?

In Buddhism, one of the “Three Jewels” of Buddha is the Dharma.  One way of understanding the Dharma is the enlightened state of realizing the teachings of Buddha.  When you have the dharma, you are “awake.”  This very moment, you are mindful and aware. You may not have been the last moment, and you may not be the next moment, but right now you are awake, and that means everything.  So if you read this post, right now, for just this moment, you are aware that you have a choice:  You can see the next days of your life as being stuck in the same old routine of back to work; or the moment Patch Version 9.10.11 comes out.  Not wouldn’t that be interesting?  New content, new fixes to old problems.

This post is done, I wonder what you’ll do?

 

Like this post?  There’s more where that came from, for only $2.99 you can buy my book.

The Lonely Gamer

There is a stereotype that exists that all gamers are isolated, lonely and depressed.  Too often therapists just assume that, almost to treating gaming as a symptom of depression if not addiction.  I have written at length about this elsewhere, but today I wanted to address the suboptimal treatment that can come from assuming gamers are not lonely, isolated or depressed.  I hope that this post will also be of benefit to gamers as well.

The 21st century video game is inherently social.  In fact, the recent boom we are seeing as Facebook, Google+ and other social media networks rush to integrate gaming into their platforms stems from the recognition that video games can be very powerful media of connection and engagement.

This isn’t really new, even Atari’s Pong had two-player mode.  And not all games are multiplayer, but multiplayer has become more and more predominant and accepted in mainstream culture.  But this is all in a way of saying that video games are social media, and in many ways, group activities.  Halo night is not unlike poker night, raiding takes place in real time with people talking with each other, and being in a guild can be a deep and abiding group membership that lasts for years.

Now when you are sitting with a patient, one of the things you often do is assess for engagement.  Do they still go to poker night?  Are they attending AA meetings?  Have they been enjoying the touch football group they joined last month?  And if they reply in the negative that should set off some alarms, or at least invite curiousity as to what’s changed.  Isolation is a key component of depression, both as a symptom but also as a precipitant and cause of it.  It’s why we often work with patients to become involved in community in some way.

Unfortunately, if therapists don’t see gaming as a community activity, they may miss early signs of isolation and depression.  They’re not spending as much time “on the computer,” so what?  Isn’t that a good thing?

No, it’s not necessarily a good thing.

I hope gamers will read and weigh in on this, but here’s my take.  Especially in multiplayer games, changes in enjoyment or activity can be a sign of emotional upset.  You’re just not getting the same sense of enjoyment from the game, or your guild.  People seem less connected in-world, more irritable, and Ventrilo has more arguments or awkward silences.  Or maybe people are rage-quitting more often, or a clique has formed and you aren’t in it.  Sometimes, often, guilds dissolve or reconstitute over this, and the player feels disillusioned.  And when this happens the gamer can turn to the gaming stigma from the “real” world and say, “these weren’t real relationships, they weren’t important.”

One thing that can happen is that gamers gquit (guild quit) at this point, and decide to do solo questing.  If there is a new patch or content they may enjoy this, or going over the old familiar instances at a higher level to farm may be fun.  But suddenly the game isn’t “fun” any more, and a feeling of numbness and ennui settles on the player.

At this point the simplest and most fundamentalist attitude is to blame the game, or oneself as “addicted,” but I think in many cases the truth is more complicated.  Detached from her in-game community the gamer may begin to feel isolated, bereft and yes, depressed, just like many of us are when we lose a social outlet.  But therapists and gamers may have a harder time catching it than if the social activity is one more socially sanctioned, like touch football or going to church.

Video games are social media and they can meet many social needs.  If you are a gamer and the above description fits you, ask yourself if maybe the problem is a social or psychological one.  Could your lack of interest in video games be a sign of a lack of interest in pleasurable activities?  Could your isolation be what’s causing the game to be less fun?  Is it time to consider risking the effort of joining a new guild, transferring to a server that seems more friendly, or help noobs level up and begin a chat or two?  I do not think video games (or any technology for that matter) is inherently bad, but I do think our personal issues and emotional concerns can play out in any arena, and that includes the game world.

So if you’re a therapist and you’ve been trying to be gamer-affirmative, don’t take a naive approach.  Don’t assume that things are hunky-dory in the player’s gaming, ask them about it.  Assess their in-world activities and level of enjoyment just as you would scrutinize their other group activities.  And be prepared to understand that decreased enjoyment and participation in their games of choice may actually be a sign of increased depression.

All of this is not to say that there is something wrong with people who play solo video games or even solo in multiplayer worlds.  That would be like saying that reading a book is pathological unless you read it in the library among others or join a book discussion group.  What I am saying is that video games are not, should not be exempt from our scrutiny, and that a gamer-affirmative therapist will explore these topics with their patients.  And patients should report changes in their gaming experience just like they should any other changes that impact they’re mood and sociability.

[Can’t find a gamer-affirmative therapist?  I may be able to refer you to one in your area, and I also do online therapy with gamers all over the world.  More info and rates can be found here.]

P.S.  Those of you who read regularly may have noticed that I took the last 2 weeks off.  I was on vacation and writing my book.  It’s now out on Amazon and other eBook stores for the scandalously low price of $2.99, so go buy it!  🙂

Why I Say No To Referrals

The other day I tried to refer someone to my colleague Susan Giurleo and she said no.  In the process I got to learn more about what she focuses on, and I was reminded that I never wrote this post.  So here goes..

I say no to a lot of referrals.  It’s easier to do that with a full practice, but I used to do this even when I was starting out.  Here’s why:

1. In life and work I try to face my fear. 

Like most people, I have had adversity in my life, and one thing I have learned is that I am my best self when I am not thinking or acting out of fear.  When I first started my practice I just wanted referrals.  Heck, I just wanted the phone to ring.  And I noticed that.  I realized that I was about to recreate a fear-based work environment similar to one I’d just left.  And hadn’t I turned down some interviews and a job offer because I wanted to go into business?  I needed to calm down and not get desperate.  Nobody wants a desperate therapist.

I also knew that if I became focused solely on filling up my office hours I’d have a harder time setting limits on what I did in therapy.  In fact that would in my opinion contaminate the treatment relationship, because I’d be worrying that patients would leave rather than paying attention to them, and avoiding difficult conversations because I didn’t want to “lose them” and lose money.  If I wasn’t able to contain or face my anxiety, how could I help anyone else contain or face theirs?

2. I’m a good enough therapist to not try to be good enough for everyone.

When I was in grad school, it was the perfect storm.  As students, we social workers had it drilled into our heads that we had to help everyone.  This was a natural fit with my yearning to help everyone that I came into contact with, in order to prove I was good at what I did.  Remember the phrase “a Jack of all trades is a master of none?”  That’s where I’d be if I kept on the road if my ego and my grad school had held sway.

But after a short amount of time I realized that there was plenty of work to go around, AND that different people enjoyed working with different types of patients.  So now I am confident enough to know that I can do the work and enjoy it.

3. I’m an excellent therapist with some patients.

After a few years, I had done enough good work, and enough medicore work, to begin to notice when I was doing excellent work.  I do good enough work with couples, depression and anxiety.  I do mediocre work with eating disorders drug addiction and alcoholism.  Where I am an Epic Therapist is with gamers, geeks, LGBT individuals, adolescents and trauma.

By saying this I am not diminishing any of the issues or groups I am less than Epic with.  Nor am I trying to say I am the best therapist in the world, there are lots of people who do just as good or better treatment than I do.  What I am saying is that I am a specialist and a thought leader in very specific niche, that’s what makes me Epic.  Think of what that work is for you, and that will be what makes you Epic.

Since I do the traditional 45-50 min psychotherapy hour, and since I need to sleep sometimes, I can only see a finite number of patients in a week.  Saying no to referrals allows me to continue providing therapy at the most optimal level, and I can honestly say that my work is often enjoyable and always gratifying and meaningful.

4.  Saying no to referrals allows me to have a socially just practice.  Let’s talk money for a minute.  After all, that’s one of if not the main reason one wants a full practice, to make money.  I need to make a certain amount of it to support my family and contribute to our household.  But I have always been clear that I want a diverse practice, and that includes working with low-income patients.  So I always have a certain number of hours that I offer PB+5 or 10 appointments.  In order to provide those I need to be thoughtful about the patients I begin working with for reasons financial as well as clinical.  This means being thoughtful about referrals for reasons financial as well as clinical, and that means saying no to referrals.

5. Saying no can be a networking opportunity.

When I don’t take a referral, I usually try to make a referral for the caller.  Just because I say no to a referral doesn’t mean I can’t be useful in recommending someone else.  This keeps me engaged with my colleagues and understanding who might be a good referral for any given person.  I can be more informative than a list from an HMO, and hopefully it gives a more educated referral for the person.

This is also good business, because it helps me continue to talk with my peers about who they enjoy working with, and what their expertise is.  It also has generated more informed referrals for me, both for patients and supervisees.

So these are some of the reasons I often say no to new referrals:  To say no to fear, to stay clear with myself about my strengths and weaknesses, to do the best clinical work, make enough money to do pro bono work, and to be a part of a professional network.  It’s OK to say no to referrals, even when you’re starting out.  Especially when you’re starting out.

Gaming, Slacking, & Stigma

Any group that is stigmatized usually finds that they are the object of more than one stereotype.  In fact, the stereotypes are often completely opposite in nature.  Women are weak enough to be the “frail sex,” yet strong enough to be a “battle ax.”  Blacks were considered lazy enough to require slavery to motivate them, yet motivated enough to steal away white women.  Gays are either acting like “sissies” or always at the gym working out.  The abstract contortions made to bind all these stereotypes into a web that seems to hang together contains many tensions of opposites.  In short, stigma creates a lose/lose situation for whatever population is targeted.

I have recently tried to explain the connection between technology and class, a connection that has endured as far back as Greece in 400 BC.  And I have often decried the pathologization of gaming as an addiction and gamers as “addicts.”  The portrait I often see sketched is that of gamers as monomaniacal, sacrificing work, friends and their health because they can’t stop playing video games.  These addicted personalities, the stereotype asserts, are online for hours playing without any regard for real life.  Worse, I often hear gamers refer to themselves as “addicted” to video games, which is often a shorthand for and identification with the negativism they have picked up from popular culture and popular psychology.  Even therapists who feign neutrality often convey this stereotype:  When was the last time you asked someone how many hours they did something that you didn’t think was a problem.

But forever Scylla there’s a Charybdis, and gamer stereotypes are no exception.  For people who are so obsessive and driven by addiction, gamers are also referred to as slackers.  They’re never working hard enough at what really matters, rarely bathe, are morbidly obese and locked in a perpetual state of early adolescents.  As slackers, gamers are purported to be lazy, unkempt, and always slouched over their keyboards.  They have no interest in “real life,” which is the term we use to refer to anything we think is interesting.  This stereotype presents the gamer as apathetic and avoidant of any work or investment.  And one thing we know about stereotypes is that they can be internalized and lead to self-fulfilling negativism, and I’ve come to hear gamers refer to themselves as lazy slackers.

Here’s why I know this isn’t true.

It’s not just the survey PopCap did which showed 35% of executives surveyed played video games at work.  Nor is it the fact that gamers have compiled the second largest compendium of online knowledge, WoWwiki, the first being Wikipedia.  I know the reason why Gamers aren’t slackers is because as Nicole Lazzaro points out gamers are failing 80% of the time they are playing the game.  That’s right, 80% of the time a gamer plays a video game they try, and fail, and try again.  That is not the characteristic of a slacker.  If anything, that’s a perfectionist.

Video games create experiences that can be challenging and frustrating, but engaging nevertheless.  This hard fun would not be possible if gamers were truly lazy or apathetic.  And the level of detail that many gamers pay attention to is staggering, whether it be leveling a profession to 525 in WoW, unlocking every achievement in Halo 3, or mapping out every detail of the EVE universe.  This is not apathy, this is meticulousness.

One of the most ironic things about the slacker stereotype is that it has its roots in the US History of WWI when the word slacker was used to avoid the draft and avoid serving in the military.  One hundred year later, video games have been embraced by the military, with research that shows gaming to be the 2nd most efficacious coping mechanism for psychosocial stressors during service in Afghanistan.  Apparently if that’s slacking, it keeps you saner.  The US Army has not bought into the slacker stereotype at least since 2008, when it invested $50 million to create and fund a video game unit for 5 years to help prepare soldiers for combat.

Working with gamers as a therapist requires its own cultural competency, and we need to be cautious about using the oversimplification that stereotyping allows.  Just because someone is interested in something we aren’t doesn’t mean they are delusional.  In fact we may be the ones slacking off if we aren’t trying to understand a video game beyond hours played.

And gamers have their own responsibility in this.  We need to stop bandying about terms like addiction and slacker.  And perhaps more importantly, gamers cannot and should not resign themselves to being misunderstood in treatment.  If your therapist seems unable to discuss video games beyond hours played, encourage them to read Jane McGonigal’s work.  Print out some of my posts for them.  Let them know that games are an important part of your life and world and that they need to try to understand them in order to understand you.  And if they refuse to do that, consider finding a gamer-affirmative therapist.

It wasn’t many years ago that therapists didn’t think they had any gay, lesbian, transgendered or bisexual patients because they never asked their patients if they were gay, lesbian, transgendered or bisexual.  And worse, because therapists assumed they weren’t.  This vicious cycle made learning how to best treat LGBT patients take much longer than it should have.  This can only change through therapist education.

We need to stop trivializing video games in life and in treatment.  We need to stop rushing to peg gamers as addicts or slackers, and try to listen to them.  Because I am convinced that it is within the content of the video game’s meaning that we may best understand the gamer, and how they play the game may hold the key to how they can resolve their difficulties elsewhere.

Why Therapist Directories Are A Waste Of Time

This post is for all of you who have been considering or actively using listings in therapist directories.  I frequently get asked from consultees which directories they should list in.  I also frequently see colleagues debating on bulletin boards and listservs the merits and demerits of individual directories.  So I figure it’s time to offer you my perspective.  Please bear in mind that I am sharing my experience and opinions here, and if you’ve had a different one, hopefully you’ll mention it on the comments.  If you own a directory service, I hope you’ll disclose that as well.

When I started building my practice, I had a lot of time to spend filling out various online directories.  I literally spent hours filling out profiles that promised to make me visible to potential patients.  To be fair it gave me the opportunity to hone my bio and elevator speech, but other than that I now think that I was wasting my time.  But let’s talk a little about why directories may be a waste of your time, because I think it points to a larger misconception about marketing your practice online.

Billboard in a bottle.

Many therapists still approach the internet as if it was a giant Yellow Pages.  We often create static content, the equivalent of a business card, cover letter and resume, and then slap it up on a website, or a directory.  Then we sit back and wait for the phone to ring.  It’s like we imagine that we created a giant billboard and threw it into the world wide web.  But in reality, it’s more like a message in a bottle, thrown in a vast ocean.  We imagine that that will get us recognized.  It usually doesn’t, and here’s why.

If you google “find a therapist” you will literally find dozens of website directories guaranteed to help patients find the right provider.  If you’re ambitious you could spend hours and days finding all of them and entering your information.  Many of them are free, some charge money, and a few don’t let you know whether they will charge or not until you’ve entered all of your information.  One of the main problems with directories is exactly that there are so many of them.

One thing I’ve learned from starting up social networks for other companies is that you always need a critical mass of members as quickly as possible.  If you launch a site you have a few days to a week to achieve this in most cases.  Otherwise potential members will log in to your site, look around and see little activity, and leave.  So low enrollment of providers in a directory will drive little traffic to it.

On the other hand, if you take a directory like Psychology Today’s you will see that they did achieve a critical mass, and have more traffic.  But the problem here is that this is because every therapist and her maiden aunt is now listed there.  So the problem becomes how to set yourself apart from the rest.  If you are determined to spend time on listing yourself in a directory, I’d suggest that you pay for the PT one and try to distinguish yourself as best you can.  In fact, the Psychology Today site is the only directory I even try to keep current and pay for anymore.

Speaking of keeping current, here’s the other potential pitfall of directories:  The more you participate in, the more you’ll need to update your content, remember more passwords, and check back in.  Some directories require you to log in any time you get a message from a potential client (or spam) in an effort to drive up their traffic.  It’s a lot of hassle for little ROI.

If you are determined to list yourself in directories, please consider the following:

  • If you are planning on practicing online, does the directory have global traffic?
  • If you are planning on practicing in a certain geographic location, does the directory get traffic from your part of the world?
One way to research this a little is to run the site’s address on Alexa, which will often tell you some information about traffic or rankings by country.
But while we’re talking about Alexa, let’s talk about how those numbers can be misleading.  Alexa allows you to download the Alexa toolbar, which allows you to check a site’s alexa traffic rank, but it also allows Alexa to tabulate traffic to any site your browser visits, which is part of how they get those numbers.  So it is very easy to drive traffic numbers up artificially.  How?  Easy, set your homepage to your website, and every time you open up your browser, it opens to your site, and adds to your number of visits.  Not enough?  No problem, have all of your family members do the same on their computers.  Within days, your ranking will rise dramatically, without any real rise in potential referral visits. So keep that slight-of-hand in mind when you look at a therapist directory’s traffic. Maybe they do have 100s of visits a day, or maybe they have 10 people who have that site as their home page to drive up traffic.
So Now You Know.

When I review my practice referrals, I received probably %10 of them from a directory, usually Psychology Today.  The majority of my referrals came from word of mouth, insurance company lists, and increasingly my blog and articles.  By now, many of you will know where I am going with this:  It is content and interaction that convert visits to your website into referrals.  There is not a similar conversion rate from visits to your directory profile and calls to you, or even visits to your website.

Some may disagree with me, but my take on directories is that they are a waste of time, and that they capitalize on therapists’ reluctance to generate interactive and dynamic content.  Put simply, people want to hang up their cybershingle and then go back to passively waiting for the phone to ring.

To spend a lot of time finding and listing yourself in a therapist directory is to confuse worry with effort.  What you should be doing (Oh Nos! A therapist used the word “should” 😉 ) is generating content and creating opportunities for interaction with colleagues and potential patients.  Examples of generating content include:

  • writing brief informative blog posts
  • tweeting links to articles that you find interesting to establish your “brand”
  • offering a free hangout on Google+ on your niche topic
  • creating a meditation podcast that people can download from your site
  • networking in Second Life or attending the Online Therapy Institute’s open office hours
  • doing a five-minute vblog on a CBT technique

I’ve done many of the above, and this blog post is another example.  I guarantee you that this post will generate a new referral for me at some point soon, much sooner than my Psychology Today profile will.

So please take the time you could be playing it safe cutting and pasting your info into yet another directory, and instead take some risks, create some new content, or join in a conversation online.  Web 2.0 is not about being a digital classified ad. Use your time marketing to do what therapists do best: Relate.

Technology, Video Games & Class

Some 500 years after the Greeks began using the alphabet they’d adopted from the Phoenicians, Socrates expressed his concern and disdain for the new technology of writing:

“for this discovery of yours will create forgetfulness in the learners’ souls, because they will not use their memories; they will trust to the external written characters and not remember of themselves… they will be hearers of many things and will have learned nothing; they will appear to be omniscient and will generally know nothing; they will be tiresome company, having the show of wisdom without the reality.” –Socrates in Phaedrus

Fortunately for us, Plato disagreed with Socrates, at least to the point where he wrote down the dialogues which have endured to the present.

Aristotle, who was probably a teenager when Phaedrus was written, describes in his Nicomachean Ethics several different concepts of thought including episteme, techne, and phronesis.  Episteme referred to knowledge that is rational, eternal and certain.  Phronesis is ethical thought.  And techne is usually translated as “craft” or “craftsmanship.”  Techne was considered the realm of the Mechanical Arts by the ancient Greeks, as opposed to the Liberal Arts.  As such it was the realm of the common worker of the lower classes, while episteme was the pursuit of the free man of the upper class.  This perhaps is why Socrates was so concerned about writing:  The common worker would not have the time to engage in dialogues with learned teachers, and his understanding of philosophy could go awry.  The Liberal Arts clearly involved having free time to talk and listen to teachers.

I elaborated on all this to help make the point that technology has always been about class.

Anything kinesthetic, or hands on, was associated with techne, and the lower class occupations of masonry, carpentry, and back in ancient Greece, medicine.  Working with ones hands was not then, or is it now, considered one of the characteristics of the upper class.  Gentleman don’t work with their hands.

This attitude persists, albeit more subtly to this day.  We see it in our educational system:  Students who don’t score high on IQ tests are often tracked to vocational tech schools.  Students are often discouraged from using the technology of calculators because they need to “learn” how to solve the problem.  What distinguishes us as adults in math is our ability to count in our heads, not with our hands.  We see it in work in the difference between blue and white collar jobs.  And we see it in our attitude of technology.

Therapists often view technology in general, and video games in particular with a thinly veiled disdain.  Technology has been accused of ruining relationships, causing addictions, destroying our neurology, and fostering escapism.  We pathologize people playing video games in a way that is reminiscent of the novel in the 19th century, when solitary reading was considered a dangerous pastime for women, leading to languishment and insanity.  The gamer has become the hysteric of the 21st century:  out of touch with reality, immature, lazy and troubled.

Anything that smacks of being technological and kinesthetic is also seen as at best a necessary evil in therapy.  Using the phone to call insurance companies, filling out paperwork are examples of the work we therapists often feel takes away from our time to do “what matters.”  Emails, Facebook and Twitter are unnecessary and probably a liability issue.  In fact the majority of our workshops on technology aren’t actually about techne but Phronesis, i.e., the “ethical” use of technology.  And when our patients try to talk with us about technology, they are often rebuffed or pathologized (“How many hours are you spending on the internet, anyway?”)

With our adolescent patients, the assumptions are even more dire:  It’s less than face to face contact.  It’s too complicated to understand.  It’s too boring to listen to teens about.  It gets in the way of “real” relationships.  It distracts teens from therapy, and listening to adults in general.  Its for kids with Aspergers Syndrome / who have poor social skills.  And heaven forbid they meet people they talk to online, they’ll be killed.

It is a dangerous assumption to leave unexamined, the linking of different forms of thought to class.  We have seen how it has played out in race, gender, and sexual orientation.  And it is being played out today in our disdain and suspicion of all things technical and the people who use those things.  Just listen at your local office or agency to the way people talk about the “IT guy” and you’ll hear it.

Although class issues remain in play, techne and technology inevitably become integrated into our society.  Imagine for example that you go to the local Apple store, only 600 years ago:

Skeptical customer: “I’ve begun seeing more and more of these “pencils” around, but they don’t seem very useful to me.”

Pencil salesman: “Oh not true, they are very useful indeed. Combined with this “paper” they become a powerful storage system.  You can write your ideas down on the paper, and it will store it for later use.  And you can expand your paper and store even more ideas.”

Skeptical:  “But isn’t that a privacy risk?  If I write something with this pencil, can’t it be lost and read by others?”

Pencil Salesman:  “Well, yes, but you can always store the paper securely..”

Skeptical:  “But even so, what if I write down something on paper and want to unwrite it later.”

Pencil Salesman:  “Our developers have anticipated that!  See down here, this part of the pencil is an “eraser.” Just swipe the eraser across the markings and they’ll disappear.”

Skeptical:  “I dunno, I don’t have a lot of writing to do.”

Pencil Salesman:  “Well, everyone has different needs, that’s why this pencil comes with several Applications.  You can use the pencil to draw pictures.  You can use it to do mathematics.  Or you can compose poetry.  Or you can play games with it alone or with your children.  Whatever you want to do, there’s an App for that.”

Nobody would seriously imagine that they need to be convinced of the usefulness of the technology of the pencil.  Nor would they suggest that if you write a threatening note to someone that it was because the pencil was bad.  But today we seem to be at an earlier phase of development with computers, smartphones and tablets.  And much of this fear and suspicion, I would suggest, involves class.

Technology has become more complex through time, but our attitudes about it are still generally simplistic.  And right in the middle of this terrain we have the video game.  It’s one thing to have to use technology for our work, but to actually enjoy using it?  That’s strange and suspect.  And so people talk about how much time others are “wasting” on Facebook, or playing World of Warcraft, downloading music to their iPod, or surfing the net.  I know people who are actually ashamed that they spend time trying to figure out a new technology like Google+, and we have a word for these people, geeks.  Although the term geek has begun to be reclaimed by many, it’s important to remember that the word comes from the English and German dialects to mean fool or freak.

We need to be open to learning about our patients, and with gamers especially, about their technology.  To do this we need to understand how gamers, and geeks, are part of a marginalized population.  To practice gamer-affirmative therapy one needs to be culturally competent, and I believe that part of this competence is understanding the stigmatizing connection between technology and class.

To be gamer-affirmative, I believe therapists need to get technical, that is, “hands on.”  Every time I do a consult or a workshop I tell therapists that there are dozens of free trials of the different games their patients play, and encourage them to spend some time playing them.  I consistently get resistance on this, usually a version of the comment “I don’t have time to play video games.”  Really?  Over half of all adults play video games, and 4 out of 5 young adults do.  If they can find the time to play while holding down a job and having meaningful relationships, so can you.When email first came out, many people decried it saying that it was going to be impossible to use it because there wasn’t enough time in the day.  And yet, we’ve managed somehow to make time.  “I don’t have time to play video games” is usually a gussied-up version of “I have better things to do with my time than play video games.”

But too often people have bought into the stereotype of gamers as unemployed, unmarried, and unfit.  This is the same form of projection and splitting that our society has used to “other” people in terms of race (lazy Mexicans,) gender (weaker sex,) sexual orientation (promiscuous bisexuals,) and class (poor white trash.)

Very often I hear therapists protest that they like technology, that it has “its place” in our lives.  This sense of having and knowing one’s place is inextricably bound to issues of class and status.  Technology doesn’t have its place, technology is everywhere.  It is a vital part of human being, ever evolving, responding to us, shaping and being shaped by us.  In therapy, we need to unlearn our privileging of one group over another if we are to truly understand our patients.  When we demure and say, “oh I don’t know anything about video games or Facebook,” we are being more haughty than contrite.  The fact that we act as though using or talking about technology is unnecessary is our class bias at work in our profession.

Integrity Is Your Brand.


Recently I had two experiences which took me a bit by surprise. The first was when a representative from an online gambling site contacted me and asked me to consider affiliating with their website.  Apparently they had read several of my blogs and found my site and the posts to be in their words “respectable” and “well written.” They wondered how much I’d charge for them to be able to include a link to their site in my next blog.

As many of you can guess, I derive no direct monetary income from this blog.  The revenue I do get comes in requests for consultation, workshops and speaking engagements from people find me through this site, and summer is slower in those areas.  Needless to say the idea of making some money from the blog is always tempting.  And I have nothing against online gambling per se.  But I declined, and at this point I can’t imagine accepting advertising or affiliating.  It might be more tempting if Blizzard or Nintendo were to call, but even then I would have to decline.  Not because I think affiliate marketing is inherently wrong, but because in this case something more valuable is at stake.

The second experience didn’t involve money, but it was actually an even harder decision.  Not long ago I had the privilege of being elected to the board of a professional organization.  I’ve been on several boards, so I was expecting to commit a lot of time and work to this one.  What I wasn’t expecting was to get a call from the chair about my blog.  Seems that someone had forwarded a post where I criticized several organizations for their stance on technology, including this one.  I was told that I’d have to retract the post, and refrain from making any future critical posts about the group.

This is an organization I think highly of, and I can tell that the members of this group are not just in it for the title.  I’m sure I could have done a lot of good serving on it.

But again, I had to decline.

Neither money nor a titular position is more important than my integrity.  In fact, I’d go so far as to say to you that integrity is your brand.

It’s important not to make the mistake of demonizing either of the two parties in the examples.  There is nothing inherently wrong with marketing or in my opinion online gambling.  But I have not built my reputation on being an expert on gambling, and I’m not one.  So even though the website might derive benefit from having a respectable blog link to them, I wouldn’t.  Sure money is great, but as I said, something more valuable, my integrity, might be lost.  I have worked too hard and too long to risk losing that.

I can also understand the board’s point of view: As an ambassador of the organization, whatever I say about it, critical or otherwise could be problematic for them.  I don’t agree with them entirely, but when I understood what was expected my choice was clear.  This blog isn’t Mashable, but many of you have been reading it for as long as it has been up.  And people expect me to tell it like it is, whether it be about technology, gamer-affirmative therapy, or growing your private practice.  If you’ve read the comments you know that everyone doesn’t always agree with my point of view.  But many people have come to find the blog, and me, consistent and honest.  There are other people who can do board work, but without my integrity there is no blog.

At the risk of sounding self-righteous, I know that writing this has made a difference in the lives of therapists and the patients they treat.  It has allowed me to gain access to publications and groups to spread the word that technology is not incompatible with therapy, and that gamers need therapists who are culturally competent in gaming rather than contemptuous prior to investigation.  Seasoned clinicians have told me that they have begun to rethink some of the cherished ideas our field holds about addiction, and fledgling therapists have sought me out for supervision on how to grow and market a profitable and socially just practice.  And of course writing for all of you has helped me feel “powered-up” to continue to do the work even when there’s pushback from colleagues and our field.

I’m not telling you this just for catharsis.  And I don’t have that “Blog With Integrity” badge on the blog just for show.  Here’s what I want to make sure you know:

One day, maybe very soon if it hasn’t already happened, you’re going to realize you’re a success.  You’ll realize that you haven’t been worrying about your practice as much, or that your caseload is full, or that you’re being asked to teach on your expertise.  One day, you’re going to be a success.  And when that happens, you’re going to have opportunities that require you to make tough choices.  Because people will notice you’ve become successful. Whether it be those word of mouth referrals or podcast interviews, you’re going to have become more influential.  Some people will want to harness your influence to help them, others will want to harness it to control it.  And the only person who can decide what choice to make is you.

If you don’t feel comfortable seeing yourself as successful or influential, that’s your problem.  Ignorance is always a vulnerability.  You matter.  The work you do matters.  Your thoughts and opinions matter.  Its when we don’t think we have an impact that we hurt our patients, our families, our business, in fact our world.

Immanuel Kant once said, “Act only according to that maxim whereby you can at the same time will that it should become a universal law.”  I take this to mean act as if anything you were about to do in your life would become a universal law for how to do it.  That’s heavy stuff.  It’s not easy to decide how to act in a way that you’d be willing to have be the way to act for the rest of your life. In this case, blog with integrity.

Integrity is your brand.  Are you willing to do what keeps you whole and constant in your therapy, business and life?  Do you stand up for the things you believe in even when they cost you money, comfort or being liked? And perhaps most difficult, are you willing to notice your success, admit that you matter, and live with the knowledge that you have an impact on the world?

How To Learn About Video Games & Why You Ought To

http://www.youtube.com/watch?&v=JY8h-U7rE6Y

What Google+ Could Mean For Therapy

Every technology reveals the hand that shaped it.  The technology of the 21st Century is no exception:  Social Media has proliferated because human beings are inherently social creatures, even when that sociability takes on different forms.  And the explosion of access to information was detonated by our own curiosity.

For better or for worse (usually worse) our ability to engineer and zeal to use technology usually outstrips our ability to behave well with it, and in a large part I believe that this is what spurs on our refinement of it.  Listservs are a great example:  They allowed amazing access to online community through emails and postings, and they elevated the concept of “flame war” in comments to a new level.  Eventually, email and bulletin boards were insufficient to allow us to be sociable, and Web 2.0, with its emphasis on interactivity and real-time community was born.

And then Facebook, MySpace, Friendster and other social network platforms quickly outstripped the listserv and bulletin board.  The emphasis became on finding and connecting with old friends, acquiring new ones, and maintaining a steady if sometimes awkward flow of real-time announcements, status updates and feedback to them.  The online world expanded exponentially, and in fact that interactivity and information became overwhleming.

Which brings us to Google+.

For those of you who have not had the pleasure, Google+ is a new social networking platform (and in many ways much more than that) which has brought a new level of functionality to online social media.  Although it is still in beta, the number of people participating in the largest usability test in the history of the world is growing by leaps and bounds.  If your patients have not mentioned it, it is only a matter of time before they do, and that alone should be a good reason to learn to use it.  But in fact, Google+ has already begun to show me how valuable it may be in actual treatment.

So today I want to introduce you to two of the core concepts of Google+, Streams and Circles, and show you how each of these may present you and your patients with an arena to talk about psychological concerns and skills in therapy.

Circles

The Google+ system of circles is as powerful as it is flexible.  Whereas on Facebook you really had only one big group of people called your Friends, Google allows you to create and label various circles, such as “Friends,” “Colleagues,” and “Family.”

 

 

The interface let’s you drag the name and image of different people located on the top to one or more of the circles below.  When you mouse over the circle it expands to give you an idea of who you have put in it.  And if you drag a person to the grey and white circle on the far left, you can create a new circle, one which you label yourself.  For example, I have a circle for “Minions.”  I’ve always wanted minions.

This graphic representation of the way we can and often do categorize people in our life may allow our patients to visualize the decisions and boundaries they struggle with in real life.  This can be especially useful with patients on the autistic spectrum.  We can begin by empathizing with them when we upload our 1000 email contacts, and discover that we now have an overwhelming 1,000 individuals to make sense of.  Who goes where?  Is everyone a friend?  Can we put people in more than one circle?  Decide to take them out of one and into another, like say out of “acquaintance” and into “friend”?  What sort of circles might we want to create that Google+ didn’t give us?

People with Aspergers often have exceptional spatial reasoning, and can find mapping out relationships very helpful.  Now they have a dynamic way to do this, and a visual representation of how unruly and confusing social relationships can be.  Even though we can use this only as a powerful metaphor and coneptual tool, we could go even further.  Inviting a patient to bring in their laptop and taking a look at Google+ could be a helpful intervention.  We could help them explore and decide how to set up their own personal boundaries and affectional investment.

Or imagine for a second you are working on emotional regulation issues with a patient.  You can encourage them to create circles like “love them,” “Push my buttons,” “scary,” “feel sad,” and help them take a snapshot of their life at any given time to see who they want to put in each circle.  Do some people go in more than one circle of affect?  Do they notice that they are taking people in and out of circles frequently, or never?

Or imagine working with social phobia, and trying to help the patient brainstorm what activities they might want to try to invite someone to.  They can create circles like “Go to movies,” “Have dinner,” “Learn more about them,” and other options for various levels and types of engagement, and then they can sort people into those.  And all of a sudden they also have a visual list of who they can call when they are trying to socialize.

Last example, working with trauma and/or substance abuse.  Circles can be created for “Triggers me,” “Can call when I want a drink,” “My supports,” “self-care partners,” etc.  Then populate each with the people in their life, so they have a ready-made resource for when they are in crisis.  It also can be very illuminating to share and explore this in therapy, allowing you to make comments like, “what do you make of the fact that most of the people in your family circle are also in your triggers one, but not in the support one?  What do you think you could do about that?”

So these are just a few quick examples of how you can use the Circle concept of Google+ to understand your patients better, help them understand themselves better, and use social media to intervene in a variety of situations.

Streams

In Google+ circles go hand in hand with your Stream or Streams.  A stream is a stream of comments, updates, links to information, invitations, photos, video and other media, posted by people in your circles.  It is probably important to note here that similar to Twitter, you can invite people into your circle without their permission, but that doesn’t mean they will invite you back.  And you can set each circle to have different levels of access to your posts.  In other words, circles and streams together allow you to learn and set boundaries.  Here’s what a Stream can look like:

This is only the fraction of the incoming Stream, which gives you a sense of how multimedia, interactive, and possibly uninteresting some of it could be sometimes.  Much like Twitter, or like life.  If we had to pay attention to everyone all the time in the same way, we would become very fatigued.  Like our patients with ADHD, we would be overwhelmed despite our best attempts to understand at times.  Again, we can use this technology that our patients may be familiar with to begin to deepen our empathic attunement with them.  But it gets even more interesting.

If you look at the upper left-hand corner under Stream, you will see a list of your circles, in this case family, friends, acquaintances, etc.  Now if you click on any of those circles, the Stream changes.  Specifically, it changes to list only the posts from the people in any given circle clicked.  This synergy between circles and streams highlights not only the importance of privacy, but that focussing our attention is inherently a social as well as cognitive function.

Imagine working with an adolescent and reviewing their streams together.  What sorts of media, comments, and concerns are streaming through their lives at any given moment?  And what is the consequence of having 500 “friends” in their friend circle?  Do they feel intimate or able to attend to all of these friends?  Or are there some times that they may be more interested in attending to some friends than others?  If so, why?  Might it be time to start to rethink what it means to be a friend?  Is it ok to select who they attend to at certain times?  Do they really find the content they get from A interesting?  And if it is consistently uninteresting, does that say anything about their relationship?  Sorting through Streams to make sense of their world quickly becomes a talk about sorting through their values and their relationships.

For a second example, let’s return to the patient with ADHD.  Perhaps they could create circles for “School,” “Fun,” “Work,” “Family,” and sort people that way.  That way when they are doing work for school they can focus only on the Stream for the School Circle, which may contain links to papers, classmate comments, or lecture recordings from their professor.  If that stream starts to have too many other types of posts, maybe that is an indicator that someone is in the wrong circle, or that they need to only be in the “Fun” one until that paper is done.  Remember the circles are easily adjusted back and forth, so this is neither difficult or permanent to do.  But these types of decisions and focussing techniques may be crucial to staying on task.  (For those of you who might be ready to suggest that they not need to follow any Streams when they are studying, I encourage you to take a look with them at how much academic content and collaborative learning is done online before you rush to judgment.  It’s not always just “playing on the computer” now.)

Other ways that you can use Streams to help your patients therapeutically may come to mind if you reflect on the names of their circles.  Do they really want to follow the Stream of posts from their “Pushes My Buttons Circle?”  Maybe they’d rather tune into a steady Stream from their “Supports” circle instead?  And what might happen if they created a circle for “Intimates” that only contained people that touched them in deeply meaningful ways?  Could they still enjoy their “Friends” Stream, but switch to a “Skeleton Crew” one when they are needing to simplify their social life?

We make these decisions all the time, we just aren’t always conscious or overt about it.  And if we don’t make those decisions, we often suffer for it by overextending or stressing ourselves.  We need to have boundaries and filters.  We need to be able to focus and set limits and values.  These needs have begun to be more clearly revealed by the technology of Google+.  Knowing about that technology may improve our ability to treat our patients.

Let’s Get Real: Technology & Relationships

Five Tips For Your Practice This Summer

All Roads Are Now Bent: The Importance of Lore In Video Games & Psychotherapy

Prologue

It is a breezy warm July night here at the Secret Headquarters.  Boo and I have opened up the outdoor deck, which is complete with zero gravity chairs, and we can hear the wind rustling through the big tree in the front yard.  Every now and then a neighbor walks by on the street, and the open windows carry the sounds of summer from other houses, where lights are starting to go on one by one.  Looking up I can still see the clouds drifting across the sky, but now the moon has risen, and it’s definitely dusk.  Boo is stretched out looking over the area the SHQ overlooks, and keeping an eye on EVERYTHING.  Moments like this I often feel incredibly grateful for the life that I’ve ended up with, a comfortable meaningful life for the most part, with a career I love and family and friends of several species.  And often with the gratitude comes this moment of incredulity when I remember my past and I think, “How did I ever get here?”

Past As Prologue

Shakespeare’s famous line from The Tempest is one Freud was surely inspired by:

Whereof what’s past is prologue, what to come
In yours and my discharge.

The Tempest, act II, scene i, lines 253–54

Freud may have disagreed with the second half, which speaks clearly against psychological determinism.  But he surely would agree that the past is what informs our life and experience.  Each of us carries within us a history of the world we have inhabited since our existence began, and although we read and study about history that predates us, that will always be after the fact of us, and secondary to our experience.  It is in the past, but it will never be in the past of us.

I have a not-so-friendly academic rivalry with a colleague at a university where I teach Psychodynamic Theory.  When I proposed a second course to teach more contemporary psychodynamic theory, she almost single-handedly opposed it, and when it was approved despite her lobbying she began to talk with the faculty about retiring the first course.  Who needs that classic stuff?  She teaches a course on treatment that several of my students have taken, and when she discusses the concept of the assumptions underlying each therapist’s theory and practice she says to them, “I wonder what assumptions Mike Langlois has underlying his work?”

I doubt she’ll ever ask me directly, but if she does I think my reply would be that my assumption in how I think about and do therapy is “What’s past is prologue, what to come in yours and my discharge.”

The Importance of Lore

The video games I have always been the most a fan of always have lore.  World of Warcraft is one notable example.  The world of Azeroth, introduced to us during the early video games Warcraft, Warcraft II and III, had a history and mythology spanning millennia before it ever arrived online.  And what an amazing testimony to the human mind and creativity, that housed in servers and beamed across the computers of over 12 million people a world was created and then co-created that spans planets and eons!

In a recent episode of Doctor Who, the TARDIS, the Doctor’s craft that travels through time and space looking like a police telephone box on the outside while being infinitely large inside, has its consciousness stolen from the ship and implanted in the body of a human being.  For the first time, the Doctor (and we) get to hear its point of view.  Shortly after being downloaded into the human, the TARDIS says to the Doctor, “Are all human beings like this?  They’re so much bigger on the inside!”

I guess that would be a second assumption underpinning my work, that human beings are so much bigger on the inside.

Gamers are often huge fans of the lore behind the video games they play.  People often don’t understand the time, depth and complexity of such lore.  But take a look at WoWWiki, which is 0ver 91,000 pages long, which gamers have researched, compiled and written to deepen the experience of the game and help the WoW community out.  To give perspective, Shakespeare’s First Folio containing 36 of his plays was about 900 pages long, and this pdf of Freud’s Complete Psychological Works is 5081 pages.  That’s a lot of time and effort that has gone into writing about one video game.  And although Rift’s Telarapedia is much smaller at 4,041 articles, it is growing steadily.

Therapists, especially psychodynamic therapists, have historically appreciated the power of the individual’s history and the psychic mythology that evolves from it.  In fact, that sentence, with it’s fusion of history, mythology, and evolution, encapsulates in many ways the way we understand the human mental world.  So why is it, when we as a profession appreciate the symbol sets that accompany dreams, metaphors and mythology, that we fail to question our gamer patients about the lore surrounding the particular games they play.  I have found that for every gamer I ask who says they aren’t really “into the lore,” there are two who will with increasing excitement talk about the histories of Azeroth, Hyrule, or Middle Earth.  And listening to the stories of epic wars begun from the most minute of disagreements, or betrayals by family members, or forbidden monsters that were unwittingly unleashed and devastated the world as it was once known, what therapist can fail to hear the resonance in the lives of their patients?

All Roads Are Now Bent

As a child I read Tolkien with great joy, but it wasn’t until I was a young adult that I discovered that the entire Lord of The Rings, epic though it was, was merely a pale epilogue to the Silmarillon.  For those of you who have tried to read the Silmarillion and failed, I encourage you to persevere, because it tells the story of the world that became buried under the one Frodo and company trod upon.  The lore of the earlier world in the Silmarillion included the creation of the Valar (“Powers”) by the god Illuvatr, the introduction of evil into that world, and a battle between gods that spread to the races created by them, including elves and men.  The end of this story includes the sinking of the city of Numenor after its last arrogant king seeks to find the Blessed Land of Aman:

“But Ilъvatar showed forth his power, and he changed the fashion of the world; and a great chasm opened in the sea between Nъmenor and the Deathless Lands, and the waters flowed down into it, and the noise and smoke of the cataracts went up to heaven, and the world was shaken…But the land of Aman and Eressлa of the Eldar were taken away and removed beyond the reach of Men for ever…For it was nigh to the east of the great rift, and its foundations were overturned, and it fell and went down into darkness, and is no more. And there is not now upon Earth any place abiding where the memory of a time without evil is preserved.”

The story ends with Illuvatr changing the shape of the world, which was initially flat, and bending it so that the “Straight Way” to paradise is lost:

“Thus it was that great mariners among them would still search the empty seas, hoping to come…to see a vision of things that were. But they found it not. And those that sailed far came only to the new lands, and found them like to the old lands, and subject to death. And those that sailed furthest set but a girdle about the Earth and returned weary at last to the place of their beginning; and they said:
‘All roads are now bent.'”

Psychotherapy occurs then in this sadder time, when “there is not now upon Earth any place abiding where the memory of a time without evil is preserved.”  All the roads are now bent, and our patients come to us troubled by this fallen world they now live in.  Sometimes there is not even a glimpse in consciousness of what has been lost, just the unconscious conviction that it has to still be there, somewhere.  History has been altered around them, so that it seems that there has never been a different way to live, and all we have to guide us in the treatment is the mythology that remains.

My bias to both gamers and therapists is to say, “pay attention to the lore.”  The lore is important.  In video games lore is what holds the fabric of the world together, or in the case of WoW, what explains the Cataclysm when Deathwing erupts from the depths of the world to tear it apart.  The lore is what happened before the Rifts opened in Telara, how the Triforce came to Hyrule, and what caused the wicked god Malpercio to destroy the world in Baten Kaitos.  In therapy we have to ask the question, “how did I get here?”  How did it come to pass that the world was forever changed, paradise lost, and yet I am still here to mourn it? What happens next?

That as Shakespeare said, is in yours and my discharge.  Do we give up, and live in the mythology?  Or do we mourn the passing of a world so we can move on?  Gamers know that endurance and learning from past battles is important.  Therapists understand that those who do not learn from their history are doomed to repeat it.

Good therapy and good video games both involve the gradual solution of a mystery. This is not necessarily the same as winning or symptom reduction, but is ontologically more satisfying.  As the fortune teller in Baten Kaitos says, “Someday you will know, who you really are.”  We will understand the meaning of the lore of our lives, and how it has deepened, but not ultimately defined us.

 

 

SEO & Y-O-U.

There’s No Such Thing As A Safe Place

The older I get, the more I begin to appreciate Melanie Klein.  I think Melanie gets a bad rap for her vivid and primitive descriptions of object relations, and the psychotic processes that describe the best attempts by the developing infant to make sense of the world.

But when I reflect on Klein’s description of the depressive position, I like to imagine that Klein and the Buddha would get along really well.  They’d probably agree that existence is suffering, in that it is a normal part of the universe, and that a mature understanding of suffering is that it is inevitable, and on a human level it is often in terms of the desire to gratify urges and avoid pain.

But this blog is about social media and confidentiality, and therapy actually.

Every few weeks, on one of the several forums in which I participate, some eruption occurs.  Some therapist writes about something, and then someone else quotes it in a video, or blogs about it, or cuts and pastes it somewhere else.  And then everyone gets outraged, because the confidentiality of the group has been violated.  And words like violation and boundaries get thrown around, and inevitably someone chides someone else about not respecting that the group is a safe space.

Somewhere along the line, we therapists got the idea that there is such a thing as a safe space. There is not.  Maybe, at best, there’s the “safe enough space.”  But setting aside for a minute that Facebook is not a consultation room, let’s take a look at what safe often stands in for.  When someone says, “I don’t feel safe,” they are often trying to use that expression of feeling to manipulate their environment, rather than check in with us about their emotional state.  Safe is often a code word for “I want you to do something different,” such as:

Safe means you take responsibility for my lack of caution

Safe means you have to respond to me in a conscripted way

Safe means you can or can’t say things if they’ll cause an unpleasant feeling in me

 

I wonder how many of my colleagues have ever been in a group as a patient?  I remember the group therapy experience I had in graduate school.  We had to take a course, it was mandatory, and in the middle the class “turned into” a group for 45 minutes.  I remember one class, er, group where I said something and then got a very upsetting response, and after group, um, class I locked myself in a rest room and cried for a good 10 minutes.  Didn’t feel safe at all.  But it did feel real.

I tend to believe that therapy is never safe, that’s why our patients are so damned brave.

But anyway, somewhere along the line, we therapists have gotten this idea drilled into our heads, and think we can create some sort of bubble that is safe.  And we conflate the ideas that childhood trauma and having our feelings hurt are the same thing.  And we assume that if we make a rule everyone is going to follow it, which is bizarre if you consider what you might say if a patient came in and said to you, “I’ve decided that at the workplace it is not ok if people talk about me when I’m out sick.”  I imagine you’d think that was rather entitled of them, and yet we wave the flag of entitlement around all the time and say we agree that we’ll do/not do X, Y, or Z in an online forum to make a “safe space,” and then are amazed when it doesn’t happen.

Look, first off, this is not about technology.  People need to stop worrying about whether to use social media and start worrying about how they comport themselves when using it. It’s sort of like saying I am not going to use the phone because I’m afraid I’ll get a prank call.  The forums, Facebook, Twitter, are not the problem.  We are the problem.  Us, human beings.  Because we somehow think that we can behave differently online than in real life.  And because we want to imagine that every professional is going to agree how to behave and behave that way all the time.  I never write anything online without assuming that it will be read by my patients, supervisees, friends, enemies, exes and my mother.  And someday my children and grandchildren.  If you are a therapist and you want private supervision, go buy some.  Don’t expect that you will get good supervision from a 100-person forum.  It’s not because there aren’t a lot of brilliant clinicians online, there are.  It’s because forums are not supervisions, you can get some great tips, but generally any dilemma that has got you rattled enough to sound off on it is probably one for a supervisor.

Second, I’m with Melanie Klein and Buddha on this one.  We’re often pushing through our life trying to get to a safe secure place so we can hunker down and stop changing.  If I have enough money, I’ll feel safe.  If I have a home, I’ll feel safe.  If I have a career I’ll feel safe.  If I have a different career I’ll feel safe.  I won’t feel secure until you marry me.  I won’t feel secure until we start a family.  I won’t feel secure until the children grow up, I won’t feel safe until we separate.  The list goes on.  We’re always seeking refuge rather than embracing change.  This is what Pema Chodron is talking about when she talks about the “Wisdom of No Escape.”

Take a look around us.  There are still 100,000 soldiers stationed in Afghanistan.  Mothers kill their young children and hide their bodies.  College students get bullied for being gay and jump off bridges.  Where is/was their safe space?  We need to get out of our bubble of delusion in my opinion.  The idea of a safe space is a spurious concept born of white privilege and naivete, the expectation that we can enforce it is born of entitlement.

There’s a great song from Sondheim’s Merrily We Roll Along which one of the characters sings after another has had something terrible happen to him:

All right, now you know:
Life is crummy.
Well, now you know.

I mean, big surprise:
People love you and tell you lies.
Bricks can fall out of clear blue skies.
Put your dimple down,
Now you know.

(For the full lyrics, go here )

 

Klein’s theory of development posits that mature development arrives at the depressive position.  Depressing name, but what the depressive position is all about is realizing that human beings are not all good or all bad, but inconsistent, imperfect, complicated and mysterious.  We’re noble and we cheat.  We’re sensitive and inconsiderate, loving and jealous, honest and sneaky.  All of us.

Believe it or not, I don’t think things are bleak.  I don’t think life is crummy.  But I do think there’s a lot of work to be done, and if you want to help with some of it here’s one way you can.  There’s a lot to be hopeful about as well, and people can make things better for the world.  But we need to tolerate what it looks like.

There’s no such thing as a safe space.  Stop waiting for one.  Try now, take risks.  Think about what you say to who before you say it online, just as you would offline.  Be cautious, be brave.  Take risks, then learn from your mistakes.

And if you catch yourself saying, “I thought at least here I’d be safe,” it’s probably time to get moving.

 

If you liked this post, please consider following me on Twitter.

 

 

Don’t Run Your Practice Like An HMO

I was surprised today to get a letter from a local insurance company, authorizing payment to me for a session I’d done in September of last year.  I wasn’t sure whether to be annoyed or laugh (I decided to laugh) and as I was grumbling about insurance companies I realized that they have taught me what to do and not do with my own billing.

Let’s face it, most therapists don’t like billing and most therapists don’t like insurance.  (If you’re not a therapist, read on anyway, you might find it interesting.)  Insurance companies are as a rule very difficult to deal with.  They make us go through elaborate credentialing processes to join a network that pays us a fraction of our fee.  And when we submit claims they often hold on to them for months, delaying our payment.  Or they reject the claim because of some technicality, or request a half hour conversation with us to review the treatment so that they can find a reason to stop paying for it.  Insurance companies are insulated by layers of administration and bureaucracy, and finding the person to answer the question or authorize treatment can take forever.  In fact, the whole premise of insurance has been to have a large enough risk pool of paying clients that they can offset the damages they incur and still make a profit.  In short, insurance companies are avoidant, outdated, and hostile to claims.

So why are we just like them?

Therapists groan about insurance companies, and yet we often act just like them when it comes to running our business.  We avoid filing claims as long as we can, so that we’ll get reimbursement checks that are bigger and “worth the effort.”  We avoid streamlining our billing processes.  And we are extremely hostile when it comes to having to file claims to get paid.

Don’t run your practice like an insurance company. Instead, here are some suggestions for you:

1. Don’t delay your billing by unnecessary process. Take a few minutes to look at the way you process bills.  Are you writing them down in a ledger, maybe more than one?  Do you try to sort things by insurance company rotating different companies at different times of the month?  Do you have elaborate formulas for payment plans for your patients’ co-pays?  (That’s insurance fraud by the way.)  Do you have a calendar that you transfer to your ledger?  Or if you have a software program do you enter the same data in several different places?  If you are doing any of these things, you’re wasting your time.  Come up with one strategy and stick with it, and cut down the number of steps that any strategy you come up with has.

2. Don’t avoid by storing up your accounts receivable. You hate it when an insurance company sits on your claims, don’t do the same thing when it comes to your own accounts receivable.  Don’t store up and hoard your accounts receivable to bill “later.”  Your patients and you both deserve for you to bill promptly even if it is a $15 co-pay.  Don’t drag out your co-pay billing for more than a month at most.  Aside from sending a devaluing message to your patients, (“I don’t need that tiny amount of money”) it adds up and can become a source of anxiety to them.  Bill out in smaller amounts on a regular basis, and if you don’t, ask yourself what your behavior is expressing about billing.  Storing up your accounts receivable may present you with bigger checks later, but irregular ones.  For people who know the value of consistent structure, we certainly drop the ball on this one, and then what happens?  You see your bank account is low and you say, “I’ve got to do my billing.” And even if you send it out that day, you’ve just set yourself up for a few weeks of anxious trips to the mailbox to see if the money has finally arrived.

3. Don’t treat patient payments like a risk pool. When it comes to billing, don’t rely on a few consistently paying patients to help you avoid billing the rest.  If you allow patients to carry a balance set a dollar figure that is consistent across all of them.  Mine is $400, because I know that if a patient carries a higher balance than that I may start to get annoyed and that will create static in the treatment.  My billing office thinks my limit is too high, but it is what has worked for me and allowed me to be consistent.  By all means set your own limit, but don’t have 30 different billing schedules and expectations for 30 different patients!  It isn’t fair to the ones who pay regularly, and it also isn’t fair to the ones who don’t.  And it also isn’t fair to you.  This may work for the insurance companies, but it definitely won’t work for your business.

4. Do your billing every 1-5 days. You heard me, every 1-5 days.  None of this once a month or every few weeks or “when I have to” stuff.  You’re in business and businesses bill their customers promptly and regularly.  And here’s what’s really cool, if you bill every 1-5 days after a while you’ll begin to get paid every 5-7 days.  That’s it for this one, 1-5 days, no excuses.

5. Do lose the paper. Not as in misplace it, but as in get rid of it!  Many of you are probably saying to yourselves, “he’s crazy.  I don’t have time to do all that paperwork every few days!”  There’s the problem, you’re still using paper!  Start billing electronically, most insurance companies have that capability, and there are plenty of software programs out there that can help.  When I used software I would send out that days appointments at 5:30, took 15 minutes.  The first few times you will need to spend more time on it by typing in things to the program’s database, but after that it goes pretty quickly.  And if you can get in the habit of typing in the first part of the intake the day of the intake, that’s even better.

6. Do use a billing service. I saved the best for last.  If you don’t want to do billing yourself, fess up to it.  It’s a reasonable business expense to have.  I haven’t missed the money I pay to my billing service CMS Billing one bit.  The amount of money they have captured for me (including the check from last September) has probably offset what I pay them.  In addition, they do all my billing intakes, insurance authorizations, credentialing and customer service for billing questions.  The time they have freed up has allowed me to develop workshops, write this blog, and engage in other creative and lucrative aspects of my business.  Remember that when it comes to owning a business you need to spend money to make money.  Don’t be a tightwad, hire a billing service.  Then you won’t have to worry as much about the technology part.  But bear in mind that they can only bill as quickly as you report accounts receivable to them, so you still need to do that every few days.

As I write this, 97% of my accounts receivable are under 30 days.  I get my money with regularity, and my patients know what to expect when they reach the $400 mark.  This is possible for you as well!  As this fiscal year draws to a close, take some time to take stock of your billing practices.  If you’re acting more like a lending company or an HMO it may be time to change.

 

 

Being A Noob

Over the past few months I have taken some time off from playing World of Warcraft to try a new MMO called Rift.  Rift takes place in a different world from WoW, the world of Telara.  It has a different storyline and although the user interface is pretty much a duplicate of WoW’s, there are many many other differences as well.  I have been playing WoW for several years, and had progressed my character to level 85, the highest you can get as of now.  In those several years I have been a member of three guilds, leveled 6 professions,  and spent countless hours researching the internet on strategies, spell rotations, and boss strategies.  I’ve traveled the length and breadth of Azeroth and Outland, and completed hundreds of quests and achievements.

And now I’m a noob again.

In Telara I’m just out of the training zone, and level 13.  I have no idea where I am, and most of the map is still an undiscovered blank screen.  I don’t have more then 20 points in any profession and I’m not in a guild.  I’m reading new material and trying to figure out what sort of place Telara is, why the sky is constantly ripping apart as rifts from some other dimension open up and rain down monsters on me and any other players in the area at the time.  I keep running the wrong way into mobs of villains many levels higher than me and dying.  Lots and lots of dying.  And lots and lots of running back from graveyards as a ghost trying to find my body.

Good times.

For those of you who don’t know this, being a “noob” is a term for being a newbie, a newcomer unfamiliar with game mechanics and the lay of the land. It can be a very frustrating experience.  The first time I was a noob, in WoW, I had no idea how much I was learning as I was learning it.  There was such a steady progression that I didn’t realize how much experience and skill I had amassed with the game until I switched over to a new game.  Now it is like I have lost all of that experience and skill, and I can feel overwhelmed.  I am nowhere near Rift’s “endgame,” and everything is new and weird.  So why not just go back to playing WoW?

First off, I have a little faith. As I stumble through being a noob in Rift, I can remember feeling similarly clueless at the beginning of my time playing WoW.  I know that I am learning a great deal, more than I can even tell, and that this sense of being overwhelmed will pass.  Also, I am enjoying the heightened sense of discovery, stumbling into the city of Meridian for the first time, having chats with other noobs as we form public groups and down elites.

The last time I was on, my mage was teamed with a warlock and a warrior, and we took on an elite without a healer. We gave it all we got, and then the warrior was down and the warlock was getting attacked.  As the warlock fell, and the boss approached me with only 5% of its health left I kept spamming shadow bolts at it until it got to me.  Just as it killed me I set off one more bolt that killed it.  We closed the Rift, resurrected ourselves, collected the loot, and I felt the same level of thrill and achievement as when I first started playing WoW.

Every gamer was once a noob. Every gamer you see in your therapy practice was once thrown into a strange unfamiliar world knowing no one, with only the clothes on her or his back and a few silver in their satchel.  Those men and women in your office who have been deemed failures at school or work by parents or coworkers has tried and failed and tried again hundreds of times.  They have wandered around lost in a dangerous world knowing no one, and struck up conversations with other wanderers.  They’ve banded together with others to defeat powerful adversaries, worked diligently to perfect professions and skills, and you’ve known nothing about it, because you didn’t ask. Instead therapists often focus on how many hours a person plays, pathologizes gaming as an addiction, or dismisses it as a silly hobby with no clinical or real-life value.

(How many of us approach our patients’ dreams that way?  How many of us ask, “how many hours a night do you dream?” or consider them to have a dreaming addiction?  When was the last time you dismissed dreaming as a valueless, silly hobby.)

Being a noob takes courage, and stamina.  We therapists know this deep down.  Most of us gravitated to our profession because we wanted to help the vulnerable, the bewildered and the confused grow into the strong, wise and whole people our patients become.  We help them map out their inner world, strengthen their coping skills through trial and error and retrial.  We encourage them as they level their professions at work or school, build guilds of peers and loved ones to raid life with, and face whatever monsters they have to to heal from trauma.  Let’s recognize the game mechanics in what we do, and learn from the game mechanics in what they do.

Last but not least, let’s talk business.

In the 21st century, many therapists are seeing a game change in our profession.  The way we practice therapy and help our patients is changing in many ways.  We can use Google to help them find the closest AA meeting, Skype with them when they are away on business in Hong Kong, email them DBT worksheets or set up mindfulness reminders for our groups on Twitter.  Even if we avoid using these technologies with our patients, they are trying to talk to us about bullying via Facebook, sexting on their iPhones, or falling in love in Second Life or World of Warcraft.  In the 21st century, technology is no longer negotiable, it is embedded in virtually all treatment issues one way or another. And so therapists are noobs once more.  This doesn’t mean that we can’t still practice psychotherapy the way we always have.  But do you think that that should be our prime goal, to do things the way we always have?

When I first advertised on Google, I paid .10 a click.  Nowadays colleagues in my area are paying upwards of 6$ a click to be visible.  Having a Google ad or website is now pretty common.  Between changes in social media and healthcare, many of my colleagues and the therapists I consult with are finding that the game has changed again, and they feel frustrated and bewildered like they haven’t in years.  They’ve become noobs again.

Being a noob isn’t bad, although it can be uncomfortable.  But what I’ve learned from fellow gamers is that being a noob can be fun as well.  The key is to keep your sense of humor, and not take having to learn new things as an insult.  I sometimes hear colleagues express outrage at having to do things differently to grow their business, and heaven forbid they spend money on coaching or business planning or consulting with someone who has more expertise than they do!  The subtext is “How dare I be treated this way?!”

Change isn’t meant to single out and insult you, lighten up. Of course you should be learning new things, and leveling up.  Have a little faith that you are learning even though it feels clumsy.  We keep trying to get to this “secure” place where we’ll never need to stretch or do something different, and it just doesn’t exist.  We need to cultivate what my colleague Chris Willard refers to in his book of the same title as our “Child’s Mind.”

In other words, we need to embrace being a noob.

When Is A Private Practice Like A Pipeline From Rhode Island?

Several times a month I get calls from prospective patients contacting me to provide psychological testing. Problem is, I don’t do psychological testing. Not my training, not my technology, and last but not least not my interest. But nevertheless every month I get calls.

I get these calls from students at a local college, who were referred to me by student support services, and I know exactly who is referring them to me. I know because back when I was building my practice, I marketed heavily to people in the education field, because of my background in providing psychotherapy for people with learning differences. I clearly made a good impression, because the referrals keep coming, and there are lots of other people out there who could be getting them. This is an example of what I call a pipeline from Rhode Island.

Imagine if you will how much oil gets piped from Alaska to refineries, probably a lot. Because Alaska is sitting on a lot of oil resources. Now imagine how much oil would get pumped to an oil refinery from the pipeline if it was from Rhode Island. Not a lot. Little Rhody has a lot of resources if you want music (Newport Folk Festival) or it’s top export, waste and scrap gold but oil doesn’t run strong in the Ocean State.

A pipeline doesn’t do you much good if you don’t have the resources that are being looked for by those coming down the pipeline. This is an example of a mistake I made early on in building my practice that hopefully you won’t make. You see, I just wasn’t clear enough on what I had to offer potential patients. I was more focussed on getting my name and number out there, and rattling off my condensed version of my CV. So through no fault of their own, people heard, “Hi I’m Mike Langlois… Psychotherapy … Experience with Learning Disabilities … ADHD … School functioning…” and filled in the blanks.  I now have this great pipeline from a local college that consistenly feeds me absolutely zero referrals that I can use!

This was reflective of a few problems I’d had back then:

1. Starting a business is not like applying for a job. I was still in the frame of mind that my CV was the touchstone for presenting myself professionally. My soundbite was there a compression of that, rather than focussing in what my ideal patient and expertise is. This was because I was used to applying for a job, having an interview with an agency, and trying to explain how I could do excellent work with every patient in their demographic.  Yet this one-size-fits all approach was exactly why I wanted to run my own practice!  So although I was marketing my practice, I was presenting as a job applicant.  To be fair I was trying to present a niche rather than the generic “I work with people who have anxiety and depression,” but I could have done a better job of conveying what kind of work I do, which brings us to the next problem.

2. Not everyone knows what psychotherapy is! You may have noticed that people think social workers take children from homes, psychologists prescribe medications, psychiatrists ONLY prescribe medications, psychoanalysts do Rorschach tests, or any other number of nuggets of misinformation floating around out there. So even if you are clear on what you like to do or who you enjoy working with, it pays to be specific about what you do. Just a few examples:

“I evaluate children to see if medication can support their learning.”

“I do talk therapy with people who have trouble being happy in relationships.”

“I provide psychological testing to help people identify learning disabilities.”

“I testify as an expert witness about the mental and social functioning of families and their individual members.”

3. Don’t just “say” you have a niche, don’t be afraid to want a niche. Like many people I have consulted with since, I was giving some lip service to having a niche but really was afraid to have one. As a result I would water down my explanation of who I was and what I could do so that I could have a broader “appeal.” Trust me, there are plenty of people out there to help, we can be specific in who we want to work with. And it makes it easier for colleagues to refer to you specifically. We have been conditioned by decades of managed care to think our major qualifications are “I take X insurance,” and “I’m .75 miles from the patient’s work/home.”  Those are not your major selling points. So ask yourself again, who do I want to work with?

Bottom line? Take time figuring out who you really want to work with, and then when you are presenting yourself in the community stick with that. Insurance companies will feed you the people who are looking for a .75 mile away therapist (and many of these will turn out to be great referrals even though not necessarily the best reason,) so with your own marketing be more picky.  One of the great things about reading this blog is that it hopefully gives you a chance to avoid making some of the same misconnected pipelines that I did when I was getting started.  One of the great things about writing it is that I get to research the top export of Little Rhody. Now if someone ever needs scrap gold I won’t send them to Alaska…

Exploring the Mystery of Suicide: Video Book Review of “In Her Wake.”

Getting There From Here: Portal 2, Education & Psychotherapy

Portal 2 is an ingenious game with a pretty simple goal:  Figure out how to get from point A to point B.  Ok, so maybe the game, and plot, are a little more complicated than that.  Your character wakes up in the labyrinthian depths of Aperture Industries, now in ruins and abandoned.  Except for a homicidal robot who remembers how you tried to destroy her (in the original game) and plans to return the favor.

For the majority of the game (maybe all of it, I haven’t finished it yet) you don’t know what happened to the people who worked at Aperture.  Everything, the offices, the jargon of the old CEOs recorded voice, is circa the late 1950s-early 1960s.  There are a couple of exceptions, the killer robot GlaDOS, another robot who tries to help you escape, and a wormhole gun.

The wormhole gun is where things get really interesting.  You can shoot two different color wormholes, orange and blue, which connect each other no matter where or how far apart they are.  This effectively allows you to teleport from one part of each room to the other, or teleport tools you need from one place to another.  In some cases there’s a dripping pipe that needs the liquid rerouted through a wormhole to come out somewhere different, or a block that needs to be transported to a lever to hold it down so you can exit the room.  You don’t really die in the game, just return to the last puzzle you were working on.  And so it is that Portal 2 hinges on the ability to analyze the game environment, think in terms of cause and effect, plan a sequence of events, and rethink failed combinations.  In other words, Portal 2 is about problem-solving.

What if our educational system was like that?  No, not in terms of homicidal robots.  But what if, as Seth Priebatsch presented at SXSW, we had a better-designed game?  The current educational system still encourages rote learning over problem-solving, individual work over cooperative goals, and standardized testing like our MCAS over the portfolio option.  In fact, when I was working in school systems more directly, the portfolio option was only considered for students who had been identified as learning disabled.  Students would spend weeks being taught to the test, because student performance evidenced teacher performance evidenced school performance.  The stress level of teachers and students was palpable.  Even in Gr. 4 the kids were picking up on it, and by high school those that still managed to be invested in this educational model made themselves sick in those weeks of testing.  Even the most animated and creative of classes became rows of quietly scribbling individuals trying to regurgitate what the state had determined they needed to know.

People who live outside of the day-to-day experience of public schools may have no clue how Orwellian education has become.  Year after year we see creativity drummed out of students and teachers alike, through no fault of their own.  Administrators become increasingly embattled as well, with test scores putting their jobs on the line.  The images in Portal 2 of rows of office desks with rotary phones have become a chilling metaphor for where our educational system is headed if we continue to focus on grading rather than progress, individual memorization over group problem-solving.  I have seen elementary schools remove recess periods to spend more “time on learning,” thereby depriving many children the one safe place they have to play in their city, and an important milieu to learn social skills.  In high school, parents continue to push their children into Honors and AP classes and emphasize grade point averages in order to get into the “right” school, and an entire industry called the College Board has sprung up to encourage this with SATs, prep courses, handbooks on writing the college essay and “more great products.”

What if progress was really leveling up? What if you completed tasks and solved problems, got a reward or achievement badge, and unlocked a new level.  This is very different than sitting in one “grade” for 180 days and then advancing for time spent there.  But that is what effectively happens in schools.  Retention is rarely considered a good option for a number of reasons, and kids are pushed through.  What would it look like if students stayed with their teachers or group until they were ready to unlock another level, and motivated to do it?  In Portal 2 there is an overarching storyline that unfolds as you progress, a mystery to solve.  Why can’t we have some similar mystery to progress through in school, some storyline other than “to get into a good college” or “to get a good job?”  Is it any wonder why our children are often identified with behavioral difficulties or social skills deficits?  They’re bored and frustrated!

And what if cheating weren’t cheating? Why is it in the age of Google we still artificially force children to cram in and rely on information only in their heads?  And what is wrong with children copying from each other, with working in a group and helping each other?  When was the last day you went to work and didn’t allow yourself to get help from a co-worker, calculator, website or an answer that was not “in your head?”  Cheating is directly tied to trust and fun, any gamer knows that.  If the game is fun and the rules are clear, and people are given the option to work together and at their own pace, I predict you’ll see a lot less cheating.  I did get stuck in Portal 2 a few times, and truth be told I looked up the solutions on the web, but most of the time I wanted to succeed within the unnecessary obstacles of the game mechanics, and I turned off the solution video the instant the immediate problem was solved so as not to “spoil” the game.  If we can begin to present education as more intrinsically rewarding, we will see a lot more persistence.  And if we can begin to present learning as group problem-solving we will see a lot more trust and teamwork, which will set kids up for succeeding in a global Web 2.0 world.

Psychotherapists are often uniquely positioned to help with this, but many of us have not embraced the technology and mindset to do this.  We continue to set up sticker charts and give out stars when we could be using Chore Wars or the WoW Achievement Generator.  We could educate teachers and parents about the amazing work John Lester is doing which can allow virtual field trips to explore learning about Paris or the Orbiter Shuttle.  We could help adolescent patients problem-solve and learn how to use Facebook to enhance their social skills or use Twitter for school projects.  We could model taking learning out of the classroom by taking therapy out of the office sometimes, using Skype to get a tour of where the patient lives.

Last month I did a learning exercise on Twitter, called the “DBTgame.”  For one day I tweeted every hour an exercise and it looked like this:

MikeLICSW Mike Langlois, LICSW
Today I’ll show how #Twitter #DBT & #gamification can work. Each hr you’ll get a Tweet, do what it says & RT. Game begins @ 9! #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Activities..Think of an enjoyable activity you can do within the next hour. NOW DO IT, RT your accomplishment! #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Contribute. Name one person you can help this hour & do it! RT your accomplishment when you’ve finished helping! #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Comparisons. This hour, recall one historical figure who’s less fortunate than you. RT why you’re more fortunate. #dbtgame
MikeLICSW Mike Langlois, LICSW
@LovEternal is playing the #dbtgame well!! Are you?
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Emotions: Make yourself feel differently! Do an activity that provokes a different (enjoyable) feeling. RT what you did! #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Push away.This hr choose 1 situation to think abt instead of your current 1& think abt it for 5 mins. RT when done #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Thoughts (other). Force your mind to think of something else funny & creative within this hour, then RT what it is. #dbtgame
MikeLICSW Mike Langlois, LICSW
ACCEPTS: Sensations pick & give yourself a intense sensation other than the one you are feeling (spicy,cold,etc.) RT results #dbtgame
MikeLICSW Mike Langlois, LICSW
#dbtgame CONGRATS! In less than a standard workday you learned and practiced distress tolerance skills! Social Media, games & mental health!
We can use social media to help patients, to educate our students, and we can use it to do those things better in many cases.  Of course to do that we have to try being playful and creative, not angst about getting sued for using Twitter.  This is where our continuing education programming as therapists is lacking.
Psychotherapy and Education in the 21st century do not have to atrophy and become vacant like Aperture Industries.  We can get there from here.  There are already thousands of good psychotherapists and teachers out there,  who could be Epic if we changed the systems they work in.  Education needs to become more playful and less standardized.  Psychotherapy needs to become more open to learning about technology and Web 2.0 other than as a liability.  Healthcare and Education both need to expand the definition of what they consider research and “evidence-based.”  Portal 2 satirizes wonderfully the perils of being data-driven:
“GLaDOS: Well done. Here are the test results: You are a horrible person. I’m serious, that’s what it says: A horrible person. We weren’t even testing for that. Don’t let that “horrible person” thing discourage you. It’s just a data point. If it makes you feel any better, science has now validated your birth mother’s decision to abandon you on a doorstep.”
The parallels in Education and Psychotherapy should be clear by now:  We are cranking out students who either conform or feel bad about themselves, and we are training therapists to memorize the criteria for DSM-IV rather than think critically about them when they make a clinical formulation.  We need to reintroduce playfulness and critical thinking into the systems that have been shaping us for decades, and to do that we will need to change the very infrastructure of these systems.

Therapist Websites Are Not Enough

Last March a friend and former graduate student I supervised was visiting me from out of town. He was telling me about a call he got that went something like this: “Hi Bob, great website! Would you like to do a workshop on creating a online presence for our chapter of NASW? You won’t be paid for this, but you’ll get exposure, what do you think?”

This sort of exchange contains every element you need to have to teach a lesson on how not to do things as a Web 2.0 therapist. Let’s break this down:

1. What you are doing is so valuable we’d rather not pay you for it. Anything that you would go to a workshop to learn is something you should be willing to pay for. Even if it was only $20, a small amount or honorarium is something you should offer when you recruit someone to help you. Offering a rationalization is not the same thing; if my former student needed exposure the last place to look for it would be from this cheapo crowd! I know we have had a longstanding tradition in the psychotherapy disciplines to expect that we will present papers or talks at big yearly conferences for free, and that kind of thing seems a little different in my mind, because they are national conferences or Symposia and have many presenters. But to recruit someone specific for a specific workshop and not pay them any honorarium seems both cheap and arrogant to me.

2. Online Presence=Having a web site. Wrong! A website is just one small (important, but small) part of having an online presence. Having a website is something you should have prior to trying to launch your online presence. Now opinions vary on how to get one. I have some colleagues who know this space who believe that Therapists need to hire someone to build a website for them, and I can see the merit of this. My own opinion is that WordPress and our current technology have made it possible to have a very professional website for a fraction of that price if you are willing to spend some time and a little extra money to get a framework like Genesis. That is the one I use, and this site is one that I was able to design and launch pretty quickly. I have an older site that is still out there, but doesn’t get anywhere near as many hits now. That being said, I do think that whether you build one or have a professional do that, you definitely ought to have a professional critique it. My colleague Juliet Austin has a expertise doing this, and having been in the market for a while, she has a great eye for dos and don’ts.

But having a website is not an online presence in 2011, it is a colorful classified ad. Yes it is necessary now that potential patients want to see and meet you before they see and meet you, but now that there are thousands of Therapists with websites it will not distinguish you much more than a Psychology Today profile. Having an online presence requires you have a vibrant combination of interactive dialogue, recommendations that establish your “brand” as a therapist, multiple forms of media to see, hear and read you, and some amount of change over time.

I’m not trying to discourage any of you from getting started online with a website, I just want to make sure you see it is only one component of having an successful online presence.

3. Professional Organizations need to become more professional when it comes to business and social media. Asking your constituents to take the lead without compensating them is just lame. But even more concerning are the attitudes I see many organization taking towards social media. One example recently was a workshop NASW was promoting on HIPAA and Social Media. The flyer began with the bold red words “Protect Yourself!” The workshop like many others I have seen approaches the Internet and Web 2.0 from the point of view of fear-mongering, if the advertisement is accurate. Be scared of social media. Don’t learn how to use it for marketing your business, let alone your clinical work. This is not the message we need from our leadership. Include a component on social media in a general ethics course, sure. But please stop fostering the association of technology with ethical risk, social media with liability.

Our professional organizations also need to put the same thought and care in finding expertise when it comes to Web 2.0 as they would other workshop topics. Would we ever email a colleague and say, “Hey, want to do a workshop for NASW on EMDR?” based on information as limited as a website? I doubt it. As leaders of our profession, our professional organizations need to treat the topic of social media and health care with the same care as other topics. Their endorsement gives an imprimatur. If they say, the only thing you need to know about social media is to avoid it or you’ll be sued, we learn nothing but fear. If they say, social media requires no expertise or experience, we underestimate the skills we all need to learn to use it.

Bob is a great guy and an excellent clinician, but his having a website doesn’t make one an expert. Being on Facebook or Twitter doesn’t make one an expert. Having 5-15 years of experience working in the space of Web 2.0 like Juliet, Susan Giurleo, or myself does. These are peer-vetted experts, experts vetted by peers in both the clinical and Internet fields. I used to be hesitant to say this, because even though I teach people how to self-promote as part of their business I still feel uncomfortable with it myself. But I feel it is important to make a distinction between people who have spent years and thousands of dollars learning how to integrate clinical practice and Web 2.0, and your colleague who has a nice website.

Look, we need to start taking social media seriously, 97% of our patients and other human beings use it. I applaud our professional organizations for trying to offer something. But the above approach reminds me of having your grandson hook up your DVD player when he comes home from college. It is shortsighted and underestimates the complexity of the matters at hand. At some point Therapists need to strike a balance between a healthy respect for the growing importance of social media and avoidant fear. And at some point we’re going to need to invest time, money, and serious thought into how, not if, we use it in our practice.

Hot Off The Presses! My Latest Article in TILT Magazine

[issuu layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml showflipbtn=true pagenumber=24 documentid=110513132519-ea5134c57db64a7f8121bc82d3ba968d docname=tilt_issue5_final username=OnlineTherapyInstitute loadinginfotext=TILT%20Magazine%20Issue%205 showhtmllink=true tag=coaching width=420 height=272 unit=px]

Epic Mickey and Frittering

The last week I have had a blast playing Epic Mickey; two blasts actually.  In the game you’re Mickey Mouse, and your primary tool is an enchanted paintbrush, which sprays two different substances with very different effects.  The first is a magical blue paint, which can make invisible things real, and make an enemy in the game turn blue and become a friend.  The second is a magical green paint thinner, which can make real things invisible, and thin an enemy into nothing.

There are good reasons to do both of these things, but the unnecessary obstacle in the game is that there is a limited amount of paint and thinner, and so if you use too much too quickly, you have to wait until a cooldown replenishes it, or until you find a power-up.  Power-ups, in case you aren’t familiar, are items in the game you can come across that replenish your health, and in the case of Epic Mickey, your paint supply.

The game is a Wii game, and so the motion controller is how you aim the paintbrush to paint or thin.  And when I started playing it quickly became apparent that I was going to have to get better at aiming if I wanted to accomplish anything before running out of paint/thinner.

Epic Mickey teaches therapists, gamers, and anyone else who wants to learn through video games some important lessons about living life and frittering away your resources.  The game has very simple mechanics, but life often has more complicated ones.  Fortunately, this video game can help serve as a meditation on mindfulness and achieving goals.

Lesson 1:  Paint Vs. Thinner

When approaching a problem, relationship, or business, it isn’t always immediately apparent whether to add paint or thinner.  Do we need to add more stuff or clear some off our plate?  Will additional effort reveal opportunities that were invisible moments ago?  Do we need to process more with our partner, or less?  Perhaps we need to simplify, reduce or focus our practice niche? Maybe we need to remove an obstacle, rather than spray creativity all over the place.  One of my favorite paint thinners in real life is Occam’s Razor, which has been often interpreted as “the simplest explanation is most likely the correct one.”  Or to put it more like it was originally intended, we should try to avoid any unnecessary pluralities, and tend towards the simpler theories or applications.  Sounds like thinner to me, who would have thought Mickey Mouse to be a Scholastic thinker?

And to make things more complicated, Epic Mickey shows us how if we can’t make up our minds we will go back and forth between paint and thinner, undoing anything we may have started and wasting time and effort. So whether we decide we need to add something or take something away, we need to commit to a course of action, or we’ll be confusing dithering with effort.  In Epic Mickey so far, I have found that many problems can be solved in a variety of ways, some using paint, some using thinner.  I suspect life is like that too.

Lesson 2:  Keep an Eye on Your Power Reserves

In the game, you always have to keep an eye on your paint and thinner meters to make sure you pace yourself and don’t run out. They will replenish automatically over time, but slowly.  In my business I can attest that this is also true.  I usually have a couple of irons in the fire, but I have learned to pace myself.  I remember a few years back I was seeing 25 patients a week, supervising three interns and therapists, teaching two classes, taking another, sitting on 2 commissions and trying to write.  I had to learn the painful lesson that I was doing a subpar job of every one of these because I wasn’t prioritizing, and perhaps more importantly, I wasn’t allowing time for replenishing myself.  Nowadays, I try to pace myself and make time to do fun stuff, like running at least once a week, playing some games, spending time with my family chilling or getting a massage, eat regularly and get enough sleep.  Not only are these things rejuvenating, but if I can resist multitasking they block off time so I don’t get exhausted and put out subpar work.

Are you keeping an eye on your reserves?  And more importantly, are you willing to give up a few things so that you can devote more time to living life and having fun so you have the energy to do others?  I certainly didn’t want to give up any of the activities I was doing, I liked doing them all, just not all at once.  Often I hear colleagues say “I just don’t have enough time to simplify and relax,” as if it is a luxury rather than a choice.  Sure giving up a couple of things is going to discombobulate you, especially if you’ve learned to pride yourself on being busy.  But you won’t run out of paint as often.

Lesson 3:  Keep an Eye Out for Power-Ups

In Epic Mickey, time isn’t the only way to replenish, there are treasure chests with power-ups.  When I recently defeated the Clock Tower Boss, the way I did it was to keep an eye out for power ups, and sometimes pass up what seemed a perfect shot to get a power-up.  In the long run, keeping an eye out for the things that power you, your relationship or your work up will be worth foregoing the perfect shot.  This is especially true in relationships:  It can be very hard for us to resist zinging that perfect shot, but backing away and taking time to do something replenishing will usually make things turn out more harmoniously!

What are your Power-Ups?  Is it a massage, a walk in a botanical garden, meditation, playing Super Mario or spending time with your kids?  It’s your responsibility to figure out what these are, make a little time for them regularly, and do them even when you aren’t feeling totally depleted.  Pay attention to what happens when you do certain things, eat a certain way, or take something else into your being.  Do you double in size and power?  Become able to hurl fireballs?  Defeat previously impossible monsters?  If so, chances are whatever you just took in is a power-up.

Lesson 4:  Focus stops Frittering

Last, the more targeted you are in what you’re trying to do, the less wasted energy and resources you’ll have.  In life, like in Epic Mickey, you often need to aim for something. Sure, sometimes random efforts yield surprising results.  When it does, huzzah, but that’s no excuse for not trying to be focused.  Mindfulness is in a large part about focusing your mind and body on something, letting distractions drift by.  Use the Force Luke–if you don’t you will probably find yourself feeling depleted, frustrated, and confused as to why.

Yes, focusing means giving up on something else.  Frittering means giving up on everything while deluding yourself you haven’t.  Parents who become obsessed with quality time rather than choosing a game night are frittering.  Saying you want a committed marriage while you’re out every night drinking beer with the buddies is frittering.  Complaining about managed care and lower fees rather than marketing your business or helping a forward-thinking candidate is frittering.  And there are a thousand other ways that all of us confuse dithering with effort.  So pick something and try to focus on it single-mindedly.  At least that’s what works for Epic Mickey, and can an 83 year-old mouse who can still defeat monsters and jump over chasms be all wrong?  I think not.

Fear Is Where You Start From

Recently I was having dinner with some colleagues, who were discussing the state of mental health and managed care.  When these conversations start I sometimes begin to sit back, because I anticipate the worst.  I expect that there will be some insurance bashing, and then discussion of how their salaries have shrunk, and how unfair the current system is, maybe a smattering of how better things used to be for our profession and concluding with uncertainty about how much longer they can stay in business.  I expected this conversation to go the same way, and was preparing to decide whether to try to advocate for another, more empowering perspective.

I was pleasantly surprised.

The conversation did indeed start with the understandable concerns of therapists trying to grapple with the seismic shifts in our careers and businesses.  But then one of them began to talk about how he was planning to change the way he did business.  Others expressed curiosity about the things he was trying, and I finally offered a couple of ideas.  When they found out that I provide consultation on building & maintaining your therapy practice, they were 100% enthusiastic and eager to hear some positive perspectives.  They were able to hear my opinions of some tough truths, that we had bought into the managed care model because we were reluctant to market our businesses and have difficult conversations with patients about payment.  No one was defensive at all, one even invited me to come talk with a local group of colleagues.  At one point they made a joke about my “secrets” for success, and I told them I am not one of those people who holds back secrets to hook people into working with me, and that they could find a lot of free info on my site.

“I was kidding about having a secret,” one told me.  “You don’t have a secret, what you have is a strategy.”

The Buddhist teacher Pema Chodron writes in her book of the same title, about going to “The Places That Scare You.” The goal of the Tibetan Buddhist practice of tonglen, or taking and sending, is to reverse the normal cycle of human existence.  Rather than seeking out things we desire and avoiding suffering, the meditation practice of tonglen asks us to imagine inhaling and taking in the suffering for all sentient beings and exhaling happiness to send it to all sentient beings.  Whether you believe in the mystical qualities of this, the principle is a useful one in that it teaches us to break the instinctual habit of trying to holding on to the things we like and get rid of the things we don’t.  A version of this is going to the places that scare you, rather than running away from them.

The clinicians I have mentioned above are well on their way to maintaining and vastly improving their private practices, and its got nothing to do with me.  They have realized that fear is real, and that it often is mistaken for the end of the line.  They get that it is the opposite.

Fear is the place you start from.

People who deny that things are changing are in my opinion in for a rude awakening.  They deny the way our profession is being challenged, the importance of emerging new technologies, and the evolving practice of psychotherapy.  They deny the things that would evoke fear in them.  This is not unique to therapists of course.  Ironically, we often work trying to help patients see the devastating impact on their lives of repressing anxiety-provoking truths.  Then we turn around and do the same things to ourselves, hoping that this change in  economics or technology is “more of the same.”  Folks in this group are in pre-contemplation of fear, they haven’t even gotten that far.

Then there are clinicians who have gotten that things are really changing, and they are terrified!  They are paralyzed and miserable, commiserating with others and talking about the way things were in the past and how much better they were then.  They see the point of fear and they think of it as the period on a life’s sentence of struggling.  This is the end of our careers, we can’t learn to use technology, therapy is a dying art form.  They give up, and go out of business in a lingering dwindling sort of way.

Fear is not the endpoint.  Fear is where you begin. Fear is where you get going and hire a coach, research and write up a business plan, take a workshop on business development, marketing or integrating new technologies.  Fear is the start of renovating your practice.  Yes there is a lot of suffering in the world, let’s get going and reduce it.

Epic Therapists know all about fear. They aren’t fearless, there’s a lot to be worried about.  Many businesses fail, money needs to be spent to make money later, there are long hours ahead and no structure but the one they give themselves.  There is a lot they don’t know, a lot they’ve never learned to do to run a business, known expenses and surprises.  But Epic is running toward that dragon, knowing this could be an epic failure, being afraid… and then doing it anyway.

Epic Therapists have learned the concept of “nevertheless.”  I am scared that my business will fail, nevertheless I am starting it.  I am afraid that I’ll rent an office full-time and not be able to find patients, nevertheless I am going to rent one.  I am afraid I’ll sound inauthentic or greedy if I talk about my business to a colleague, nevertheless I am going to talk about my business.  I am afraid no one will want to pay my fee, nevertheless I am going to set a firm “bottom line” fee for myself.  I am afraid that I won’t be able to keep up with the changes in healthcare or technology, nevertheless I am going to make a strategy.

My last post about having a secret headquarters was fun to make, and it was also serious.  We need to have a time and a place for strategizing.  We can absolutely have fun doing it, but this is serious business.  There really are things to fear in healthcare, building a private practice and starting a business.  We need to think carefully and plan, and then we need to begin.

The Importance of Having a Secret Headquarters

Guilds, Posses, Boundaries & Business

One of the cool things about social media for me has been the way it has allowed me to connect with other therapists.  I’ve tweeted articles and humor with some.  I’ve explored the worlds of Telara and Azeroth with others.  I’ve had dinner in Laguna Beach with colleagues I’d only met before on Facebook.  I’ve had both fun and networked, and I’ve learned that not only can networking be fun, but that experiencing that social form of fun makes for better and more productive networking. I’ve had invitations to travel and do workshops, requests for supervision, interviews, and dessert, entirely due to social media.  Yes, dessert.

One promising first step I’ve seen therapists take is LinkedIn. When I first joined LinkedIn, there were only a handful of psychotherapists using it.  Now there are thousands.  LinkedIn seemed to be a safe entry point into Web 2.0 for my colleagues, because it focussed on the “professional” aspects of their human being and online presence.

And then things got stuck. And here’s why.

Psychotherapists in private practice are a lot like old-school kindergarden teachers.  You know, the ones who always kept their class doors closed, parents and administrators out, and carved out their own space and laws of physics.  We push ourselves through grad school, work for years in public settings, and then finally we strike out on our own to build our private practice.  And boy do we take the private part seriously!  Not in the way I wish we did, as in a privately-owned and privately-held business concern, but as a top secret laboratory where we practice our craft shrouded in mystery.

Private practice psychotherapy has become, and maybe always was, not unlike feudal Europe in the Middle Ages.  We each have our own little barony with rules and culture, and we rarely talk to each other.  And the common idea bandied about is that “psychotherapy is a lonely profession,” as if that is a necessary evil rather than a potential occupational hazard.  Many people try to deal with this by joining professional organizations, attending workshops, and supervision groups.  And these are useful for our professional development, so when we burn out we can be up to date on the latest in the field that has driven us crazy.

In short, we are afraid to be social in a more personal way beyond the safety of professional boundaries.  And one of the biggest concerns I hear about social media is the danger of crossing boundaries from professional to personal.  I think in fact that when people talk about being afraid of social media technology they are as afraid of the “social” part as they are the “technology” part.

The term “boundaries” is perhaps one of the most misused and misunderstood terms in psychotherapy.  Yes boundaries are important things.  France has a boundary, as does Germany.  That doesn’t mean no one from France should ever go to Germany and vice verse!  You don’t usually hear U.S. citizens saying, “I wanted to go to the Winter Olympics in Canada, but that would be crossing a boundary so I can’t.”  We have gotten this bizarre idea in our heads that transgression is equal to violation, rather than a word for the concept of crossing over.  If you’re house is on fire you better be prepared to transgress your door threshold, or you’re going to experience another kind of burn-out.

Therapists need to learn how to have some permeability in our boundaries, and technology can help break down our social isolation from our colleagues.  One great example of this is Twitter.  Twitter is designed for short bursts of dialogue, which is excellent for me when I want to have a little social connection in the 15 mins between patients.  I may not have a chance for a cup of coffee with my friend Susan, but I can send her a Youtube video spoofing Adele and Angry Birds.  And the only reason I know that Susan would enjoy this is because she allows herself to disclose on Twitter that she enjoys the music of Adele.  She did that some time ago, and from what I can tell no ethics charges have been brought against her from disclosing that.

Disclosure is another word that gets misused by the way.  Our patients have suspected that we are humans for some time, and if they follow our Tweets and find out that I am enjoying Portal 2 that may mean something to them about my humanity.  But it is not the same as mooning someone in my office, and it is time we understood the difference.  The first humanizes me, the second is inappropriate.  But using social media is not some sort of inevitable slippery slope towards debasing myself and violating someone else.  That is just a thought we use to terrorize ourselves into solitude.

Gamers have understood the importance of socializing for years, despite the stereotypes we level against them for being asocial.  Guilds are an excellent example of this.  For those who aren’t in the know, guilds are voluntary groups of players who join up with each other in the game world.  There are raiding guilds that focus mostly on progressing in the game, casual guilds that balance progress with more fun and social activity, and a variety of degrees between the two.  And through the use of Ventrilo and other software, people can actually talk and listen to each other as they play.  One of my fondest guild memories is a Christmas party we had in Dun Morogh.  Dozens of players in our guild, from all over the US, UK and Australia showed up at a frozen lake for a guild picture and dancing around a bonfire.  There were snowball fights, there was a gift exchange, virtual mead was drunk.  It was a blast.  And this social activity strengthened our bond as a guild and I think improved our ability to play together as well.

And yesterday and today on Twitter I have been joking about our forming a posse of therapists.  I think everyone needs a good posse, partners in crime to plot world domination with.  We need to have some playful interactions with colleagues if we want to succeed in our professional lives.  At least I think we do, and I’m not going to refer anyone to see a dour therapist.  So good business networking is personal as well as professional.  You can take your work seriously, but if the only way you have of interacting with people is serious and somber, sign up with the Pilgrims.

Epic therapists need a guild. We can’t solo quest forever.  We need to share with each other the victories and the setbacks in our businesses, not maintain this constant pokerface to give the impression that we have the perfect, full private practice.  Who are people you can brag to safely? Who are the people you can tell when you’ve had a slowdown in referrals and are afraid?  Who can you talk to when you need to be challenged to rethink how you’re doing things?  For me, those people are the people that I can also laugh with, play with, and meet for coffee.  If you are carrying around your office in your life and bearing outside the office, I’m not going to want to connect with you that much.  Learn to shift gears.  Try lurking online, share a link on Facebook that you found meaningful.  Comment on other people’s blogs even if you don’t have one of your own.  It’s good business to be human, and it’s often fun as well.  What kind of guild would you like to join?

Yahoo for Yahoo!

True confessions, this weekend I am hard at working playing Portal 2, Rift, and Air Penguin for iPhone.  Have I mentioned lately how much I love my job?  🙂

So for this post I wanted to direct you to a recent interview I did with Yahoo!  Although the title “Tips for Overcoming Online Gaming” puts a slightly negative slant on gaming, I was really appreciative of how Jaleh Weber did not edit me to keep with that slant, but rather presented my ideas as pro-gaming.  In other words, they let me say what I thought and believed, rather than what may garnered interest.  Traditionally, media has tended to hype the potential negative aspects of gaming, and view playing as an epidemic of addiction, which anyone who has ever read a post of mine know is NOT how I see gaming.

Still, I do think that sometimes gamers want to moderate their playing time, and address the concerns of friends and family, so I did offer a couple of tips.  I hope you will check out the interview if you want to have my perspective in a nutshell.  Please feel free to pass it along any which way you can, and if you want to quote it, just let me know so we keep information and integrity happily wed.

Here’s the article, bon voyage!

The Lurker Below

Both video and tabletop gamers know about Lurkers. There are two particularly famous ones. In Dungeons and Dragons, one of the earliest and most beloved monsters was the Lurker Above. Imagine a giant cave-dwelling manta-ray-like thing that clung to the ceiling until some unsuspecting party of adventurers wandered into its lair (lurkers and lairs go hand-in-hand in many cases.) Then it dropped on the adventurers and ate them if it was hungry. It was nearly always hungry.

A more recent favorite lurker is the Lurker Below in Serpentshire Cavern in WoW. This Lurker is the second boss in the instance, and perhaps even more importantly, the catalyst for the achievement “The Lurker Above,” where you fish up the Lurker from the bottom of Serpentshire Cavern.

A third and less famous lurker is my cat, Winnicott, pictured above. Winnie can lurk for hours. She is exceptionally good at it. Like the Lurker Above, she prefers high altitudes for the most part, but will opt for deep and semi-concealed places as well.

One of the important and distinguishing characteristics of lurkers is patience. They are always waiting for something, patiently, and still. Another characteristic is that they are observant, sensitive to the environment around them and the non-lurking entities going about their adventuring, fishing or laundry. The final characteristic I would mention is that lurkers don’t pounce until they are good and ready. That’s why we call them Lurkers and not Pouncers. Pouncing is only 2% of the entire lurking activity.

I wanted to talk about lurkers because I have been reading and thinking a lot about social media, Twitter in particular, and therapist’s aversion to it. And I agree with colleagues like Susan Giurleo that one should not use social media before one is ready. But I think a point that often gets overlooked is that you don’t have to actively participate in Twitter to engage with it. If you don’t have anything to say or aren’t ready to put yourself out there, by all means don’t. But don’t avoid social media. Lurk.

Lurking is a time-honored tradition on the internet, and there has been estimates that up to 90% of people on bulletin boards, online sites, Twitter and blogs could be lurking at any given time. That’s a lot of lurking going on, and it is not a bad thing.

One of the powerful ways social media can expand the way we interact is by allowing silent participation without social anxiety. Imagine you are an introvert at a party, only you could people-watch and stay on the perimeter for hours without some well-meaning host noticing you and urging you to mingle. You can relax and take it at your own pace, and in fact over time you might even engage more directly. Nick Yee and the Palo Alto Research Center refer to this as ambient sociability, which Jane McGonigal explores in her new book Reality is Broken. Ambient sociability in MMO games refers to the number of people who enjoy lower intensity and indirect social connection. These are the gamers who run around World of Warcraft by themselves pausing occasionally to help out another player, whisper that they like their character name, wave, or various other social activities that can occur when you are in a virtual world and enjoy being “around” people. Ambient sociability may also be the precursor for introverts to have positive interactions that promote deeper engagement.

Therapists are often introverts, in fact I’d suggest that often our choice to spend our days relating to others is often a counterphobic response! So it makes sense that social media can be intimidating for many of us, the conceptual framework of Twitter or Facebook can be hard to figure out, and we’d prefer to structure of the therapeutic framework. What we may need is to engage in a way that allows for social ambience without plunging us into public engagement at first.

Epic Therapists Lurk.

Epic therapists are not always in the know about all things internet, but they are willing to learn. And they are also willing to learn by lurking, rather than by jumping in with both feet, trying Twitter for a week by tweeting 20 things a day and then just giving up. Epic therapists are not petrified of HIPAA and confidentiality, but they are also willing to spend time learning about social media before subjecting themselves, their patients and their communities to its half-baked use. So let’s review the guiding principles of lurking, and how you can use them to become Epic in social media.

1. Lurking requires patience. Try following a few people or groups on Twitter that interest you. Use the search feature and look around. Pick Tweeters with large followings so you can feel even more anonymous. If it doesn’t make sense at first, just be patient and keep lurking. You can do that, you do it every day with patients. You don’t get up and leave the room 15 minutes into the session if you don’t understand what they are talking about. You pay attention patiently. Try the same with Twitter for 10 minutes here and there between your sessions, and allow yourself some time to feel the unfamiliarity of entering a new framework.

2. Lurking requires good observation. I know you all are experts in that, but we can forget to apply that principle to Web 2.0 You don’t have to respond to anything you’re reading or seeing, just notice things. Just be sensitive to the environment and what the denizens of the Twitterverse are doing. How are people interacting? What do their profiles say about themselves? What sorts of topics trend at certain times of day? Who is following who, and who else is connected to them? What kind of Tweets get the most responses? Who spams, and who sends out thoughtful links? And include yourself in the equation: What Tweets do you notice enjoying? What ones do you dislike? I personally don’t enjoy lots of famous quotations, but that’s just me? Other folks enjoy clicking links to photos, or clicking on the latest news from APA. So since you are giving yourself time to lurk, give yourself the opportunity to notice things and ask yourself questions.

3. Don’t pounce until you are good and ready! It is ok to lurk silently for as long as you want, and if you don’t feel sure about Tweeting, don’t tweet. My experience with social media both personally and as a consultant has been that when you’re ready, it will come organically. Maybe someone will post a link on Japan Earthquake Animal Rescue and you’ll want to retweet it (Note the clever insertion of a link that can take you to an amazing cause to donate to 🙂 ) Or maybe someone will ask a question that you can answer, and you’ll want to. Maybe there will be a conversation going on about healthcare social media and you’ll want to add your two cents worth. Don’t be afraid to open an account and begin lurking because you imagine you’ll be obligated to chime in at some point. Remember pouncing is only 2% of the game.

I forgot to mention one other thing about lurking: It can be fun! One of the keys to engaging with social media is enjoyment, and lurking can provide you with hours of quiet enjoyment with no responsibility to say anything. And if you like that, I know a good laundry basket you can hide in.

Save and Continue

Recently I was playing God of War III, and noticing something I take for granted much of the time, the savepoint. This is something that has become so integrated into video games that gamers hardly notice it after we discover what the particular “savepoint” looks like in the game we are playing. The saved game has been around for decades, and has become increasingly important as games have grown in length and complexity. I was reminded recently by Nancy Rappaport, a colleague and attending psychiatrist at Cambridge Health Alliance about how the concept of the saved game may not be taken for granted. I was trying to explain to Nancy during a workshop certain gaming concepts, and she was explaining that her point of reference in playing video games was Pac-Man, and in a general sense video games from an arcade setting that early on didn’t always have savepoints, where the player was asked if they wanted to “Save and Continue.”

This may be useful to remember when you are becoming frustrated with a gamer who is not as concerned with the quantitative time (bedtime, for example) as they are with the qualitative time of getting to the savepoint. But that actually isn’t what this post is going to be about. Instead I want to return to the concept of what makes an Epic Therapist here:

Epic Therapists remember the importance of saving and continuing.
To start with, therapy is in many ways a savepoint. At certain times in their lives or week our patients arrive at our office, pause, and take stock of things. In his 1914 paper “Remembering, Repeating and Working-Through” Freud alludes to this when he remarks that “In these processes it particularly often happens that something is ‘remembered’ which could never have been forgotten because it was never at any time noticed–was never conscious.” Like the savepoint in a game, the patient arrives at the place for the first time, understands how important it is to hold on to that progress, and remembers or saves it from repression. But part of what makes therapy therapy is the therapeutic frame, and at some point the session ends, and the patient goes back out into the rest of their life. They can’t just stay at the savepoint, they have to continue.

Readers have probably noticed by now that I draw frequent parallels to psychoanalytic theory and video games, and this is no exception. Our profession has a rich theoretical history that has grown from individual therapists learning from each other, disagreeing with each other, building on the prior work of each other and diverging from each other. Psychology as a field to flourish has had to frequently “save and continue” by writing these theories down in journals and now blogs, to take stock of what we have learned, but we’ve also had to move forward and continue to challenge pre-existing models. It can never be just save or just continue: To just save would stagnate our thinking and practice, and to just continue would mean we never consider thoughtfully the work we are doing.

In many ways, the problem with healthcare has been few if any savepoints, discouraging providers from taking time between patients to reflect before continuing on to the next patient. Interns in mental health agencies have many no-shows, and with no infrastructure to hold patients responsible to keep their appointments, these interns “continue” through the years where they should be receiving the most training with a fluctuating and diminishing number of patients to practice their craft under supervision.

Ask yourself this: If you were about to have open heart surgery and the doctor told you that he had only had the opportunity in medical school to practice the procedure 3 times because most of his patients cancelled or no-showed, would you feel confident in their ability? And yet we crank our interns through graduate programs based on the number of years rather than skills acquired, because the healthcare system is flawed and and patients are not held accountable for missing/cancelling appointments. This isn’t the interns’ fault, they are trying to get through to their knowledge and experience “savepoint,” but graduate schools and placements inadvertently become the parent shutting off the light because its “bedtime,” and we are producing generation after generation of clinicians who have had inconsistent or insufficient practice. This is continue without the save.

On the other hand, let’s take a look at the radical save mentality that permeates our profession. There are certain parts of the way many of my colleagues practice psychotherapy which have become extremely fixed, and I too fall prey to this at times. The 45-50 hour, a certain therapeutic stance, and my favorite, shunning technology. They bar their adolescent patient’s cellphones at the door rather than exploring who is texting them, refuse to consider Skype as an option let alone suggest it to their patients.

I frequently get referrals emails from several listservs, looking for therapists in Seattle, London, or Singapore. I enjoy practicing in-person therapy immensely, but does it ever occur to these colleagues to consider beginning to practice online as well? Why refer a patient to someone in Taiwan based on location when you could have one of your colleagues whom you know and respect take the patient on? On occasion I reply to these referral requests asking if the patient would be interested in Skype, but for the most part I’ve become reluctant to do that because I am pretty sure it doesn’t go anywhere. In terms of technology these psychotherapists are often in a lock-down save mode, and I foresee that they will resist change as the world continues without them.

My friend and colleague Susan Giurleo and I often find these things frustrating, and I realized today one reason why we may have this in common. We both went to Connecticut College in the late 80s early 90s, between the college presidency of Oakes Ames and Claire Gaudiani. In fact our graduating class became known as “the folks who knew Oakes.” And during this time our college had a motto that was drilled into all of us: Tradition and Innovation. Everywhere we looked, in all the college information and stationary were those words, tradition and innovation. Save and continue.

I have definitely tried to live that in my profession and my life of the mind. I’m a psychodynamically oriented therapist who uses Twitter and plays video games. I teach my students about Freud and Facebook. And I think that perhaps the affinity I find in the fin de siecle of the 19th century is how its denizens struggled to save and continue, to embrace the advances of technology then as we do now in the 21st century. In a recent article at boston.com Chris Brogan alluded to this when he said, ““The excitement for me about [social media] is, it’s gone from ‘Gee whiz!’ to ‘Now what?’ ”

Technology is here to stay and embedded in our lives, and today, like after the Industrial Revolution, we must learn the “now what?” To do this we can’t just rush forward and forget everything we ever knew, but we can’t stay stuck in a mindset from the pre-IBM world. Web 2.0 has arrived, and we need both tradition and innovation if we want to progress.

We must save and continue.

Video Games and Social Media

 

Working With Achievements

A comment on an earlier post expressed the hope that I would at some point talk about the practical ways therapists might use social media with their patients in treatment.  I realize that I had not made a connection explicit yet in this blog.

Video games are a form of social media.

When we say social media a lot of us think Facebook or Twitter.  But the Web 2.o world is a lot more social and interactive than that.  Whenever you play Scrabble with friends on Facebook, post your high score on a leaderboard, help a friend complete something on Farmville, or create a platoon for Call of Duty, you are engaging with social media.  Perhaps it is because we have begun to take social media more seriously more quickly than video games that we overlook this.  So although I will at some point discuss ways to use Facebook, Twitter, etc. therapeutically, let’s start with video games.

One of the most fun and pervasive parts of various games is “unlocking” an achievement.  That usually happens when you complete a task that is spectacular in its rarity, or epically mundane.  One example is the fishing achievement in WoW of “Turtles All The Way Down.”  This is the achievement of catching a Giant Sea Turtle mount while you are fishing.  The chances of doing that on each cast is pretty low, so this usually consists of fishing up hundreds of fish over a long period of time before it happens.  Then all of a sudden it there’s a burst of light on your screen, and a little achievement sign pops up with some music to tell you that you’ve accomplished Turtles All The Way Down.  You get the reward of a turtle mount, and the achievement goes on your achievement log for all to see.  Grats!

Therapists with a pathologizing stance will be inclined to think, “Wow, what a waste of this patient’s time.  No wonder they can’t lose that 40 pounds or clean up their laundry or make dinner for their spouse.”  At best they’ll hold this judgment in, and at worst they’ll say something like “Do you think that this is the best way to use your time given the problems you’ve mentioned in here.”

A gamer-affirmative therapist, on the other hand, can try this approach:

“Congratulations, that must have taken a lot of time to complete.  It also shows us that you have the capacity to stick with tasks that may be pretty boring, let’s see how we could use that to your advantage outside of the game as well.”

Okay, so just how can the therapist do that?

First, you need to acknowledge to yourself and to the patient the reality that real life is often a lot less stimulating than games when it comes to tasks.  We all do mundane tasks every day (or avoid them) and no lights or music comes up, and we don’t get a prize.  And we live in a very puritanical culture which steps up to the plate and says, “Just so.  Virtue is its own reward.  Work, for the night is coming.  Work, for the end draws nigh.”

Nah.

I remember working in an urban school district and going into the lunch room, and borrowing a trick I learned from Loretta Laroche.  Several of my friends and colleagues were already sitting at the table eating, and I said, “Excuse me please, I have an announcement to make.”  (If you have never tried that part, do it!  You get to make announcements, you’re allowed.  It is SO cool.)  They looked up at me.

“I didn’t have to come in today.  I could have stayed home instead.  But I did, and I worked very hard this morning, and I would like a standing ovation.”

They burst into immediate applause.  And that was it, I got my standing ovation, felt great, we all laughed and the day got even better.

You can make real life look more fun and shiny in the mundane spots.  And bear in mind that this is for the rough spots.  I am NOT saying that I’d rather log on to Second Life and see a simulated version of the Himalayas if I was offered an all-expense paid trip to Tibet.  Remember that we’re talking about our patients’ challenges here.  Doing laundry IS boring.  Exercising or dieting is long and often tedious, and unless you love cooking and have plenty of time, making dinner isn’t always that fun either.

So what does this have to do with social media and using achievements therapeutically?

Well, there is great website to help you do this called the World of Warcraft Achievement Generator.  It lets you create your own achievement banners, and gives you the opportunity to send the link, or the actual picture.  So for example if you are working with a school-anxiety or absenteeism issue with a middle school child, you can plan out what they need to do for what kind of achievement.  Say they are having trouble getting to school on time.  You set the goal of getting to school on time once this week.  When they do, they or their parent emails you to turn in that quest, and they get an email back from you which says this:

For those of us that recall the gold star on the chart, the principal behind this shouldn’t be revolutionary.  But we hesitate to use the technology to gamify therapy.  And this is not just behavioral reinforcement, this is social.  The child or parent emails us, expressing pride in an accomplishment, and we email something back that hopefully conveys something about who we and they are, and mirrors their achievement.

Therapists who work with adults can use the concept of achievements as well.  Patients who are trying to lose weight can engage their partner or a supportive friend to generate the achievement banners that the patient plans out with you in treatment.  In the case of weight loss they might have achievements for eating smaller portions, adding veggies, or losing a certain amount of weight.  Once they do one they receive this:

Note that you can integrate this with Weight Watchers or other token economies.

Often patients need some help breaking down seemingly insurmountable tasks into manageable chunks.  So to win the Title Achievement of Master Launderer you may help them do this in session, and create smaller achievements as they work towards their title, like:

Detractors may think that this is too facile, that life doesn’t work that way.

But it can.

There is no harm in providing enriched stimulation to motivate a patient.  Let’s face it, you probably wouldn’t go to work for too long if you never got paid.  And you earn those achievement points we call “vacation days” too.  We need to get over this puritanical idea that we’re either supposed to love work with all its drudgery, or that having fun is not the point.  What if having fun is the point, or at least one of them?

So games are social media, and game concepts can be used therapeutically.  One example of using gaming and technology is the achievement generator.  Can you think of others?

P.S.  Yes, there is a way to gamify the goal of having your partner cook dinner.  The non-cooking partner takes a lesson from Iron Chef and picks 2-3 “secret ingredients.”  The cooking partner than has to come up with a meal based on those ingredients with what you have in the kitchen.  Good Luck!

 

What Is The Power of Social Media For Therapy?

Many of my colleagues in the psychotherapy profession get that social media is here to stay, and a force of nature in the lives of our patients.  Therapists have grown more accustomed to listening to recorded arguments on smartphones, getting introduced to patient’s Facebook pages, and watching patients thumbtype texts in sessions.  And whether we have accounts or not, most clinicians have at least heard of Twitter, Facebook, and other forms of social media.  But in terms of our own practices, what good can social media be to therapists?

At least when it comes to therapists, we aren’t so excited by bells, beeps and whistles.  We didn’t gravitate to a job that usually involves 2 people, 2 chairs (or a couch and a chair,) 4 walls and a door.  That therapy space was chosen by us and subsequently shapes us.  We choose it for many reasons: shyness, preference for intimate one-on-one relationships, privacy, and stripping down human relationships to their essentials so we can focus on them.  And we often become shaped into more private, more independent, less tolerant of distraction, and more habitual people as a result.  If any of you are like me you may have noticed that when you meet a friend for coffee you begin to get antsy 45-50 minutes into the chat.  I’ve hung out with therapist friends and we both wind down the conversation at the 50 minute mark without even thinking about it!

In short, we aren’t inclined to immediately warm to the social aspects of social media.  We’re less than dazzled by the wide and sweeping networks of connections we can make all over the world, and multiple instant messages from several different people pinging us every minute or so doesn’t thrill us.  In fact, we often make the judgment that we prefer narrow depth in our relating to wide “shallowness.”  And truth to tell we’re a bit snooty.  I’ve had colleagues criticize some of the sites and blog posts I have recommended to readers merely because they aren’t “vetted” by a group of our peers:  They would rather trust the judgment of 12 folks with degrees on a committee somewhere than someone with unknown credentials.  This isn’t wrong necessarily, but it is limiting.  And it slows down the flow of information.

A growing number of us are choosing to differ with, or at least diversify from, that prevailing sentiment.  We’ve realized that Twitter can be a powerful, economic, and rapid way of sharing new articles, recent studies, upcoming workshops, and sometimes even snippets of those workshops!  Links to speakers, presentations and findings are being tweeted more and more from therapists who are interested in research and dissemination of knowledge.

In addition, private practitioners are finding ways to leverage social media to market their practice, reach more people and grow both their sphere of influence and their business.  This is an exhilarating and accelerating time for our work in this regard!  Technology has enabled us to be more social in our business than ever before in history.

But none of this makes social media powerful in ways that therapists care about much of the time, and this weekend I was reminded of what the true power of social media has for us.

The power of social media for therapists and therapy is not that it is social by nature, but that it has the potential to be personal.

I had forgotten this, as I sometimes do, in my zeal and excitement with the technology and its reach and speed.  Those of you who have followed these posts or attended my workshops are no stranger to my enthusiasm for social media.  This past month I had used the social media of Twitter, Facebook, YouTube, blogging and Constant Contact to pull together a workshop on video games and psychotherapy.  I credit the power of social media in helping me market and get a great group for this workshop.  And then social media bit me in the behind.

I had sent out my latest newsletter and was starting to get responses from various articles.  Now most of these responses are usually positive, but in the mix this time was a very angry and negative one from a recent workshop attendee.  It was actually more than negative, it was what I would consider my first real attacking hate email.  Needless to say I was disturbed and unhappy to read it.  After reading it I sent out this Tweet:

@MikeLICSW :  Eek. Just got my first hate email from someone who had actually said she really enjoyed my workshop. Guess she changed her mind. #ouch

I put down my iPhone and got ready to do some other work, when seconds it pinged, TWICE:

@susangiurleo:  @MikeLICSW Hate mail means you’re doing something right…*high five* : )

and

@Leilanimitchel :  ‘interesting’ – wonder whats going on for her – might not be about you of course!!

Leave it to my colleagues to help me reframe and regain some perspective on the hate email.  But what was even more striking was the personal feeling of warmth I experienced to get two thoughtful and caring responses seconds after my post.

The Power of Social Media in Therapy is the Personal.

This truth is something I have known for several years.  We learned it at Sparta Networks a long time ago and in the same way.  Initially when we began our company we were in love with the technology of social media.  We loved coming up with new functionality and features!  We’d actually spend hours playing with different ones–one of my favorites was our birthday reminder feature, which we were using way before people began to track their friends birthdays via Facebook.  Our feature not only sent you a reminder, but put a little birthday candle next to your avatar.  Boy did we geek out about that stuff, and sometimes still do.

But that ultimately wasn’t what grew our company the most.  What ended up being the most important aspects of social networking solutions at Sparta were the personal elements.  One example was our long and ongoing conversations with each client who wanted personal customization (i.e., all of them 🙂 )  These people needed to engage in a personal conversation with us to feel understood uniquely about what their business was trying to achieve.  We ended up spending much more time on consulting and education around social media than if we’d just been cranking out one boxed software product.

And often we didn’t just develop the social media network for them, but engaged in creating the sense of community that makes social media work, brick by personal brick.  For example, if we were doing a social network to support the product testing of a certain big food manufacturer, we needed to participate regularly with other members of the social network.  At first again we thought the majority of this would be systems administration stuff in the form of bug reports or permissions.  Again we were wrong.  That was a part of it, but if we didn’t engage in a personal way with each member of the group and start off conversations or games the network wouldn’t take off.  A successful launch of a social media site requires both a certain social critical mass and a focussed personal engagement with each member by other members.  At least that has been our company’s experience, and continues to be part of our consultancy component at Sparta.

This is the part that therapists need to get, the part I have alluded to in previous posts about gamersThe power of social media in therapy is the personal. It is getting those caring Tweets from real people and real friends.  It is the use of social media like Facebook, Twitter, and blogs to reach out person to person to convey “Hey, I understand you.”  We all need to feel known deeply and meaningfully by others, one relationship at a time.  When therapists critique the technology as shallow and superficial, they are in some ways correct.  But they are usually looking at it from the outside in, rather than having the subjective experience of warmth and recognition by the Other that social media has the capacity to convey.

The truth is that social media technology is by nature social, but by potential personal.  The social nature of these technologies is much more easily understood from the “outside in” than the potential personal capacity of it.  For that you need to be within it.  Even listening to your patients speak about it won’t quite do it; because at best you have to make an effort to imagine yourself into their experience, and at worst you make the empathic failure of dismissing their real emotional experiences within the social media and virtual world.

So if you have been reluctant to engage in social media on a personal level, please give it a try.  I think you’ll discover and experience real feelings in real time if you do, and that is what I believe ultimately powers good therapy or good social media.  What do you think?

Do Your Dailies

UVN4UFFHFPND

 

Epic Therapists do their dailies.  And if you’re not a therapist, but a gamer or someone else who wants to have a better life, this post may be useful to you also.

At a recent workshop, I began by showing a slide with our “Epic Agenda.”  And the first question I got from a therapist was a great one, one that staggered me:

“What does Epic mean?”

Gamers among you may be chuckling now, but try to answer that question, and try to remember back to a time when you didn’t know the difference between green and purple gear.  Back then you didn’t know what Epic meant either.  So let me offer us a working definition of Epic:

Epic means “the most super amazing over the top of all time.”  An Epic Win would be the most super amazing over the top win of all time.  An Epic Fail would be the most super amazing over the top fail of all time.  Epic is big, Epic is superlative, the most super dooper in history.

We don’t talk about ourselves in epic language much.  We tend to think of it as arrogant, unrealistic, and asking to be taken down a peg.  The idea of being Epic anything makes us self-conscious, with a lower-case s.  And yet, I think it is time we change that.

All over the world you people are being Epic. Right now in Japan, every one of those people is Epic.  The people surviving a disaster of multiple phases and historic proportions are Epic.  I doubt that any of my readers would argue that.  Every person helping those survivors is Epic.  Even as we speak the people of Japan are pulling off what will be seen in years to come as one of the biggest Epic Wins in their history.  (By the way, if you want to support their Epic Win, go to the Red Cross and take 5 mins to donate.  There’s also a great definition of psychosocial support there for you therapist types.)

But you don’t have to be at the epicenter of a disaster to be Epic.  Gamers know that there are several ways to get that Epic gear.  Sure, one of the ways to do that is to down that boss on heroic mode.  But there is another way to get that gear and become Epic:  Do your dailies.

Dailies, in WoW, are daily quests that you do to gain XP, gold, or points towards buying Epic gear.  And it takes a long time to earn those points.  But each day, the game server resets, and you get to run these daily quests again.  One of the first things an experienced gamer will tell a “noob” who wants to get better gear is, “Do your dailies.”

Back to you therapists:  Epic therapists do their dailies. The most successful therapists I know show up for those mundane tasks every day.  They return phone calls every day, respond to emails every day, step back to consider the state of their practice every day.  Epic therapists read about their craft regularly.  Epic therapists learn about what their patients are talking about regularly.  Epic therapists reach out and connect with their colleagues regularly, and Epic therapists take risks to make their business visible regularly.

Last Friday I met a dozen Epic therapists who came to my workshop.  They spent time and money to learn about online gaming and gamers.  I can’t tell you how moved I was to see these colleagues spend 3.5 hours with me learning how to better understand gamers.  They were willing to step beyond the model of addiction and see gaming as a culture they needed to become more competent with.  They decided not to dismiss video games as trivial or uninteresting and as a result will be able to meet their patients “where they’re at” more than ever.  Less than 50 therapists across the world have ever spent 3.5 hours on a workshop to understand gaming, so these folks are truly Epic!

Am I suggesting you all enroll in my workshop to become Epic?  Hardly.  But I am suggesting that you do your dailies and when you’re feeling down about your practice, keep doing them. I have noticed that the people who tend to be naysayers in our profession tend to be people who don’t want to take risks or invest extra time on a daily basis.  They are hoping for a quick fix or solution, one book or secret that will tell them how to succeed.  I think there are a lot of books out there that may help, but I think the secret to becoming an Epic Therapist may just be to do your dailies.

And if you’re one of my gamer readers, this applies to you too.  You can be Epic out of the game as well as in it.  That same stamina it takes to do your Baradin Hold dailies can be applied to your life outside of Azeroth.  Getting up a half hour earlier so that you can get to work without feeling anxious is doing your dailies.  Doing every bit of your homework is doing your dailies.  Listening to your parents and doing your chores are doing your dailies.  Telling your partner that you love them is doing your dailies.  Spending an hour in meditation, in therapy or at an AA meeting are examples of doing your dailies.  Sometimes these dailies will seem easy and quick.  Sometimes they will seem a grind.  No matter.

Do your dailies.

 

 

 

UVN4UFFHFPND

The Lessons of Zelda

One of the most popular and longstanding game series in the Nintendo franchise is the Legend of Zelda series.  The first game came out in 1986, and there have been 15 games to date.  The games almost always revolve around the Hero Link and his attempts to rescue Princess Zelda and/or defeat the evil wizard Ganon.  They are a combination of puzzle-solving, exploration and action fighting.

Nearly all of the games make use of the mechanic of transforming oneself or the world in order to win.  Link must learn to use an Ocarina to change time in order to access all part of one game.  He needs to transform himself into a wolf to complete another.  One of the earliest games, and also my favorite, The Legenda of Zelda:  A Link to The Past, established the concept of a parallel world that Link needs to shuttle back and forth between in order to ultimately defeat Ganon.

Another key to navigating the game is that the player needs to complete dungeons to get the reward of another item, which are necessary to move further into the game.  Until you get the grappling hook, for example, you can’t swing across certain chasms to move on.  Or if you don’t have the flaming arrows you can’t melt the ice block obstructing the passage to another dungeon.

Zelda is also famous for its concept of the Triforce, represented by three triangles connected to form a larger one.  This force needs to be assembled from smaller parts in order to grant Link or Zelda extra super powers.

All of these elements are challenging yet soothingly familiar each iteration of the game.  And all of these elements are useful examples of how therapists and gamers can communicate about strategies for handling real life challenges as well.

Lesson 1.  You need to be able to shift between worlds to win in any of them.

People may take my posts, which are clearly pro-gamer, to indicate that I think that life in-game is more important or a replacement for the world outside of it.  Nothing could be further from the truth.  In fact, the recent research indicates that if you spend more than 3-4 hours a day playing video games, the positive effects of them begin to decline quickly.  So this lesson is a good example to use with your gamer patients or friends about the necessity of not getting stuck in the gaming world to the detriment of the outside world.  Ultimately that will ruin both worlds for you.  If you stay home and don’t go to work you’ll lose your job and money and therefore access to playing.

On the other hand, if we can’t take a break from the outside world we will find that our functioning in it deteriorates as well.  We need to be able to take a break on the most visceral level, its one of the reasons our eyes blink.  In Ego Psychology this is referred to ARISE, or adaptive regression in service of the ego.  Often when people are feeling stuck around a real life problem, playing video games can distract their conscious mind while their unconscious mind continues to work on it.  AND the cognitive and emotional boost we get from gaming can actually refuel our brain’s ability to return to the world with renewed vigor.  So with video games and real life, it is always both/and that brings success, not either or.  With games though that axiom only works for sure for a limited, 3-4 hour period.  More than that and all bets are off!

2.  We need multiple tools to solve the problem.

Whether in Hyrule or Hoboken, there is no one instrument or approach that solves every problem.  You can’t rely on your sword to swing across chasms, and you can’t rely on your intellect to lose 10 lbs.  We need to encourage our patients to have as many tools in their toolbox as they can find and not rely on just one.  And it is an interesting phenomenon that the acquisition of a tool or skill often brings access to new challenges for every problem it solves.  And that’s a good thing!  At SXSW this year Seth Priebatsch helped us wonder what education would look like if we unlocked achievements at varied paces rather than moved up grades homogenously  (Answer: it would look a lot more fun, interesting and engaging than public education looks today.)

So whether you find yourself using your verbal sword to hack through relationships or your grappling hook to swing from person to person, take a look at all the items in your knapsack.  Maybe a soothing ocarina might be a better choice than a flaming arrow when it comes to communicating with your employee.  Maybe the opposite is necessary to melt through some rigid thinking.  Isn’t it great that you can do both?

Lesson 3:  It takes time, patience, and effort to assemble all the parts to succeed.

People often come to therapy looking for a quick fix.  Insurance companies bank on this being a continuing trend with short-term therapy or medications.  Those are often useful parts of the solution, but just that, parts.  Whether you are trying to improve your life, build your practice, or heal a relationship, it is going to take a lot of time, patience and effort.  And yes, it will often be redundant!  In WoW we often talk about downing a boss using “rinse and repeat,” meaning that we learn the strategies we need, and then have to use them over and over and over to ultimately down the boss.

Rome wasn’t built in a day unless you’re playing Civilization III.  It takes time to assemble the pieces of the most powerful parts of our lives.  Therapists can remind gamers that they are good at this!!  I can’t tell you how many times I have run the same dungeon in a Zelda to get the map to find the compass to find the boss to get the key to unlock the item to cross the obstacle to get the key to down the big boss.  Gamers are no stranger to persistence when we’re engaged, and we’re not dissuaded from effort when we have some optimism, that’s how we roll.  🙂

So these are just some of the Lessons of Zelda, lessons that therapists and gamers alike can use to improve their coping and lives.  Are there other lessons I’ve missed?

Reputation, Grinding & You

 

Welcome to the New Blog!

So here we are!  New Blogsite, new title, and even more fun and interaction!  I hope you noticed the little bar at the bottom of the blog when you got here.  That bar, by BigDoor, is the first step in gamifying this blog.  You will see on your right the leader board, which shows you your experience points, recent achievements and awards.  If you log in to Facebook you’ll unlock another achievement, and if you share posts, comment or come back regularly there’s not telling what will happen next!  If you are coming here from the old blog, please take a second to subscribe to the new one, because in a little while the old blog will stop posting.

What I Learned at Pax East.

For those of you who aren’t in the know, Pax East is a 3 day event founded by Penny Arcade a great website for online comics and other fun stuff.  Pax East takes place in Boston, and this is it’s 2nd year.  It is a huge convention which had approximately 70,000 video, tabletop and PC gamers.  Last year I went to Pax East because I had finally decided I needed to take gaming and gamer-affirmative therapy seriously as part of my growing practice.  I had always thought video games were fun, but it was only over the past 10 years that I had come to see that they could be life-changing.

I had discovered firsthand how World of Warcraft, Mario, and Zelda had helped me recover from a terrible job loss and re-evaluate what I wanted my work and life to be like.  I had met dozens of gamers in-game and out who were recovering from various life struggles through gaming.  I met soldiers stationed in Iraq who were gaming to keep their morale up or stay in touch with their families.  I met LGBT people who had come out and found community for the first time in a Warcraft guild.  I met people who had fought off isolation in other countries by raiding with loved ones at home.  Still more had survived a divorce, discovered a way to rebuild confidence when they’d lost the ability to walk, or taken the first steps to socializing when their autism had stigmatized them and all seemed lost.

I also began to meet a growing number of young men and women who were refusing to be labeled as addicted or abnormal by virtue of their gaming experience.  And I began to wonder what it would be like if as a therapist I came out as a gamer and helped people begin to take video games seriously.

At the same time I began to realize that I needed to take my career more seriously, because I had decided to start a full-time private practice.  I had had a part-time practice for over a decade, but it always felt like a hobby.  And so when I began to float the idea to family and colleagues I was amazed by their response.

They took me seriously.

Anyone who has launched a business can probably identify to some extent.  You spend a lot of time wishing, and then daring, and when you finally decide to tell others you find that they have a far easier time taking you seriously than you do yourself. It was as if the company I’d helped built, my education and my CV were all fluff in my head.

If I had a hard time imagining myself as a independent businessman and a full-time private practice therapist, you can imagine how hard it was to imagine being a successful therapist who specialized in video games, virtual worlds and social media.  Sure I could justify playing video games with children I worked with, but a gamer-affirmative therapist?  This was a harder row to hoe.  I had people thinking I meant online gambling and referred gamblers to me.  I had colleagues who pretended Facebook didn’t exist and glazed over when I told them about the social media company I had helped develop.  And most often I had this response.

Oh, I don’t know anything about video games.”

This from colleagues who were throwing out the term gaming addiction willy-nilly.  So I knew that I had a couple of choices, keep quiet or begin working with gamers and educating psychotherapists about what video games actually are, and what they can do for us.  And I decided that if I was to really try to educate people on video games and doing therapy with gamers, I’d have to take myself seriously.  And that is where Pax East and Blizzcon came in.

Where better to meet gamers than in those places?  And what better form of continuing education for me than to see what is happening in the gaming world?  This was part of the work I wanted to do, and the only thing holding me back from engaging in it seriously was that I felt guilty for having fun.  From graduate school and continuing education I had learned that education was serious and not necessarily fun.  But when I took the plunge I found that the money I spent on travel and the conferences was totally worthwhile, and the people I met were really interested in my work.  This is something my colleague Susan Giurleo wrote about recently regarding another such convention that she is going to, SXSW.

I’ve learned a lot in the past two years.  Last year at Pax East I didn’t have nearly as much fun as I did this year, because I felt like I needed to be there every minute and take everything seriously.  This year I went Friday and picked a few things I wanted to do, like attend Jane McGonigal‘s keynote speech.  And I took fun more seriously and learned more.  I got a sneak peek and play of the Nintendo 3DS.  I got to watch the amazing new XBox Kinect game Child of Eden.  I walked around all day with a Plants Vs. Zombies traffic cone on my head.  I participated in the largest massively multiplayer thumb-wrestling match in world history!  And all around me I saw happy and energized people playing and socializing with strangers.

I was reminded of the things I tell my supervisees all the time, that if you aren’t enjoying yourself in your work something is wrong.  Because enjoying yourself helps you achieve a state of believing that success is possible.  And that the people who settle for less in their work get less.  Such optimism is crucial, because running your own business takes a lot of time and effort.  I have never worked as hard at a job in my life, and I have never loved what I do as much as I do now.

 

Escort Quests

Like many of my posts, I can only take partial credit for this one.  I can’t tell you where the lion’s share of the credit should go, because as I mentioned before I never talk about patients online.  What I can say is that this post is one of the reasons I so enjoy working with gamers.  Gamers are extremely creative, whether they believe it or not, and I learn so much about how to integrate gaming into my work from them!

World of Warcraft, especially when you begin to play, uses a lot of quests.  A quest begins when you see a non-player (robot) character with a yellow “!” on her head.  Upon clicking the NPC, a scroll appears giving you the option to accept the quest, telling you the backstory of it, and what your reward for completion will be.  You complete the quest, and when you come back the “!” has become a “?” and you turn in the quest and get your reward.

There is a specific form of quest called the escort quest.  To complete the escort quest you have to walk with the character a certain distance and protect them from whatever monsters may pop out.  So for example you see a night-elf in a cage with a “!” and when you talk to her she says something like “thank you for freeing me, let’s get out of this cave!”  You walk alongside her as she makes her way to safety, at which point she thanks you and rewards you with loot.

Therapy is an escort quest in many ways.  We meet the patient where they are stuck, and we walk alongside them as they struggle through their life for a time.  We try to help them face whatever monsters pop out on the way.  And hopefully at some point, they get where they need to go, and we collect our loot.  If the escort quest of therapy goes well, the patient ends up in a more rewarding place, and the therapist gets the reward of a job well-done and some money.  If the escort quest does not go well, we try again, or the patient looks for another therapist better-geared to help them complete their quest.

The term non-player character is misleading, because it may give the therapist a false sense of importance and focus.  It is the non-player character that is in the midst of their story, trapped in their history and circumstances.  We are the interlopers, hopefully helpful interlopers, but interlopers nonetheless.  The patient will one day leave our office and walk away from us back into their world with all it’s epic mythology.  The fact that they disappear from our lives doesn’t mean that it was all about us, it means it is time for us to find another person with a “!” on their head.

Therapists can learn a lot from the concept of the escort quest, but patients can too.  This concept can be extremely useful in couples therapy.  Often we find that one member of a couple overfunctions and another underfunctions.  The overfunctioning one may try to goad or encourage, cajol or threaten the underfunctioning one into change.  The underfunctioning one may feel increased resentment and anxiety, and hunker down in their stuckness.  Anyone who has ever been in couples therapy has probably seen this on either side of the therapy chair.

When one member of the couple brings up a problem, the therapist can ask them, “is this an escort quest?”  In other words, who owns this problem, who has the agency to do something about it, and who doesn’t.  Sometimes it is an escort quest, such as making plans to have a family.  Sometimes it is not an escort quest, such as one person getting sober or finding a job.  It is important to know when a quest is solo and act accordingly.  Gamer couples can use this idea themselves and gently remind each other that this is or is not an escort quest.

Other examples can include overbearing parents who hover over their adolescents while they do their homework and call their teachers in a rage when their child gets a B in AP Science.  Your child’s education is ultimately not an escort quest. And with adolescents, good parenting requires the acceptance that more and more quests are solo quests, however much we may wish they weren’t.  Trust me, you’ll appreciate this later when you do not have your 37 year-old child living at home unemployed.  And if they do end up in that situation, it still isn’t too late to remind them and yourself that their life is not an escort quest, and help them launch.

Lastly, there is the example of hospice.  My experience working with death and dying has shown me that hospice work is in many ways an escort quest.  A patient’s dying and death is their own, but we can walk alongside them on the way.  This sort of escort quest is a very powerful one, and the feelings when that quest is completed and the patient goes onward alone can be extremely poignant.  We are reminded that we were an important but minor participant in the patient’s life.  One of the best analogies of this is embodied in the final clip of the Return of the King (I recommend you watch on mute, the song ruins it if you don’t):

http://www.youtube.com/watch?v=uzxgaDDiuxc

Take a look at your life, your relationships, or your practice:  What are escort quests?  What aren’t?  In a real sense, becoming able to distinguish between what is and isn’t an escort quest IS the reward.

You Are Not A Non-Profit.

Please do this for me; even if you never contact me and ask for a consultation or supervision, just do the following.

  1. Print out this page.
  2. Cut out the title to this blog post.
  3. Find a picture of your child, partner, parent or other loved one.
  4. Tape the title to the picture.
  5. Place it on your office desk, where you can see it every day.

Huh?

This week in MA, we had further seismic tremors in the land of health care.  Two tremors in fact.  First, the news broke that our three biggest insurers Blue Cross, Harvard Pilgrim, and Tufts had reported financial gains this past year and strong investment income.  In addition, the story reported that the CEOs of these companies made salaries ranging from 780K to 1.2 million dollars.  News also revealed that BCBSMA’s board members collected an average of $68,000 last year to attend board meetings.  That’s roughly $1,100 an hour.

The other big insurance news was that Tufts and Harvard Pilgrim decided to call off their merger.  The reasons cited were that there wouldn’t be enough savings to offset the cost.  Translation:  They just wouldn’t make enough money to make it worthwhile.

What does this have to do with anything?  Lots.

First, the salaries and board stipends underscore that Blue Cross Blue Shield is a non-profit business.  That is why if you look at this list of BCBSMA’s Board of Directors, you will see top-ranking business-people and government officials.  Put simply this means that it can dispense its surplus to reward board members and top management.  They are a franchise, and in many cases, publicly-traded companies.

Second, and this is a reiteration of the first in a lot of ways, health-insurance companies are designed to make money, not just break even.  They are a Non-Profit not because they don’t make money, but because of the way they disburse the money made, to their managers and board members (who incidentally are some of the people who have legislative power when it comes to healthcare reform.)

Back to your picture and my post title.

You are not a non-profit.  You don’t even have to play the shell game with board members and management, because you are the management.  It is understandable and easy to get distracted by the rage and yes, envy, that one feels at these “fat cats” making so much money.  But let’s get real honest now.  Here, I’ll go first:

1. I’d love to make 1.2 million dollars a year.

2. I live in a capitalist system, not a caste system, which means that just because I was born in a capitalist system I don’t have to live here, or, I can try to alter the system to be more in keeping with my socialist goals.  But as long as I live in a capitalist system, money is an inevitable fact of my existence.

Now the hardest one, at least for me:

3. The minute I accept insurance reimbursement I become part of the medical establishment, and that means that the sickness and suffering of others is what creates a need for the commodity of psychotherapy.  In other words, I need a steady stream of unwell or hurt people in order to make my living. If I do my job well enough, people won’t need me any more, and I’ll need to attract other hurt or unwell people.  And even if I try to gussy it up in the form of “self-help,” I’ll still need people who need help.

Now I am not going to try to justify this to you, gentle reader, by saying I only make as much money as I need.  I don’t believe greed is good, but I do want an iPad, and I don’t need an iPad.  So I have to come clean and admit that I am not an non-profit.

I consult so often with therapists who take great pride in the amount of “slide” they have in their sliding scale.  They are willing to give up that money without a lot of regret.  Until they take out that picture of their family that I ask them (and now you) to put on the office desk.  Look at it, at them.  Those are the people you love, they are also being affected when you don’t charge full fee to someone who just got a new job, or when you don’t enforce your cancellation policy.  They are the ones who are depending on you to help keep your family afloat.  They are the ones who embody the best care you can give, and they will be with you and counting on you the rest of their lives in one way or another, often financially.

You are not a non-profit.  You need to make a profit, and you need to stop pretending you don’t, and minimizing the profit so that you can pretend.  I hate insurance companies and a lot of our healthcare system, and I am fighting for social justice when I am not working in my practice.  But these companies get it, they get that they are in business.

We need to get that too.

Gamify Your Office!

A lot of things can be done to communicate your interest or openness to working with patients who game simply by adding some things to your waiting room and therapy office.  Watch this for some examples:

The Gamification of Psychotherapy

“Ring Around The Rosy by W. Earle Robinson

In the 19th century Sigmund Freud revolutionized the fields of neurology and psychiatry.  Whether you agree or disagree with the particulars, psychoanalytic theory, and the psychodynamic theories that sprang from it changed the way we understand the human mind.  Freud pioneered our understanding of the psychosomatic illness, conflicts, drives and the unconscious, to name but a few of the ideas that still influence theory and practice of psychotherapy today.

The way Freud came to understand and then attempt to help us understand these ideas was by applying other theoretical models to our psychology.  The industrial revolution, with its steam-powered hydraulics and locomotives powered by internal pressure, heavily influenced his beginning work of trauma affect and drive theories.  His famous topographic model of the psyche, with its strata of conscious, preconscious and Unconscious, was inspired by the advances in geology and archaeology of his day.  In short, the technological advances of his time informed and shaped the way he thought about and worked with people.

Now we are in the 21st century, which is new enough that saying it still fills us with amazement.  The revolutions in technology continue, and I want to begin applying some of these technological advances to my theory and practice.  I have blogged a lot about games, and today I want to discuss the application of game theory in understanding the human psychology.

Gamification is the act of using the elements of game design and applying it to other parts of human existence.  We have seen gamification begin to be used in businesses like IBM and written about in the Harvard Business Review.  MacDonald’s has been using gamification with its’ Monopoly game for years.  The Army has been using viedo game technology to gamify our defenses.  Socially Serious Games like Against All Odds are being used to educate people about human rights and global conflict.  So can gamification be applied to psychotherapy?

I think so.

In her new (and excellent!) book Reality Is Broken, Jane MacGonigal reminds us of the concise yet brilliant description of what a game is according to Bernard Suits.  Suits states that “playing a game is the voluntary attempt to overcome unnecessary obstacles” in his book The Grasshopper.  An example of would be chess where we agree to use the playing pieces on the board, the unnecessary obstacle is that each type of piece can only move a certain prescribed way, and we attempt to overcome this in order to capture the king of our opponent.

One example of gamifying psychotherapy is if we posit something similar:  Psychotherapy is the voluntary attempt to overcome unnecessary obstacles.

Psychotherapy must be voluntary to be successful. If the patient refuses to engage in the process either by physically or mentally absenting himself, therapy will not happen.  Yet even people mandated to treatment can benefit from it if they agree subconsciously to engage with us.  Adolescents who are dragged to treatment will sit with us in stony silence week after week because they are not there voluntarily.  Sometimes we can get a part of them to come out and “play,” i.e. engage with us.  And if we don’t want to work with the patient for some reason, it makes treatment next to impossible.

Patients come to us because they are attempting to overcome something.  They don’t just drop in because they wanted to read the magazines in the waiting room.  Something in their life has caused them pain, sadness, anger, discomfort and they want that to stop.  They may have noticed a pattern of bad relationships, they may be having traumatic flashbacks, they may be encopretic.  But something in their life outside the therapy office has seemed insurmountable, and they want our help in overcoming it.

Which brings us to the unneccessary obstacle.  I would suggest that in many cases the symptom is the unnecessary obstacle.  Whatever the behavior might have been in the past it is no longer necessary now.  As a child, hiding their body or mind may have been necessary to keep themselves safe from an abusive parent or sibling.  As an adult, their tendency to dissociate in meetings and avoid success at work is an unnecessary obstacle.  As a teen a patient may try to control an out of control environment in order to feel a sense of self.  As an adult they may seek to control their bodies through disordered eating or self-injury for much the same reason.  The challenge here is that the patient continues to go through life unconscious of this and acting as if the obstacle was necessary.  In a sense they are playing out (albeit very seriously and sometimes fatally) something outside of the playground.

Huizinga referred to the “magic circle” of play, within which the game unfolds.  Therapy, with its 45-50 minute hour, office setting and professional boundaries, is such a magic circle.  If you don’t take the idea of play seriously, you will probably find this analogy offensive.  But in my opinion play is very serious.  In psychotherapy, patient and therapist become earnestly engaged in the immediacy of what happens.  People become ghosts of other people, monsters appear, and ancient kingdoms rise up from beneath the waves for a day.  I believe that most people who have been in treatment will be able to recall the immersive and powerful experiences they have had there, experiences which have felt tragic and heroic.  Hopefully the patient leaves the magic circle having changed, the unnecessary obstacle is overcome, and life gets better.

We live, as Freud did, at the threshold between two centuries.  We live, as Freud did, in a world story frequently punctuated by war.  I imagine that back then things felt as difficult, healing seemed as urgent as it does today.  People came to Freud then, and us now, to help them overcome unnecessary obstacles that were ruining their lives.  Freud benefited from applying the diverse technologies of hydraulics, geology and archaeology to understand the human condition; and I believe that we can benefit from applying ludology and game theory to the serious business of therapy.  Gamification will not be used to “lighten up” treatment but rather deepen it.  Patients who play video games may respond better to leveling up than treatment planning, power-ups as opposed to coping strategies.  Virtual worlds may serve as practice for real ones, just as therapy has served as practice for other relationships.

Freud was an Epic Therapist.  He researched and synthesized what was going on in the art and science of his day in order to do better treatment.  Today’s Epic Therapists will need to do the same, and that means having the courage to play with technology, games and ideas.  Our resistance to doing so is an unnecessary obstacle we need to overcome, and our success in achieving this will be an Epic Win for our patients and our profession.

(Un)Desperate Times, or Know Your Talent Trees

Recently I was given a referral for an evaluation, and upon some reflection I declined it.  This is not something I am often in the habit of doing, but in this case the evaluation would have involved a clinical situation that did not fit with my integrity.  So it got me thinking about the relationship between building your business and professional integrity.

The referral would definitely have been lucrative, and within my scope of experience and skill.  And most of us these days certainly cannot afford to turn away business.

Or can we?

If I had taken this evaluation on, I would have most likely have been called on to testify about something that I was not entirely behind.  This would have compromised my ability to be an expert witness.  As I weighed the pros and cons I was quickly aware of my feeling of “halfheartedness” about the whole thing.  And that was what clinched it for me.  No patient deserves anything less than a wholehearted therapist as far as I am concerned. And I believe that when we catch ourselves trying to make something “fit” with our practice, we should probably stop right there.

Most of us were trained in clinics or hospital settings where we did not choose our patients.  We were there to help everyone, and the idea of a good clinical fit was something we were usually reluctant to give voice to.  Social workers in particular are often encouraged to be little mental health Statues of Liberty, treating any of the huddled masses that get sent our way.  But no one of us is supposed to treat everyone in my opinion.  And believe it or not, there are therapists who want to work with every segment of the population.  I have met therapists who love working with borderline personality disorder.  Others feel invigorated by working with substance abusers.  There are people who really enjoy working with schizophrenia, like me.  So in the long run, I think it is important to notice who you like working with, especially if you want to be in private practice.

Being clear on this is hard enough when we are starting or growing our practice.  Turning down a referral can be terrifying and guilt-inducing.  Somebody needs our help, we need to earn money, and we’re going to decline a referral?  Sometimes, yes.  Sometimes we need to hold a space open in our practice for a bit.  And always the patient deserves a therapist who is 100% committed to the therapeutic relationship.  So if we are lucky and have a good coach or supervisor we brave our fears and hold open the space for a while.

But later on in the development of a private practice, you may encounter a slightly different issue, what can be called an “embarrassment of riches.”  The phone starts ringing with calls from potential patients, requests for court or special education evaluations, or maybe your old employer wants you to come back and do a workshop for your old agency.  It can be tempting to overextend yourself, but I would suggest the following when this happens:  Don’t just do something, sit there.  Give yourself time to evaluate whether this opportunity is the best opportunity for you after the initial shine or honor of being asked has worn off a little.  Because only you know your business plan, and which of the opportunities presenting themselves to you is the best one for furthering your practice.

The picture at the beginning of the blog is what World of Warcraft veterans will recognize as a talent tree.  Each character class has three talent trees they can choose from to put their talent points into.  The more talents points you put into one tree, the more access you have to higher powers and abilities of a certain kind.  At the same time, since you have a finite amount of talent points, putting talent points deep into one tree makes it impossible to put them deep into another.  So for example, if I am a mage, I can choose to put my talents in Fire, Frost, or Arcane trees.  If I put most of them in fire, I won’t be as powerful when I need to use frost spells.

Sometimes newbie gamers decide to spread their talents across all three trees.  They divide up the points and suddenly notice that they are at a high level but aren’t doing that well in the game.  At some point someone will notice their talent trees are a mess, and explain to them the importance of specifying their talents.  Sometimes therapists do the same thing:  We try to be everything to everyone and learn to do a little of this and a little of that.  This is often where the diabolical word “eclectic” comes up.  We’re not frost mages OR fire mages, instead we’re hurling bolts of lukewarm water, and who needs that really?

If you have been building your practice for a while, you have probably noticed that your phone is starting to ring more, or your website is getting more hits, and this can be so exciting and intoxicating you’ll lose sight of your business plan.  This week I had a day like that, where I got 2 referrals for psychotherapy, an extended evaluation, and invited to teach 2 classes!  You bet that feels good (and overwhelming!)

But I needed to spend my talent points wisely.  If I load up on patients, I won’t have time to do my writing or workshops and ultimately develop passive revenue streams.  What’s worse, the patients will get an overworked overtired therapist who is not wholehearted. If I teach two classes, I won’t have enough time to do something else, and if I take on an eval that has me interviewing, writing and expert witnessing, same thing.  Time to refer back to my Tweaking 2011 plan.  So everything went on hold for a day (remember, we’re running a private practice, not an ER:  If something seems so emergent that it can’t wait a day, it may not be something to take on) and  I ended up declining half of the embarrassment of riches, offered alternate referrals, and hopefully everyone will be the better for it.

Have you started to specify your talents yet?  Have you chosen the talent tree you’ll put the majority of your points in?  The secondary one that enhances the first?  Does what type of work you accept clearly map to the business plan you’ve made for yourself?  I’ve written before about being an Epic Therapist and this is one of the qualities that makes a therapist Epic:  Epic therapists specify and hone their talents in one main area. And because they do that they can explain what kind of therapist they are at parties.  And they can do solid work and reading in their area so the patient gets excellence.  Excellence is what will keep your business afloat in the coming years, so spend your time and talents wisely!

Real Life, Ego Defenses & You

Anna Freud, Sigmund Freud’s daughter, greatly expanded on her father’s theories of psychoanalysis.  Perhaps one of the most memorable ways she did this was in her exploration and cataloging of the ego’s defenses.  In her work “The Ego and the Mechanisms of Defense” in 1937, Anna laid the groundwork for understanding the ways we cope with internal conflicts between the way things are and the way we wish they could be.  She initially came up with nine general categories, which I reproduce here from a great resource on www.changingminds.org :

Ego defenses are numerous, and range from the most primitive  (repression) to the most evolved (sublimation.)  When I say primitive, I want to convey that they are the earliest we acquire developmentally, not the least useful or most pathological.  And it is important to remember that all defenses are useful, and that the ego is using the best resources it has to cope with any given problem.  Later thinkers would begin to specify and amend this list, but it was the first attempt to explain how the ego helps the human mind make the unbearable bearable.

When I assess patients who play video games, I am always very interested in which spells or actions they employ when they game.  The reason I am so interested is because many of these spells and actions are directly parallel to certain ego defenses.  If a warlock uses Fear a lot, I may wonder if they are inclined toward projecting their anxiety onto others, as a result of a world view that sees others as more powerful and scary than they are.

I also like to explain to patients the way they seem to be using their ego defenses in terms of these spells or abilities.  For example, if someone always wants another member of the therapy group to go first in checking in, I may explain this displacement in terms of the Hunter’s ability Misdirection.  Often gamers can understand the ego depenses exceptionally well, because these defenses are clearly illustrated in the way they play the game.  Therapists working with gamers would do well to ask their patients what their class is (Warlock, Hunter) and then the spells or abilities they enjoy or use the most.  Likewise, shifts in using different spell rotations or changing class can often indicate large shifts in the ego and character development of the patient.

And now a word about real life.

Real Life, is a concept used by both gamers and therapists.  Gamers talk about how they can’t raid because they have a “RL obligation.”  Therapists talk about a patient’s reality testing, and their ability to participate in real life.  Real life is a useful concept, and like many useful concepts it is often misused.

I often hear therapists describe gamers as people who are trying to avoid “real life” by using games.  The implicit judgement in this statement is that games are not a part of reality, and therefore are less than.  But this seems like a false dichotomy to me, in many ways similar to the way therapists often talk about how therapy is not real life.  Of course it is!  Therapy has distinct rules and boundaries, and it is a rarified form of relationship, but it is not of a different substance than that of “real life.” If it were truly a different thing, it is unlikely that patients would gain anything useful from it.

By the same token, games are part of real life.  World of Warcraft is inherently social, there are over 12 million real people playing it all over the world.  Gamers deploy real skills to solve real problems and their neurological responses to an “Epic Win” or “Fail” are real physiological responses.  This is not to say that the gaming part of a patient’s real life can’t get out of balance with other parts.  But it is not a given, and it is not different from the way others use their ego defenses.  We all use repression and sublimation to cope with the conflicts and anxiety that occur in daily life.  I recall a clinical professor of mine who sublimated her murderous impulses by reading murder mysteries.  Hurling fireballs in WoW is an excellent way to prevent oneself from hurling objects or insults in real life.  The defenses are there for a reason, and they are not inherently bad.

If you are a therapist and you are seeing your patient who games as someone who is not paying attention to their “real life,” ask yourself if you are not perhaps projecting.  Many therapists have a great deal of difficulty finding balance in their own lives.  They may find it easier to say that a gamer needs to “get a life,” than to realize that they are projecting their own feelings of disregard for themselves onto gamers.  By this I mean that therapists often overvalue the work they do in proportion to their family, friends, and other areas of their lives. For example therapists often will see too many patients at a sliding scale fee while their children are impacted by their lower income:  They overvalue their therapist role and their parental role suffers.  Other therapists may have a difficult time making time for friends or having conversations that go beyond 45 minutes, they may listen but not share of themselves.  And still other therapists may neglect exercise and meditation because they don’t have the time, but overbook their work schedules.

Before we can help gamers appreciate the need for balance in their lives, we need to empathize with what they are doing.  They are relying on the areas of strength they have in themselves when they game, and are reluctant to go to the areas that need development.  We therapists do that too, if you don’t believe me just ask your spouse or child if they ever feel like you are using your therapeutic abilities on them!

Let’s be careful if we have to use the idea of “real life” at all.  It is often a veiled judgment, and veiled judgments are often projections. Let’s go with Wittgenstein here, who began his Tractatus Philosophicus by stating “The world is everything that is the case.”  Privileging some aspects of life over others is often the first step towards the oppression of others, be it race, gender, orientation, class, or I would suggest, gaming.  It certainly won’t help our patients get any better.

And it may just make our own lives worse.

Some Beginning Games for Therapists to Try

This Video Blog was inspired by friend Carolyn Stack, who asked that I recommend a iPhone game to ease her into the world of iPhone gaming.  Here are a few of my favorites and why you might want to try them:

Having a Raid Mentality

Lately I’ve been speaking about Epic Therapists and some of the qualities they have.  I’ll be doing more of that in the future, but I wanted to discuss today the concepts of gearing up and raids as they apply to your practice.

Why do gamers try and fail and try and fail and try when they raid?  To feel the optimism Jane MacGonigal refers to in her book “Reality is Broken,” is one.  The loot is another.  Loot often consists of higher level “gear,” armor and weapons than you already have.  So the idea of gearing-up is to fight harder and harder bosses to gear you up so you can see the higher level game content.

Players can’t fight those higher monsters alone, so they participate in Raids.  Raids are groups of 5, 10 or 25 players who choose to group up so that they can explore the higher level dungeons, defeat the more powerful bosses, and share the loot.  For raids to be successful the individual players need to be able to learn from each other, know what their job is, strategize, and get along.  When I first starting playing my mage, a wizard-type character with weak armor, I didn’t understand that my role wasn’t to get close to the boss, so I’d run in and start attacking the boss up close and get killed instantly.  Over time and with the help of other raid members I learned that the role of the mage is to run away from big things, hide, and shoot very dangerous spells from a great distance.

Once gamers can do that, they begin to be aware that each boss has a different strategy, and they begin to talk, think and plan with other raid members how best to defeat it.  And people listen, think and perform best when they are feeling a sense of camaraderie rather than a sense of hostility.  So often if a player is nasty or selfish they won’t be invited to raid with a group.  So if you want to get geared up, you need to be a team player.  You need to commit to work with others for hours at a time, do your research, strategize, and play nice and fair.

So what can therapists learn from gamers?

1.  Commit to Work with Others

Therapists have been notorious loners in many ways.  Once we get into private practice we are often very isolated, and when we meet up with our colleagues we often don’t engage with them as members of the same team.  There is a certain amount of oneupsmanship and caginess that I have often experienced.  An example of this is how there are times when everyone I meet has a practice that is full and going well.  Business is booming, and yet, at the end of the conversation I or my colleague will mention casually that we “still have a few openings,” available and are accepting referrals.

Come on.

First let’s ask all of those private practice folks who are full up to stop reading, because you really don’t need to hear anything else that’s coming up, given you have a flourishing business.  So go have a coffee or something.

Ok, for those of you who are still here, let’s get real for a second, you and I.  We’re not full up, we just don’t want to sound like we are empty.  Of course we want to keep getting referrals, and even if we are busy for the next couple of weeks we may have a suggestion about who else could see the person.  And we’re not alone, or else why would there be all of these workshops and consultants (including yours truly) offering to help us learn how to grow our practice?  Nope, we may have a full schedule for the week, but if someone were to give us a referral, we’d probably take it if the patient sounded like a good fit.

Look, health care reform is heating up, and we are undergeared.  We therapists need to get a raid mentality.  We need to find and connect with our peers and have a sense of community.  We need to network and reach out and get to know each other.  To do that we need to be honest with ourselves and others, and let each other know when we have openings and not posture like we’re the next Freud.  We’re not, our business will ebb and flow and there are lots of therapists out there, so to grow and have a flourishing practice means we’ll always need to acknowledge that we could cultivate more business.

2.  Know Your Class

What are your talents and abilities?  Who do you work well with?  If you tell me that you like to work with everyone I will never EVER refer to you.  Promise.  I do not believe that a therapist can excel in treating every age group and every diagnosis.  I don’t refer to Jacks-of-All-Trades-and-Masters-of-None, because there are too many excellent therapists out there I meet and know who are Masters-of-a-Few-or-One. And the same applies for me:  If you are looking for a gamer-affirmative therapist, an LGBT therapist, or an adolescent therapist who does psychodynamic therapy, I’m your guy.  If you are looking for an expert in DBT or CBT, it is not me.  If you are looking for an expert in geriatrics, I do not have that expertise.  And if you are looking for someone who is good with “trauma, anxiety or depression,” I can take your referral, but there are probably 500 other people who are able to work with that vague population.

Now that you know your class, get to know the class of others.  That way when someone wants to refer someone to you for EMDR, you can recommend a good colleague, and you’ll probably get future referrals because you were helpful to boot.

3. Do Your Research

Epic therapists are always researching what they need to learn to get better geared to do therapy.  For me getting geared up means regular supervision with someone I trust, an ongoing peer group or class such as the MIP Fellowship, reading articles recommended to me, keeping an eye on Twitter, reading KevinMD.com, having coffee with colleagues, downloading and playing free trials of video games, going on Harvard Med Schools eCommons for current articles, and reading Hendrik Hertzberg in the New Yorker every chance I get.  Yes that’s a lot of work, but notice how much of it can be social in nature.  And really, so much of it can be fun too!

Another great way to do your research is to teach a workshop.  Few things clarify and educate me the same way that preparing a workshop for my grad students or colleagues does.  If you can’t think of what you could offer a talk on, please go back to number 2.

4.  Strategize, strategize, strategize

Health care reform is on the way.  It is ramping up in MA already, with our Governor’s push to have MA lead in reform.  ACOs are being developed.  The insurance companies are strategizing how to maintain their profitability.  Our second and third largest announced a merger this week.  Our professional groups are strategizing to have a place at the table when it comes to legislating.  Some providers are forming ACOs or trying to, because they realize that whoever gets there first has an edge.  Protesters are strategizing as well.  Those of us in solo or small practices need to get our raid group ready, and to do that we need to strategize:  What do we need to do to support our patients? What’s our business plan?  How can we help each other?  This is something you hear my colleagues Susan Giurleo and Juliet Austin talking about a lot, and for good reason.  We are about to see a seismic shift in how we can make money as therapists, and without a strategy we are going to “wipe,” as the say in WoW.

5. Play Nice and Fair

Things are about to get a lot more competitive out there, but they don’t have to get adversarial.  There are lots of people to help, lots of ways to do it, and we have our fellow raid members to help us.  Share those referrals with the colleagues in your raid.  Write emails introducing them and their specialties to your referral sources.  Pay it forward by helping them publicize their work and workshops.  Take one out to coffee when s/he is having a hard day.  Listen to their challenges, and talk about yours.  I firmly believe that the more authentic and supportive you are to your colleagues, the better it is for the whole raid.

As gamers say when their raid is about to rush into battle, “Incoming!”  We are about to engage in perhaps the biggest battle to maintain our businesses and protect the work we do with our patients.  None of us will be able to fight those battles alone.  If you are in it for the win, group up!

Are You Out There?

"Adolescence" S. Dali

One of my favorite performing artists, Dar Williams, wrote a song with the same title as today’s blog, inspired by her childhood experience of listening to late-night radio.  In it she sings:

Are you out there, can you hear this?

I was out here listening all the time
And though the static walls surround me
You were out there and you found me
I was out here listening all the time

It is an ode to the late-night radio DJ, both a calling out for reassurance and assuring that she is out there listening as well.  Williams recalls the poignant sense of isolation that we forget adolescents experience, often to the point of despair and suicide.  Even working with teens, it is often hard for us to look beyond the behaviors and see the intense feelings many experience.  Because when we do, we remember.

Adolescence is the first time we experience loneliness with self-consciousness.  As children we experienced the immediacy of loss and abandonment, as terrifying as it was all-consuming and eternal.  As adults we will have come to abstract loneliness into a fact of life or a thing to be avoided.  But as adolescents, we take our first steps across a new threshold of mentality, and we become aware of our loneliness.  Perhaps this is one reason why the peer group is so important to youth, at this moment of existential awareness that the planet is really a lifeboat afloat in something so freaking big.

Winnicott often remarked that it is a developmental achievement to have the capacity to be alone, and requires the experience of being alone in the presence of an empathic, quiet other.  I have found this an invaluable thing to remember when sitting with an adolescent sprawled on a chair in my office who was in danger of being labeled “sullen” by me.

It is important to know that someone is out there listening, and I have been reminded of this recently not by my work with adolescents, but by working with therapists.  Every blog post has grown my readership (thank you!) and as it has grown so have the comments on the blog and the emails behind it.  People write to me about their practices, why they decided to take the plunge, what they are worried about, how their supervision has gone, or a victory of self-care.  They write me about how angry they are at the government for changing the rules, how angry they are at insurance companies for lowering their fees, and how angry they are at me for sounding so rigid about online boundaries.

And I hear from gamers as well.  They say how glad they are to read my blogs taking a pro-gaming stance rather than condemning their lives; they tell me how frustrated and confused they are that more therapists don’t seem interested in learning about these things and therefore them; and how angry they get at the media each time it hypes a new study about online addiction or “pathological gaming.”

I have remarked in my contact page that I discourage brain-picking, that act of trying to get free consultation without paying for it in the guise of asking “just a quick question.”  But I could read emails from the above people all day long.  They share so much with me, and those authentic voices, even those who don’t go on to buy my services, are always valued.

Another great thinker, Alanis Morrisette, says, “There is no difference in what we’re doing in here/That doesn’t show up as bigger symptoms out there.”  Our world is broken, and there are many people alone together in the lifeboat, people who have forgotten the wisdom of holding onto each other as adolescents do.  You know this, you work with these people, I work with these people, and we are these people.  We all need to regress a little, to remember that secure solitude begins in the presence of another who cares.

So if you have been thinking about commenting or writing, please don’t hesitate.  You deserve to have someone you can be alone in the presence of, and I am out here listening.  I really am, and if you’re anything like the epic therapists, gamers or patients who have already written me, I know you’re a rock star too.

Epic Therapists

The Jabberwock by Tenniel

I’ve been on a pretty steady soapbox about video games, and play this past week, and that was not a coincidence.  The post I did about HIPAA attracted a lot of positive attention, and some negative. I think the title had something to do with it, in that it was a tongue-in-cheek title.  There’s no such thing as a 100% HIPAA compliant practice, and I was poking fun at the fear-based mentality that sometimes consumes us when it comes to our practices and being sued.  When my readers poked back, I realized that I needed to explain my perspective, so this post will hopefully clear things up in terms of using technology in therapy and preparing your practice for health care reform.  So let me try to do that now:

We live in an era of fear.

That’s it in a nutshell.  There is so much change and synergy going on today that it can be overwhelming.  Technology, in particular social media, is evolving faster than many of us know how to use it. So we turn away from it in fear and disinterest.  The HIPAA issue is in many ways the symptom of that, but it is also a red herring.  The way we live and work is changing, and we don’t want to change.  We want therapy to begin with the first phone call or the greeting in the waiting room, occur only in the office between two people talking, and end at the 45-50 minute mark.  And for many of our patients, that works, and for much of the time, that works.  But things are starting to slip, expand.  Our potential patients want to know something of us before they even call, so they’re looking for our website.  Patients from all over the world are seeking out therapists with particular expertise via Skype rather than the brick and mortar office.  And between sessions our patients are following us on Twitter, asking to friend us on Facebook, or reading our blogs.  The ability for us to remain as mysterious as we used to be is being challenged.  We are googled, and this raises our own ethical concerns about whether we should google our patients.  So technology scares us, and we feel it threatens our profession rather than opens new avenues to us to practice our craft.

We are also scared of health care reform, ACOs and global payments.  We have grown reliant on the way we have come to do business with health insurances.  In the 1980s in Masachusetts, insurers like BCBS offered their subscribers $500 worth of coverage, that was it.  There was no parity, and many of our patients paid our full fee out of pocket.  Somehow they found the money, sometimes they went without treatment.  In the intervening decades many of us made a “deal with the devil,” agreeing to play by insurance companies’ rules in return for the steady fee-for-service reimbursements we got.  Sure we sometimes complained about how long it took to get reimbursed, or the clinical reviews we had to do, or the paperwork.  But we signed up for the insurances for a reason, we wanted security and steady referrals.  And we raised a whole generation of therapists who saw insurance reimbursement as a necessity, not an option.

Worse still, we stopped needing to think with our colleagues and our patients about whether we were doing valuable work. Our patients grew to take it for granted that therapy cost $15, and we grew to think we might only be worth that much.  So when insurance companies put incremental demands on us, we acquiesced.  When they lowered reimbursement rates, we acquiesced.  And we did this, we do this, because we are afraid. And because we are afraid, we keep doing business as usual and rely on the insulation of a third party reimburser to protect us from having the conversations we need to have with our patients on what and why they need to pay for their treatment.  We bought into this system because we wanted to avoid those conversations.

Health care reform, if it survives, will be an amazing boon for Americans.  Mental health parity has already in MA helped thousands of people get and stay in treatment.  As our politicians hammer out the details, our professional organizations are being called on to weigh in on how to move to the new structure of treatment and reimbursement.  And to their credit, they are doing what organizations like that need to do, ensuring that they have a place at the table, and speaking out loudly and strongly to advocate for patient care.  And yes, they also represent us, but we need to understand that we don’t come first in many ways.  The people who need to fight for our businesses are us.

I need to advocate for my own business, make my own business plan, set my own fees, adhere to my own fees, set aside PB+5 or low-cost sessions to have a socially just AND profitable practice.  I need to be able to have the difficult conversations, to tell people why I am worth more, why the work we are doing is worth more, than $15. That is my job as a business-owner, even if the business I am in is healing the mind and soul. I need to wean myself off an insurance-only practice, diversify my revenue streams.

In short, I need to become an Epic Therapist.

Epic therapists, don’t play it safe all the time.  They know that to get the epic loot they need to try and fail and try and fail again.  Epic therapists know they need to network with a group of strong co-players, and learn new strategies to try when the old ones won’t let them down the boss.  Epic therapists “learn the fights,” they spend hours learning about how to be the best they can be and let other people know what they are good at.

Epic therapists aren’t good at working with every single patient problem or person in the world.  Those type of therapists, who maintain that they can do equally excellent treatment with anyone for any problem are what I call “Non-Player Character Therapists.”  In video games, a NPC is a character in the game like a robot, that anyone can click on and they’ll get the same conversation and quest.  NPC therapists have no sense of agency.

This was all a long prelude to what I really wanted to do today, which was to introduce you to some Epic Therapists.  These are people doing amazing work in their own unique ways. So here are three epic therapists:

Debra Totten

Deb is a social worker in CA with over 25 years of experience working with adolescents and their families.  Deb specializes in adolescents whose anger and distress have often landed them in a lot of trouble with the law, schools or their families.  Deb is not afraid to fight for the kids she works with, and will often go head-to-head when she is required to testify on their behalf.  When I’ve spent time with Deb I’ve been impressed with her energy and authentic cheerfulness.  If you are looking for a therapist who “gets” teens and “gets” the technology that is so much a part of their lives, click on the link above and contact Deb.

Brenda Corderman

Also in CA, Brenda is an LMFT who specializes in working with couples.  She also specializes in advocating for the voice that may have a hard time speaking up.  Brenda may not be the loudest person in the room, but she’s definitely one of the most attentive and thoughtful.  In addition to her experience with couples, Brenda has a particular interest in working with couples where one or both partners has been identified as gifted.  If you are looking for a therapist but are shy about therapists and therapy in general, Brenda is a good bet.  Brenda is also beginning to branch out into online therapy, so you may want to inquire about that as well.

Carolyn Stack [Affiliate]

A seasoned clinician with an extensive background in psychodynamic theory and trauma, Carolyn has also been practicing for over 25 years.  She has a specialty in evaulations for persons with complex trauma seeking immigrant status, and has testified numerous times as an expert witness.  She frequently teaches and lectures on the impact of trauma from a psychodynamic perspective, and in her private practice she has a specialty of working with emergent adults (18-25) who are struggling to maintain their schooling or jobs after having had a psychotic episode or severe depression.  Carolyn is not afraid to go to the deep places with her patients, and stay with them through the terror that can exist there.

These are just a few examples of the Epic Therapists I know.  Who are some of the Epic Therapists you know?  And what makes you an Epic Therapist?

Children, Mental Illness & Video Games

Photography by Mykl Roventine

I hesitated to use the above title, because I can imagine my gamer audience rolling their eyes already.  Bear with me please, it’s not what you think.

A new study has come out reporting that children are using video games “pathologically,” and that this is a global problem.  The study, summarized here, reported that out of a sample of 3,034 children, 9% of them could be considered “pathological” in their play, which the researchers found “some serious problems – including depression, anxiety, social phobias and lower school performance – seemed to be outcomes of their pathological play.”  And so the media has already begun to hype this up as video games cause mental illness in children, as well as video game addiction is a problem.

So let’s think this through together.

First, there is the problem of cultural translation.  The study was conducted in Singapore, and as one of the researchers acknowledges, “”In the US, we didn’t follow the kids across time, so we don’t know where that threshold is across each culture or if there is a certain amount that is too much.”  And we also don’t know the cultural variables when we compare Singapore, a city-state, with other countries.  Children in urban areas often play more video games due to the safety concerns of living in an urban area.

But more importantly, let me share with you some other statistics, more close to home.  The National Institute for Mental Health as recently as last September released this information.  Using a sample of over 10,000 teens ages 13-18, they found that over their lifetimes 20% of the children had “suffered from a mental disorder with symptoms severe enough to impair their daily lives.”  An earlier study with over 3000 younger children found that 13% of the children met the criteria for one or more mental disorder.  This figure, by the way is down from the Joint Commission on the Mental Health of Children, which in 1969 found that 13.6% of all children had “emotional disturbance.”  So that’s long before Pong, people, and the statistics if anything have gone down with the advent of better treatment.

Let me share with you one more statistic, from the Pew Research Center which found in 2009 that 99% of boys and 94% of girls play video games.  So yes, close to 100% of children in the U.S. play video games, and yes, somewhere between 13-20% of U.S. children have some mental health issue, but that’s because the statistic correlates to a pretty consistent percentage of the population over time predating video games entirely.  And if the first study from Singapore were comparable, we could make the argument that kids in Singapore play more video games and have less mental health issues than kids in the U.S.  So go Singapore!

If you think you game more than you’d like, feel free to change that, but don’t do it because someone in Singapore says you should.

But if I stopped my rant here, I think that would be doing a large percentage of the population a disservice, namely, those 26.2% of Americans who live with some form of mental illness.  Haven’t we stigmatized these folks enough?  The constant warcry of “video games are bad,” leans on the ableist stereotype that “mental illness is bad.”  It’s not.  Mental illness can be challenging, heartbreaking, costly and different from a societal norm, but it is not bad.  It is a prevalent health condition, like other prevalent health conditions like, per the CDC statistics, p. 292, Diabetes (10.1%,)High Cholesterol (15.6%,)  Hypertension (30.5%,) and Low Back Pain (25.6%.)  Whether it be providing adequate health coverage and parity, or taking away the moral overtones, it’s time we stopped treating mental illness like it is something different than other health concerns.

Gamers and people with mental illness do have something in common:  They are both marginalized and socially stigmatized by the larger population.  So whether you play Super Mario or live with PTSD; whether you play WoW or keep challenging your Depression; whether you have ADHD, Asperger’s or a PS3, game on!  There’s nothing bad about you all, any of you, no matter what the experts say.

 

UVN4UFFHFPND

What Do Gamers & Social Workers Have In Common?

The Dutch cultural theorist and early scholar of ludic studies Johan Huizinga took play very seriously.  Gamers and Social Workers alike would have loved Johan–he spoke out against Nazism and German influence on Dutch Science in 1942 at a lecture he gave.  This was not the first time he had done so.  As early as 1935 he had grown alarmed at the rise of fascism and written, “We live in a demened world, and we know it.”  By 1942, his speaking truth to power had finally gone too far in Nazi estimations, and he was imprisoned, then detained, by the Nazis in the village of De Steeg.  He died there 3 years later.

It was during these final years of his life that he refined and wrote his book, Homo Ludens, which translates to “Man the Player.”  In this book he explored the serious nature of play as a cultural phenomenon present in art, war, and politics.

Huizinga determined that play has 5 essential elements, to which I add examples as appropriate to gaming and/or social work:

  1. Play is free, is in fact freedom. When we are playing, we are not doing it for any other reason than that we want to.  Play to be play must be a voluntary activity that we initiate or accept the invitation to enter into ourselves.  In that regard you could say that play is always an assertion of the self, and free will.  We gamers choose to spend our time gaming, choose one game over the other.  This is why gaming as play does not adhere to the slavish concept of addiction.
  2. Play is not “ordinary” or “real” life. What makes play so much fun, and so important is specifically that is isn’t bounded by the realities of daily living.  It is pretend, and extraordinary, and it allows us to escape real life.  But this is exactly why gamers and other people who play aren’t psychotic.  We may talk about the games we play to lengths that bore or disturb others, but we know that games are apart from real life.  That’s what makes them fun!  I may hurl arcane energy at a dragon in WoW, but I am aware (albeit sadly at times) that if I ever encounter a dragon in real life I will not be able to summon magic at my whim to destroy it.  And that is why Second Life is not called First Life.  For play to be play, we have to know we are taking ourselves out of the real world to participate in something else.
  3. Play is distinct from “ordinary” life both as to locality and duration. When I get ready to play WoW,  I sit down or stand at my computer; but when I play I am in Azeroth.  Whether it is chess, poker or a video game, the play experience takes place in another time and space, and it has a beginning and an end.  Even MMORPGs, which push the last quality in some ways, have an end for individual players, when we cease participating in the game world for the time being and resume the activities of daily living that await us in the real world.
  4. Play creates order, is order. Play demands order absolute and supreme. By this Huizinga meant that for play to work it needs to have rules as well as time and space boundaries.  We all know how to play Hide and Seek, the next time you play it try being the “Seeker” and go hide along with everyone else; or come out of hiding and start chasing the Seeker.  Bizarre and funny, but the game won’t be Hide and Seek anymore–Tag, maybe, but then we’ll know that something has fundamentally changed.  And in World of Warcraft everyone needs the same amount of experience points to get to level 80, and we expect the griffin flight paths to always stop in the same places.  Wizards will never wear plate mail and hunters can’t teleport.  That’s just the way things are, that’s the order of things.
  5. Play is connected with no material interest, and no profit can be gained from it. Ask any gold farmer around the world, and they will tell you that there is a big difference between playing WoW and logging in to the game to make and then sell money.  Gold selling can’t even happen entirely in-game, and Blizzard bans it for good reason.  It’s cheating, not serious play.  The loot items that I “get” in the game aren’t things I can profit from in the real world.  I can’t take my Corp’rethar Ceremonial Crown with me when I leave the game, which is why I would be so useless if a dragon shows up in Harvard Square.  And although Second Life has a different approach, allowing you to buy in-world “Lindens” for real-world monies, I’d suggest that the act of buying the Lindens occurs outside the play experience:  Sigmund Steampunk isn’t buying Lindens, Mike is buying Lindens “out here” and sending them to Sigmund “in there.”

So what’s all this got to do with gamers and social workers?  Lots!  Both gamers and social workers value freedom a great deal for starters.  And social workers (I am saying social workers, but this applies to all psychotherapists) understand that therapy, like gaming, is a form of play.  We experience more freedom to explore and express our internal world in therapy.  It happens at a given time and place, even as an online event.  What happens inside the therapy, a la Winnicott’s “Transitional Phenomenon,”  is both alike and different from the “real world.”  And there is order in therapy, some firm rules and limits in terms of what can or should happen in it.

As for the money bit, I would suggest that if we lived in a culture where capitalism was not the norm, the same parts of therapy that are so powerful and rewarding, the play-elements, would still be as powerful.  Another way of looking at this is to ask yourself if you conduct therapy any differently with patients who are on Medicaid than those who are private pay?  I’m not talking about feeling annoyed that you aren’t getting paid well, but the game you play.  Do you only think psychodynamically with your private patients?  Do you change the boundaries when its Medicaid?  Or do you try your best to do what’s best for each patient regardless of the payment?

And as social workers, don’t you advocate for others with the powers that be in ways that are not connected with your material interest?  Take Civil Rights, for example.  The years and years of advocating, protesting and legislating are not something that the social workers involved derived a profit from.  In fact that is what makes our endurance in fighting for social justice so admirable.

This is why many gamers will make excellent social workers, by the way.  Gamers are experts at endurance.  That guy in your office that seems like a “slacker” actually has more in common with you than you think.  He has spent hours trying to down the Lich King–trying and failing, and then trying again.  He has spent hours researching strategies to work as part of a team and not given up.  Jane McGonigal pointed out recently on NPR that majority of time gamers are online, they are failing to accomplish their tasks.  That’s why it is so admirable that they keep at it.   So yes the adolescent you’re sitting with may have grades that are plummeting in school, but don’t blame the games!  Try instead to harness that discipline, focus and stamina by exploring how it shows up in-game, and then how it can be used to change his real life.

And the connection between gaming and social justice isn’t as far-fetched as you may think:  A 2009 Pew presentation from Amanda Lenhart showed that 49% of teen gamers reported seeing people being “hateful, racist or sexist” while playing– which means that they can identify hate, sexism and racism.  What’s more, three-quarters of these kids reported seeing other players regularly respond to such behavior to confront it.  That’s a hell of a lot better than most high schools and college campuses are doing these days!

So gamers and social workers both understand the value and seriousness of play, as an imagined space in therapy or in Azeroth.  Gamers and social workers both understand the value of psychic change and social activism.  And gamers and social workers alike regularly demonstrate hard work and stamina in the face of dragons and fascism.

Johan Huizinga would be proud.

How to Have a 100% HIPAA Compliant Online Presence

Fort Knox photo courtesy of Flickr

Many of you have asked me about protecting the privacy of patients in your practice online. Since this concern with privacy often feeds into the anxiety psychotherapists have about using social media, I wanted to offer you a way to build your online presence with an eye to best practices and a sense of confidence. So here is my instruction manual for having a practice that is 100% HIPAA compliant and respectful of patient confidentiality and therapist privacy. Do these things and you will never be in trouble.

1. Don’t talk about your patients online, ever.

People who work with me know that I am nonnegotiable on this one. Yes, in the 15 years I’ve been a therapist I’ve had plenty of poignant and instructive cases I could present and patients I could discuss. No, I am not going to tell you about them. Not on the internet anyway. The internet is not like a team meeting or case presentation, where you have a closed group of professionals discussing patients and asking for consultation. Anyone can read the posts, and patients can easily identify themselves (or imagine that they do) in your blog post. And if Facebook resets your privacy settings one day and I’m your 2:30 patient; and if I Google your Facebook as patients do at 3:25 and find you’ve just updated your status to say, “Just finished with the tough patient for the day, it’s all downhill from here;” then I will know, be offended, and if I’m savvy and litigious get ready to make some money to pay for the new therapist I’m about to hire.

And a special shout out to those of you who use forums such as LinkedIn and Psychology Today, even if you think your forum is open “only to professionals,” does it not occur to you that your patients are or one day could be in your profession? I look at some of the many forums I am on sometimes and I am horrified by the headings, which often resemble these:

“Wow, this patient is so self-centered!”

“What’s the funniest that thing your patient said in session today?”

“Potential clients wants to see me instead of my colleague they see now.” (Let’s hope the colleague doesn’t read the forums.)

and “I don’t want this borderline back! Help!” (Complete with a page long “brief” case presentation!)

Several of these have so much identifying information it’s not funny. And as for LinkedIn, most discussion groups are now open and searchable by web, so when you write in asking for advice about an adolescent smoking pot don’t be surprised if she ends up seeing it.

In closing on this one: I know we all need to vent and ask for help with patients from time to time. That’s what supervision is for, go buy some.

2. Life is temporary, the internet is forever.

Before you post anything, ask yourself how you would feel if it was printed on the front page of The New York Times or some similar print edition. Everything you post on the internet is housed on a server somewhere; backed up usually; then often trawled for and picked up by Google and made searchable. Once you put something on the web it stays there, even if you think you deleted it. So ask yourself, “Is it a good idea to have what I’m about to write floating around wherever it will forever?”

3. Don’t create an online identity that you aren’t prepared to have connected to you.

The nature of privacy is changing due to technology, and that means we can’t be assured that any identities we assume online will remain private now or in the future. Servers get hacked, laptops get stolen, and people, patients included, are very resourceful in satisfying their curiosity about us. So if you have specific groups or personas that you want to let loose on the world via WoW, alt.com or anywhere else, be prepared. If I can’t imagine myself being able to hold a conversation with a patient about their discovering a potential “secret identity,” I don’t create it. I know this may sound harsh, but this is one of the privileges we give up for the privilege of doing the work we do.

4. Don’t subscribe (or unsubscribe) to things you don’t want patients or colleagues to know about.

Subscribing to things is a choice, and you need to be prepared to have those choices made public. This ranges from sites which tell you how much a person donated to the Democratic Party to a blog or listserv. And in terms of collegial relationships, do not risk appearing deceitful by opting out of a Constant Contact list and then telling the colleague how much you enjoy their newsletters. Yes, this has been done to me, and I try very hard to resist telling the person that I can tell them the exact date day and time they unsubscribed on my CC account. Subscriptions and unsubscriptions are expressions of your agency online, express your agency with integrity.

5. Understand how email works.

Recently I agreed to provide coverage for a colleague, and when they offered to email a list of who I’d be covering I requested that they mail it. This surprised them, because they know what a technophile I am. When I explained it is because email is not secure they replied that the mail isn’t secure either, and that envelopes often arrive opened. That is an unfair comparison between email and mail in my opinion.

A more accurate comparison would be if you write a letter, make a copy for yourself and send me a copy; and then someone opens the letter at your post office, makes and keeps a photocopy of it and mails it to my post office, where a second worker opens it and makes and keeps a third copy of it before giving a fourth copy to me. That is how servers work, that is how hosted emails work. If you don’t want four or more entities having copies of your emails, don’t send them. If you want to send encrypted emails, which are definitely more in keeping with HIPAA and HITECH, I recommend Hushmail.

6.Keep current with the technology if you plan on using it.

You know I encourage you to try and use technology as much as possible, so the above may sound like an impossible and counterintuitive task, but there you are. If you are planning on taking pictures of your children with your iPhone and posting them on Facebook, make sure you know about geo-tags before you go about using Facebook or Craigslist. If you are considering using Dropbox or GoogleDocs for patient notes investigate whether these are verified as HIPAA compliant (I’ll save you time on this one: They are not. Don’t use them for patient notes.)

If you want to play around with some new technology, research it a little (Google “[whatever you’re playing around with] and privacy.” If you want to keep current with technology and best therapy practices, I recommend you check out the Online Therapy Institute’s “Ethical Framework for the Use of Technology in Mental Health.” They are on the cutting edge of this stuff, and they have great courses as well as free resources.

So these are my suggestions for having an online presence that is HIPAA compliant and protective of your patients’ and your privacy. I know they are a tall order, but the privacy of you and your patients is worth the effort. Please feel free to add: Did I miss anything?

Virtual Worlds, Real Feelings

When psychotherapists begin working with gamers and exploring their in-world experience, it can be a bit overwhelming.  So much new language, trying to imagine virtual worlds that you’ve never seen.  What’s a raid?  Why would someone go on quests?  And aren’t guilds something that artisans used in the Middle Ages to control the market?  I’ve often encouraged therapists to take the time to use the free trial membership on WoW or other games in order to immerse yourself in the virtual world (and hopefully have fun!) for a little while.

But one thing that can get overlooked in the exploration of the technology is the exploration of feelings, and one reason that this gets overlooked is because therapists inadvertently trivialize the experience of feelings experienced in-game or in social media.

Let me give you a real-life, non-game example to start.  I went to Connecticut College with my friend and colleague Susan Giurleo (she’d never say this, but Susan was definitely the more organized one in college 🙂 ) and we went on to live the next two decades with no real contact.  And then Twitter stepped in, and we resumed contact.  When I read her blogs and posts I was happy to discover that we had a lot of similar and overlapping interests.  We made a time to meet for coffee via email, and I was excited and nervous to see her for the first time in a long while.  Those feelings, of happiness, discovery, excitement and nervousness were all real feelings happening in real time to a real person via a virtual world.  We’d reunited virtually and this has had a real and positive emotional impact on me.

You may still be inclined to dismiss the emotional impact of virtual worlds.  “Sure, Mike, you had real feelings, but Susan was a real person that you have had real face-to-face contact with in the past.”  So let me give you another example.  I recently had the opportunity to email Chris Brogan, and in the course of that mentioned my knowing Susan.  Shortly after that I “heard” them talking about me on Twitter:

from @susangiurleo @chrisbrogan So glad you met my friend, @MikeLICSW ! RT Gamers meet therapy – http://ow.ly/3DT0A

@ chrisbrogan @susangiurleo – yep, loved what he shared. That @MikeLICSW is a nice fellow.

Two lines of Twitter, and as I read them I noticed myself smiling, well actually beaming.  That’s real pleasure I was feeling, from feeling recognized and introduced.  And I’ve never laid eyes on Chris in the virtual world.

So virtual worlds create real feelings, and we need to remember that when working with gamers.

I’ve written before about the face behind the screen but it bears repeating.  Gamers are people, and they have feelings.  Even if the stereotypes were true (and they’re not) that gamers are autistic, people on the spectrum have feelings too.  Gamers get excited when they down a boss, upset when someone says something racist in guild chat, and happy when someone whispers them that they did a good job or tells them a joke.  There is a world of real feelings in those virtual worlds, and we need to pay attention to them.

So do you ask adolescents about their facebook friends as well as their classmates?  Do you ask gamers about how they get along with their guildmates as well as their roomates or partners?  Do you explore their relationship to their raid leaders as well as their parents and other authority figures?  If not, you are missing a whole lot of significant information, and it is only an ask away.  Gamers may be reluctant to talk about their in-world feelings and relationships because of past disinterested receptions, but don’t imagine they don’t have them.

The next time you are checking out Facebook and see an old friend, or read a political post, notice if you are feeling happiness, excitement or anger.

The ask yourself, can I tell the difference between this and a “real” feeling.

Tanks, Trauma and Epic Loot

Therapists working with gamers need to understand many concepts, including the concept of tanking.  In group play like raids and dungeons, it takes a team of players made up of various characters.  One very important role is that of the tank.  The tank is the warrior, paladin, Xena or Conan type who runs up to the big boss and starts smacking it with their sword or axe.  The object of this is not primarily to do damage, but to get the boss mad, or “get aggro,” so that the boss will focus on this player and keep attacking her or him while the rest of the group can hurl fireballs or arrows or what-have-you from a safe distance without having to worry about drawing the boss away.  The tank, being the player that has to take the most damage, usually has plate mail or chain mail or some sort of body armor, which brings us to Epic Loot.

We have discussed loot before in passing, but let me give you more detail.  Much of the loot or rewards you get from defeating bosses is armor or weapons.  The harder the boss the better the loot that drops.  The better the armor you loot, the better “geared” you are.  The armor raises your combat abilities or stats, which gives you more power and allows you to take more damage.  Here are two examples of armor, one low level:

Not a lot of extra points to help you be powerful or take a lot of damage, as compared to epic loot armor:

You don’t have to be a gamer to get the difference between going into battle with Armor with a value of 62 and going with armor with a value of 3817.

I’m explaining all this to you in this level of detail because I want you to be able to use it when you work with gamers who survived childhood trauma in their families.

You see, many trauma survivors as children were living with oversized, overpowered bosses, called abusive parents.  They often had brothers and sisters who were younger and more vulnerable than they were.  They didn’t have anyone to help them, and they didn’t want the abusive parent to hurt any of the other members of their family.

So they tanked.

They pulled the abusive parent first, before the parent could hurt one of their siblings, or their other parent.  They got aggro.  They tried to endure the physical or emotional abuse that the abuser heaped on them.  They tried very hard to endure it, they really did.

But they were undergeared.

Children have 62 armor.  They’re armor is very fragile and doesn’t protect them much.  They haven’t had a chance to go through enough of life to earn more powerful armor.  It just won’t sustain damage from a higher level parent hurling “Comments of Increasing Pain” at their psyches, or casting “Fingers of Dark Intrusion” on their bodies.

This is not necessarily a new metaphor, and although Alice Miller may never have heard of World of Warcraft, I am sure she would know EXACTLY what I am talking about when it comes to tanks, trauma and epic loot.  In her book For Your Own Good she writes:

“An enormous amount can be done to a child in the first two years: he or she can be molded, dominated, taught good habits, scolded, and punished–without any repercussions for the person raising the child and without the child taking revenge.  The child will only overcome the serious consequences of the injustice he has suffered only if he succeeds in defending himself…”

Alice Miller knew how devastating it was to be undergeared.  In her Introduction to that same book she writes, “…Unlike children, we adults… can choose knowledge and awareness over compulsion and fear.”

This then is the goal of the psychotherapist:  We help the patient acquire Epic Loot.  We join them and venture forth into heroic dungeons, and we try, fail, try, fail and try again to face the bosses there.  And through our curiousity and empathy and bearing witness there comes a time when we finally down the boss, and the patient gets better tools for future adventures.  They get to choose knowledge and awareness over compulsion and fear.

And that is Epic Loot.

Latest Newsletter is Out!

Some of you have expressed interest in what my monthly newsletter for colleagues is like.  So below is a link to the January one.  The program I use is Constant Contact.  I really enjoyed putting this one together, a combination of health reform, business and gaming stuff.  Feel free to subscribe while you’re there.  🙂

January Newsletter

Tweaking 2011

photo courtesy of profalbrecht.wordpress.com

This is my first blog entry on Evernote.  I’m excited about that because learning and trying out Evernote is one of my 2011 goals.  More about that in a sec.

One of the reasons I love supervising therapists is that it keeps me honest and focussed on innovation.  The other night I was talking with a supervisee about scheduling our time for the upcoming year.  Would an evening time on another day work better for me? (Quite a thoughtful supervisee, not an uncommon experience given our field.)  I found myself answering that I wasn’t sure yet, because I needed to re-evaluate my evening time.  I have been noticing a drop-off in my work with adolescents, and have been coming to the conclusion that if I want to keep working with adolescents I’ll need to give up some of my evening time.

This time of year is an excellent time of year to give your practice and your career the lookover.  In the past several years I have gravitated to more traditional hours so I could pursue other projects.  For example, my professional development and networking goals for the past year and a half have been fulfilled by my Fellowship appointment at the Massachusetts Institute for Psychoanalysis.  In 2009 I identified the need for more collegial contacts and friendships as well as wanting to have CEs for my license.  The Fellowship has provided me both in abundance.  Like many of my actions to meet my goal, the MIP Fellowship was a “twofer.”

I always try to have as many twofers or threefers as possible, so that I don’t overwhelm myself with actions to meet the multiple goals.  Twofers are important to me because I want to consolidate my actions, but not my goals.  So I list my current goals and then put the actions under the goal(s) it fulfills.  I also rate it hot or backburner.  That way if I have a few actions I make myself evaluate the relative strength of my interest to do each.  So follow me along for an example:

Professional Development Goal

  • MIP Fellowship- heading towards backburner.  This is my last year of it, and I’m ready to move on to a different structure and get my Monday night back.
  • Program Exploration – hot.  I need to begin planning on what I will do to replace the Fellowship, which means taking a look at workshop or mini-course offerings or webinars that happen during the day.  Am I willing to give up my weekends yet?  Traditionally I have balked at Saturday workshops, so I am revisiting this.
  • Continuing Ed on cultural competency working with transgender population- hot.  My practice has been trending towards an increase working with this population, so I need to invest time in updating my skills in theory and best practices.

Clinical Therapy Goal

  • Adolescents- hot.  I have noticed that I am trending downward in my work with adolescents, a population I love.  Most adolescents require parental transportation and can’t miss school regularly, so I need to revisit my giving an evening up.  Saturdays? No.  (This is an excellent example by the way, of how there is no one right answer for this.  My colleague Susan Giurleo regularly works an evening and Saturday, and there are lots of good reasons for doing this.  I have consciously chosen the last 2 years to not have an evening because the evening time was more valuable to me than the money I was choosing not to make.  Choosing not to make money is different than saying, “why can’t I fill my practice, whoa is me.”  Money is one item of value, time is another, it is up to you to choose what you want to give up.
  • Gamers- hot.  I want to continue to focus on working with more gamers.  I need to revisit where and how to get referrals.  This year I will try to offer more public speaking opportunities to colleagues to increase awareness of gamer-affirmative therapy.  Also will use Twitter to remind my followers of my interest in working with this population.
  • Couples work- backburner.  Even on my best day, this is not my preferred modality.  I will maintain my “no more than 3” couple limit, but am tweaking it to focus on private pay, gamer couples or online therapy.

Technology Goal

  • Twitter-hot.  I continue to find Twitter useful, but am tweaking it a lot.  I will use it to Tweet blog articles or RTs and hold to my goal of 2RTs and 2 salient tweets (i.e., tweeting something I think is relevant professionally rather than for the sake of Tweeting.  Recently I have fallen short of this goal because of the magnitude of tweets that come my way.  Will add this to my Epic Win program and scale back on how much time I spend reviewing.  Will keep an eye out for Tweet-management software to see if I find any I like more than TwInbox.
  • Evernote- hot.  I have heard about how great Evernote is for too long from too many people I respect to ignore it.  I will familiarize myself with this program and try using it for blogging, as well as exploring which other goals it might further.
  • Game exploration-hot. I have been focussing on WoW and Second Life.
  • Rockmelt-backburner.  Still in beta and having some bugs.  Still limiting access so limited as social media.  Shut down and I lost a whole blog post!  I am continuing to play with it a little but relying on Firefox until it gets a little more stable.

Social Justice Goal

  • Give an Hour-hot.  I still find this a meaningful way of donating clinical time to fulfill the gap for returning vets.  There is an increasing number of vets and active duty gaming, and this is a potential twofer with the Clinical goal.
  • Diversity Class- hot.  I continue to find teaching this worth the “pay cut” I take by giving up those clinical hours.  This is a twofer a teaching goal and writing goal on rethinking how we teach Diversity.
  • Masshealth-backburner.  I am opting out of taking Masshealth due to the high cancel rate I’ve experienced in the past.  This is a twofer with my business Goal below of decreasing my involvement with insurance and diversifying revenue.

Business Goal

  • Reduce dependence on insurance-hot.  The writing is on the wall for decreased revenue and increased hassle as Health Care Reform takes effect.  Leave Masshealth and UBH networks.
  • Increase online therapy-hot.  I need to focus on increasing marketing for this modality, it is all private pay and more flexible in time to meet patients and my needs.
  • Increase consultation and supervision-hot.  Supervision and consultation was the biggest growing area of my practice last year.  Need to poll current consultees about what they find most valuable so I can emphasize that.  Be willing to slide down to my bottom line to attract supervisees in early stage of their career.  Make and post more video on supervision and consultancy.
  • Advertising-backburner.  Google Ads not yielding much ROI, decrease ad bids.  Stay on Psychology Today for next year but focus marketing/advertising through speaking engagements.

Teaching Goal

  • Additional psychodynamic class-hot.  New syllabus written and course approved.  Hopefully this will be offered this summer, will apply to teach it.
  • One class per semester-hot.  This tweak from two classes one semester and one the next was a big improvement.  Evaluations better, enjoyed work more.  Will consider whether to make up third class by committing to summer course regularly.
  • Offer visiting lecture or workshops to universities-hot.  This year I want to get out to more college health centers and schools for social work to present on gaming.  Tufts very successful, will look for opportunities to present at other universities.   Put the word out, twofer with business and professional development goals.

Writing and Research Goal

  • Newsletter-hot.  The readership response has been positive and begun to generate revenue.  Need to stay focussed on keeping newsletter relevant and yet distinct to my niche.  Review of clicks indicates that the psychoanalytic topics are more popular than the gaming ones.  How can I increase traffic to those stories?
  • Blog-hot.  Now have over 100 readers subscribed, and growing.  Need to continue to make this a focus.  2-3 posts weekly remains doable and will maintain 2 minimum.  Again, the practice/business posts are more popular than the gaming ones, need to consider how to increase interest in those articles.  This is a threefer with business and clinical goals.
  • Journal article-backburner.  The style and tone of blogging is much more satisfying currently, will revisit later in the year to see if this changes.

So that’s my beginning of 2011 review and tweak.  It took me 40 minutes to think and write about this.  Don’t you think it would be worth 40 minutes of your time to do the same?  What are your goals for this year, feel free to use the blog comment to get started!

How Invested Are You?

photo courtesy of Flickr

When you decided to become a therapist, how much time and money did you spend?  Most therapists spend between three and six years (longer if they are MDs) enrolled in graduate programs that cost thousands of dollars.  That’s a lot of money!  But we do this because we value the profession, the work we do, and the people we help.  We also do it because it’s reality.  You don’t show up, knock on the door of a graduate program, and say, “hey, can I sit in on a few classes for free?”  You want the education and you pay for it, by loan, scholarship or somehow.

It astounds me how this logic seems to go out the window when it comes to growing a therapy practice in a Web 2.0 world.  This is probably because technology has become so easy to acquire.  You want a blog?  WordPress will let you get registered and started in 15 minutes.  Twitter, takes 10 minutes and a valid email to enroll.  So I see a lot of colleagues decide to “take the plunge,” start a blog, and then..

Nothing.

Nothing happens, or they don’t get traffic.  Or they run out of ideas.  Maybe they ask me for some advice, offer to buy me a coffee if I can help them with their blog.  “Can we just chat?” they’ll say.

Then there are people like my colleague Carolyn, who hire me.  That’s right, hire. She wanted some help with her blog, both in terms of the technology and setting it up, as well as market consultation on audience, focus, and sustainability.  So she spent the time and money to do this, and even though we’ve just started working together she’s already seeing more of a focus in what she’s doing.  We’re backing up and unraveling a few stitches, so that we can get her and her practice ready for the 2011 business year.  Carolyn is going to thrive, and not because she hired me:  She’s going to thrive because she is investing in her practice and taking technology seriously.

Taking technology seriously means at least two things:

1. Taking technology seriously means you accept that the point in history when using technology was optional is over.  You can no longer ignore or opt out of using technology to have a successful practice.  Whether you use email, social media, file claims electronically, request authorizations, etc., if you do not start utilizing the resources that technology affords you you will fail.  I know that sounds brutal, but your colleagues will pass you buy.  Web sites will trump the yellow pages every time.

2. Taking technology seriously means investing time and money in learning about it and how to use it. Just enrolling in a blog service is the equivalent to signing up for a psychology course, and then going out and hanging up your shingle.  You’d be insulted if somebody implied that they could duplicate your expertise and services after taking one class or workshop.

Yet, I can’t tell you how many people approach the Web 2.0 practice that way.  They’ll email me a question or two, ask for a free consult (which I no longer do) and I think on some level they are expecting that what they will get will be commiseration or something.  A friendly “chat.” They really don’t take technology seriously, so they decide they’ll just do it themselves.

Where does he get off saying this?!

Let me give you a breakdown of the work I have done and the expertise that I have:

  • I have been a psychotherapist for over 15 years.
  • I co-founded a social media software company; meaning I participated in a startup business in many capacities to grow it.  I pitched ideas to clients at meetings, helped orchestrate launches, analyzed client needs, kept an eye on marketing trends; wrote press releases, managed budgets and negotiated CEO contracts.  Oh, and I also helped develop the product that several versions and six years later is one of the social media companies to be included in the latest Gartner Group report.
  • I have spent countless hours researching the changes and developments in the social media industry, and compared to my company’s employees I am behind the curve.  This is because I am not involved in the company’s day to day ops, and because I am focusing on doing the other projects you read about.  But I know social media, from a user experience and business perspective, and it isn’t from downloading Twitter and playing around with it or making an Excel spreadsheet.
  • I invested in my own supervision and consulting from top clinicians and coaches.
  • I have started up and grown a private practice from zero patients to a full practice in 30 weeks.  I can tell you it was 30 weeks because that is the amount of unemployment benefits I received to survive on while I built it.

So I know what it is like to take the plunge and how to make it work.

I am saying this to you because you need to take technology and growing your business seriously.  Sure if some people read this and want to consult with me, I’ll be very happy.  But if not me, please, hire somebody.  Susan Giurleo does great work, so do Casey Truffo and Juliet Austin.  And Lynn Grodzki is amazing.  Heck, check out a couple of people; we all have different styles, experience and foci.  But accept that taking your business seriously means asking for help and hiring experts.

So, yes, of course I am marketing for your business, but I am also trying to convey something more:  If you do not invest in the time and expertise to build your practice in the 21st century you will fail.

P.S. If you want to get help on generating blog ideas, a great source is Chris Brogan’s service, and yes, you’ll have to pay for it.

2010 in review: Some Statistics and Most-Read Posts

The stats helper monkeys at WordPress.com mulled over how this blog did in 2010, and here’s a high level summary of its overall blog health:

Healthy blog!

The Blog-Health-o-Meter™ reads Wow.

Crunchy numbers

Featured image

A Boeing 747-400 passenger jet can hold 416 passengers. This blog was viewed about 6,600 times in 2010. That’s about 16 full 747s.

In 2010, there were 35 new posts, growing the total archive of this blog to 47 posts. There were 69 pictures uploaded, taking up a total of 470mb. That’s about 1 pictures per week.

The busiest day of the year was November 5th with 216 views. The most popular post that day was Showing Up for No Shows.

Where did they come from?

The top referring sites in 2010 were linkedin.com, twitter.com, facebook.com, mail.yahoo.com, and mail.live.com.

Some visitors came searching, mostly for venn diagram 2 circles, venn diagrams, venn diagram circles, venn diagrams for kids, and blank venn diagram 2 circles.

Attractions in 2010

These are the posts and pages that got the most views in 2010.

1

Showing Up for No Shows November 2010
14 comments

2

Want a Private Practice in the 21st Century? Get a Thick Skin. November 2010
12 comments

3

The Truth? You Can Handle The Truth. October 2010
10 comments

4

Referrals, or, Flossing the Gift Horse October 2010
13 comments

5

About Me July 2010